Major League Baseball 2K9 Patch #2 Details - Operation Sports Forums

Major League Baseball 2K9 Patch #2 Details

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  • notasenator
    Rookie
    • Feb 2009
    • 45

    #106
    Re: patch #2 details

    Look at the way that time is rotating to indicate change.

    Comment

    • rjsuperfly66
      Pro
      • Nov 2006
      • 764

      #107
      Re: patch #2 details

      Originally posted by SoxFan01605
      And yet EA has nothing to do with any of this. So, this is basically just another rant about 2K. Got it.
      Actually, it has everything to do with this. One dude said every sports game needs a patch to make it playable. However, in a respectful manner, I showed why I disagree. Its just a response to an ignorant post.

      Comment

      • FenwayMac
        Pro
        • Mar 2009
        • 816

        #108
        Re: Major League Baseball 2K9 Patch #2 Details

        So, when the patch does arrive, will it just update my xbox at the beginning of the game, or will I need to go to 2k share to snag it?

        Also, are we anticipating these changes are really going to affect the 3.0 version sliders that I have been using? Or are we just talking minimal effects?

        Thanks!

        Comment

        • brendanrfoley
          MVP
          • Jul 2002
          • 1552

          #109
          Re: Major League Baseball 2K9 Patch #2 Details

          Originally posted by FenwayMac
          So, when the patch does arrive, will it just update my xbox at the beginning of the game, or will I need to go to 2k share to snag it?

          Also, are we anticipating these changes are really going to affect the 3.0 version sliders that I have been using? Or are we just talking minimal effects?

          Thanks!
          As long as you're connected to the internet when you start the game, it will automatically download.

          Comment

          • boomhauertjs
            All Star
            • Feb 2004
            • 5374

            #110
            Re: Major League Baseball 2K9 Patch #2 Details

            Originally posted by FenwayMac
            Also, are we anticipating these changes are really going to affect the 3.0 version sliders that I have been using? Or are we just talking minimal effects?

            Thanks!
            I would assume that the sliders are going to need to be re-done if the AI aggresiveness is being addressed in the patch.

            Comment

            • StormJH1
              MVP
              • Jul 2007
              • 1195

              #111
              Re: Major League Baseball 2K9 Patch #2 Details

              Originally posted by brendanrfoley
              Visual Concepts did have a full development cycle, starting with another developer's busted code. In my mind, they do get some slack -- for the mere fact they had to clean up someone else's mess.
              Partially agree, though whether or not VC "deserves some slack" is a totally separate issue from whether or not their product is worth my money. In this case, I determined that it was (just barely), but also note that if Patch #2 doesn't address the glaring flaws with basic elements of gameplay, I'll be trading this thing in and recouping at least $30 of my purchase. That also puts another used copy of the game back into the stream of commerce, which means one less sale of the retail copy of the game (which is all that matters from 2k's financial standpoint).

              Regardless of whether or not it was a "full development cycle", there's something to be said for actually getting games out onto the market and having users act as super beta testers. Madden '06 and '07 likely had "full development cycles" but EA Tiburon still needed to experience the failures of those titles before they were "corrected" in '08/09.

              VC probably should have done a better job anticipating these problems and testing for them, but I do see this as distinct product from 2k7 and 2k8 in the way it plays and presents itself, and out of those 3 games, I far prefer what they tried to do with this one.

              Comment

              • Spectre
                Th* ******
                • Mar 2003
                • 5853

                #112
                Re: Major League Baseball 2K9 Patch #2 Details

                It's kinda like Madden- both series can only get so far on their inherently flawed engines. The most we can hope for is a gutting and re-writing for the next gen.

                Comment

                • Wizeguy
                  Rookie
                  • Jun 2003
                  • 393

                  #113
                  Re: Major League Baseball 2K9 Patch #2 Details

                  So how soon can we expect the 2nd patch because i refuse to turn the game on until this happens.

                  Comment

                  • SoxFan01605
                    All Star
                    • Jan 2008
                    • 8003

                    #114
                    Re: Major League Baseball 2K9 Patch #2 Details

                    Originally posted by Wizeguy
                    So how soon can we expect the 2nd patch because i refuse to turn the game on until this happens.
                    Possibly in a couple weeks. Possibly longer. It really will end up depending on MS and Sony (and I doubt the PC one is released before the console ones are).

                    Comment

                    • Skyboxer
                      Donny Baseball!
                      • Jul 2002
                      • 20317

                      #115
                      Re: patch #2 details

                      Originally posted by brendanrfoley
                      I agree with everything you've said, except this. Sports games (especially baseball) games are not system sellers. I want games that cater to sim players too, but I think it takes two things: thoughtful developers and a gaming community (like us) willing to give constructive feedback and cry out (within reason) when wronged.
                      BR was a nice addition BUT if there was no "The Show" I would not have a PS3.
                      Joshua:
                      "D.O.D. pension files indicate current mailing as: Dr. Robert Hume,
                      a.k.a. Stephen W. Falken, 5 Tall Cedar Road, Goose Island, Oregon"


                      Skyboxer OS TWITCH
                      STEAM
                      PSN: Skyboxeros
                      SWITCH 8211-0709-4612
                      XBOX Skyboxer OS

                      Comment

                      • Bruin26
                        Pro
                        • Feb 2003
                        • 724

                        #116
                        Re: Major League Baseball 2K9 Patch #2 Details

                        Wow if they are able to fix those things I will be very happy. I have been having fun with the game, but several of those issues have made me pretty frustrated at times. I will probably end up starting over on my sliders since so many of my slider tweaks were to help eliviate a lot of those issues mentioned. I know the AI aggressiveness in hotting is a big one for everyone and it is me, but man does the outfielder errors frusutrate the heck out of me too. Balls just bouncing off the fielder when you are in the perfect position makes me think I am playing a little league game not a MLB game. In my A's franchise Matt Holliday had 7 errors in the first 8 games. 6 of them like I just described, only one was a throwing error that was my fault. It made me make my errors down to 0 because any other level wouldn't make it stop. But then of course I probably don't have enough errors now because of it, so that fix will be good.

                        Comment

                        • Alai
                          Rookie
                          • Sep 2003
                          • 382

                          #117
                          Re: Major League Baseball 2K9 Patch #2 Details

                          Originally posted by BigH2k6
                          Maybe what they mean by HUD is that abomination of a pitching meter. Maybe they decided to remove the yellow and make it a more transparent color
                          Heh I wish. I'm sure they're talking about some people playing online who are having problems where the pitching hud disappears after subbing in a new pitcher.

                          But I like your idea better.

                          Comment

                          • vince1234
                            Rookie
                            • Mar 2009
                            • 7

                            #118
                            Re: Major League Baseball 2K9 Patch #2 Details

                            Does anyone know if the animations will be cleaned up with this patch? I would think so. Its funny everytime they cut to the pitcher or he throws it to a base and the ball gets thrown back to the pitcher, he always walks off and around the mound..lol thats needs to be cleaned up amongst other things you guys already know Also, players animations that slides in to thier postions like they are walking on water needs to be fixed.

                            Comment

                            • StormJH1
                              MVP
                              • Jul 2007
                              • 1195

                              #119
                              Re: Major League Baseball 2K9 Patch #2 Details

                              Originally posted by vince1234
                              Does anyone know if the animations will be cleaned up with this patch? I would think so. Its funny everytime they cut to the pitcher or he throws it to a base and the ball gets thrown back to the pitcher, he always walks off and around the mound..lol thats needs to be cleaned up amongst other things you guys already know Also, players animations that slides in to thier postions like they are walking on water needs to be fixed.
                              Haha, probably not. Things like that do take you "out of the experience", but I think you and I would agree that if you have issues that disturb the fundamentals of gameplay, those SHOULD take precedence over other flaws, which may be "ugly", but don't have much of a substantive impact on the baseball experience. Of course, there are other considerations, such as how easy a problem is to fix, or "what we know how to fix" that are going to come into play as well.

                              I really think that if this game had shipped with out the 2 or 3 key gameplay issues (let's say: OF flyballs, base tagging, and aggressive hitting AI), then you would not have seen the constant flaming about how this game and The Show are not even close to being in the same league. The Show would still clearly be a superior and more polished title, but a 360 owner would've been happy enough with 2k9 that something like seeing "Top Fielder in 216" on the screen wouldn't ruin the experience.

                              Comment

                              • Captain Mallow
                                Banned
                                • Jul 2008
                                • 261

                                #120
                                Re: Major League Baseball 2K9 Patch #2 Details

                                Funny, but back when there weren't any exclusive licensing agreements it did not seem like there were as many problems with these games. Granted, they were less sophisticated then.

                                The irony is that without competition these companies should not feel as much heat to get out the games by such-and-such a date. MVP wasn't going to 'beat' 2K9 to the market no matter what. They shouldn't even feel the heat to add new big features every single year; no competition, so worry about refining and getting the basics done right.

                                Sure, all games have strange glitches and exploits. And while I like this game, what surprises me is that so many recent sports games have had glaring problems that should be noticeable if someone plays one or two games. The type of stuff quality control should catch on the first pass.

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