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Old 03-25-2009, 12:27 PM   #58
acts238shaun
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Join Date: Dec 2005
Location: In the Birmingham area
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Re: NCAA Football 10 - Designer Chat

Quote:
Originally Posted by dkrause1971
Will the there be more deep passes from the CPU in 2010? Just seems like you can really just sit on the 0-10 yard coverage without really worrying about the computer going deep on you. I feel this is one of the major reasons why the teams seemed to play the same and why alot of gamers felt the game was so easy.

If you force us to play more of the field it could also open up the running game more. Which bring me to running QBs. I would really like to see the teams scrap running designed QB plays if the speed of the QB were say 72 and less. Also, those plays do need to be more effective.

Last comment i want to make- really need to make the recruits more talented to possibly play other positions. FB should have some LB qualities, OL and DL could be more interchangable, etc. Factor in that the penalties for switching positions can be so great (like FS drops huge to SS, OLB drop huge to DE, etc) it really just pigeon holes players into the spot you recruited. The CPU should also do a better job switching positions for need as well.

These could well be in 2010 but thanks for reading.
I agree with all of this, but especially with the recruting deal. As an Arkansas fan i am curious where Lance Ray (6-4, 220 ATH) will end up. He could play receiver, TE, LB, or S. Why not have recruits with such talent? They may be 78 at QB, but will be 79 as a HB or 81 as a WR, CB or S. Michael Bush was one of these players at Louisville and would have been a QB were it not for Brian Brohm. He was experimented at S and LB (i believe) before being moved back to RB.
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