Fight Night Round 4 Blog: The Sweet Science: Physics

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  • Money99
    Hall Of Fame
    • Sep 2002
    • 12696

    #1

    Fight Night Round 4 Blog: The Sweet Science: Physics

    EA has just posted another Fight Night Round 4 blog. This one covers the physics from the game.

    "I’ll be completely honest. I wasn’t the biggest fan of physics in school. There are a lot of reasons for that. My teachers probably weren’t the coolest, most interesting people in the world. The curriculum probably involved a lot of mathematical problem-solving with a pencil and paper. There were likely some experiments with wood and string and springs. Meh.

    Well, things get a whole lot more interesting when you’re instructor is a virtual Smokin’ Joe Frazier.

    When I first joined the Round 4 team, a small pre-production crew had already been hard at work prototyping the new physics engine. One of the first things I saw was a generic boxer model missing a straight right and shooting it just over the shoulder of his opponent. As he retracted the punch, his arm would slightly bump upwards as the other boxer stood up from a slight crouch. It may sound like a small detail, but it was a very big deal for me because I had never seen anything like it in a boxing game before. I see it happen almost every week on Friday Night Fights, but a video game? No way. The collision detection in Fight Night Round 4 sets it apart from its predecessors and sets the stage for several of the other big gameplay improvements. Most notably, the incorporation of height and reach as strategic factors in a fight, inside fighting and outside fighting and the variety of impacts that occur as two boxers punch, block, slip and move inside the ring."
  • statum71
    MVP
    • Nov 2006
    • 1987

    #2
    This game is taking too long. I wish it were comiing out in May.

    And I really wish they would give us something on the commentary. I hope that hasn't been neglected. Thats part of realism too.
    The Lord is my shepard.

    Comment

    • Money99
      Hall Of Fame
      • Sep 2002
      • 12696

      #3
      Re: Fight Night Round 4 Blog: The Sweet Science: Physics

      Originally posted by statum71
      This game is taking too long. I wish it were comiing out in May.

      And I really wish they would give us something on the commentary. I hope that hasn't been neglected. Thats part of realism too.
      Don't worry.

      Comment

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