production based progression

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  • kcarr
    MVP
    • Sep 2008
    • 2787

    #1

    production based progression

    I have several times on here argues against the idea of production based progression. I can not see how such a system makes any sense. I just want to know can anyone in here give me any real life example of a player's career stats showing this stat based progression that you all claim is so realistic? Just one example. I have given dozens that go against this idea but is there even one out there to support it?
  • MRxAmazing
    Banned
    • Aug 2008
    • 1170

    #2
    Re: production based progression

    Are you saying that players that have a good year, don't necessarily deserve a ratings increase?

    Comment

    • kcarr
      MVP
      • Sep 2008
      • 2787

      #3
      Re: production based progression

      Originally posted by MRxAmazing
      Are you saying that players that have a good year, don't necessarily deserve a ratings increase?
      Yes, are you saying that they necessarily do?

      Comment

      • MRxAmazing
        Banned
        • Aug 2008
        • 1170

        #4
        Re: production based progression

        Yes. Goodnight.

        Comment

        • kcarr
          MVP
          • Sep 2008
          • 2787

          #5
          Re: production based progression

          Originally posted by MRxAmazing
          Yes. Goodnight.
          Simple and to the point, but noone can give me any real life example of why this should be the case.

          Comment

          • Glorious Arc
            MVP
            • Sep 2008
            • 1875

            #6
            Re: production based progression

            Originally posted by kcarr
            I have several times on here argues against the idea of production based progression. I can not see how such a system makes any sense. I just want to know can anyone in here give me any real life example of a player's career stats showing this stat based progression that you all claim is so realistic? Just one example. I have given dozens that go against this idea but is there even one out there to support it?
            lol wow MrxAmazing good stuff.

            The thought process behind it all kcarr is if a player has good stats he should be able to produce and if he doesnt then his stats should drop. If he keeps producing then his stats stay the same.

            I dont want to bother looking for a real life example when the theory is of sound principle. There are more complex things that are involed like coaches, mentors, ect ect and they should be involed but if a guy can put up numbers constantly why shouldnt he have the stats to back it?

            Comment

            • Hellisan
              Fan of real schools
              • Jul 2002
              • 1893

              #7
              Re: production based progression

              Progression based on stats is patently absurd. Assuming people are competing against each other... All they have to do is force-feed their players the football to make them better?

              Players should improve independently of their stats based on a combination of their overall ability, potential, response to coaching, PLAYING TIME (the only thing we should have a say in) etc.

              I'll never play in a franchise (or even dynasty) where you can get your players better by racking up stats with them. Awful way to go about it.

              And thinking that you have to put in your backups every game just to get them some stats so they won't all fall off a ratings cliff is equally stupid.

              Comment

              • kcarr
                MVP
                • Sep 2008
                • 2787

                #8
                Re: production based progression

                Originally posted by Glorious Arc
                lol wow MrxAmazing good stuff.

                The thought process behind it all kcarr is if a player has good stats he should be able to produce and if he doesnt then his stats should drop. If he keeps producing then his stats stay the same.

                I dont want to bother looking for a real life example when the theory is of sound principle. There are more complex things that are involed like coaches, mentors, ect ect and they should be involed but if a guy can put up numbers constantly why shouldnt he have the stats to back it?
                I understand the theory. If a player plays really well he improves. If he plays decent he maintains. If he plays poorly his ratings fall.

                The problem is this is not a sound principle. It in no way follows what happens in real life.

                If the player is constantly putting up those numbers he already has the ratings to put up those numbers. How can he not. His ratings were the ratings used while putting up those numbers. Therefore his ratings already back those numbers.

                Comment

                • Glorious Arc
                  MVP
                  • Sep 2008
                  • 1875

                  #9
                  Re: production based progression

                  Originally posted by kcarr
                  I understand the theory. If a player plays really well he improves. If he plays decent he maintains. If he plays poorly his ratings fall.

                  The problem is this is not a sound principle. It in no way follows what happens in real life.

                  If the player is constantly putting up those numbers he already has the ratings to put up those numbers. How can he not. His ratings were the ratings used while putting up those numbers. Therefore his ratings already back those numbers.
                  What about Tom Brady and what he did with "poor" stats when he first started playing? Sure he had talent...wait did you see him at the combine?...Coaching staff, pot, production, mentors, are all things that lead to a player growing and developing stats.

                  Thats one example of a player that did not of the attributes to produce like he did. Then the world fell in love with him and gave him a 99 throw power wth....lol

                  As for the post about having to play ur backups. I hope thats not the case because a backup should be learnign from the starter and coaching staff and should grow some if not just maintain their current attritutes until they finally get teh call to step onto the field and they produce then they should grow or decreases by how they procuce.

                  Comment

                  • Exonerated
                    MVP
                    • Dec 2007
                    • 4899

                    #10
                    Re: production based progression

                    Players improve, and therefore their play improves, therefore their stats improve.

                    It makes perfectly sound sense. Stats are the result of improvement. Not the start of improvement.

                    Comment

                    • MRxAmazing
                      Banned
                      • Aug 2008
                      • 1170

                      #11
                      Re: production based progression

                      Before I actually go to bed... I would like to state that this is a video game we're talking about. You can only do so much.

                      Now, goodnight.

                      Comment

                      • Exonerated
                        MVP
                        • Dec 2007
                        • 4899

                        #12
                        Re: production based progression

                        It is not production base progression. But progression based production.

                        Comment

                        • Glorious Arc
                          MVP
                          • Sep 2008
                          • 1875

                          #13
                          Re: production based progression

                          Originally posted by Exonerated
                          Players improve, and therefore their play improves, therefore their stats improve.

                          It makes perfectly sound sense. Stats are the result of improvement. Not the start of improvement.
                          that is how it happens in real life but how woudl they pull that off in madden? I like the idea dont get me wrong I would just like to hear how you think it could be implemented.

                          Comment

                          • kcarr
                            MVP
                            • Sep 2008
                            • 2787

                            #14
                            Re: production based progression

                            Originally posted by Glorious Arc
                            What about Tom Brady and what he did with "poor" stats when he first started playing? Sure he had talent...wait did you see him at the combine?...Coaching staff, pot, production, mentors, are all things that lead to a player growing and developing stats.

                            Thats one example of a player that did not of the attributes to produce like he did. Then the world fell in love with him and gave him a 99 throw power wth....lol

                            As for the post about having to play ur backups. I hope thats not the case because a backup should be learnign from the starter and coaching staff and should grow some if not just maintain their current attritutes until they finally get teh call to step onto the field and they produce then they should grow or decreases by how they procuce.
                            That is an example of a player being incorrectly judged by others. That is generally what happens with steals. Yes, he didn't look great at the combine. That is more a matter of the combine not being able to judge certain abilities.

                            He was a good enough quarterback to put up 2800 yards that first season when he did. Even if people did not think he had those abilities going in he obviously did. The only main improvements he got by playing were in terms of confidence and play knowledge. These are linked mostly to playing time. Not performance. Once he took over the starting job for a full 16 game season every time he set a new career high for passing yards or touchdowns the next season he went somewhat downhill from that point.

                            I am not saying that he has not progressed over the years but is no obvious connection to him having a great season and then following it up with noticable improvement the next year.

                            Comment

                            • kcarr
                              MVP
                              • Sep 2008
                              • 2787

                              #15
                              Re: production based progression

                              Originally posted by Exonerated
                              Players improve, and therefore their play improves, therefore their stats improve.

                              It makes perfectly sound sense. Stats are the result of improvement. Not the start of improvement.
                              Exactly

                              Comment

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