Madden NFL 10 Blog: Adaptive AI

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  • mercalnd
    MVP
    • Oct 2004
    • 4261

    #91
    Re: Madden NFL 10 Blog: Adaptive AI

    Originally posted by red butler
    I was asking for clarification of the blog. This was a direct quote from the blog..."a defender will get better and better at man coverage if you keep running the same route over and over again"...
    The boost would only apply if you call the same play/route. You're talking about sending that same receiver on a totally different route.

    Comment

    • CapnKill
      MVP
      • Feb 2006
      • 1173

      #92
      Re: Madden NFL 10 Blog: Adaptive AI

      Originally posted by Clarke_311
      Why don't you read the blog, then you'll see how it works.
      I read the blog and I don't believe there is a clear answer to my question.

      Comment

      • icomb1ne
        Rookie
        • Jun 2008
        • 486

        #93
        Re: Madden NFL 10 Blog: Adaptive AI

        Hopefully it applies to the offense as well!!

        Also, I hope that it is carried over from game to game in franchise mode. Teams should know a little about one's tendencies when entering a game.
        Check out www.fieldgulls.com if you are a Seahawks fan.

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        • CapnKill
          MVP
          • Feb 2006
          • 1173

          #94
          Re: Madden NFL 10 Blog: Adaptive AI

          Originally posted by red butler
          I was asking for clarification of the blog. This was a direct quote from the blog..."a defender will get better and better at man coverage if you keep running the same route over and over again"...

          I'll give an example of my primary concern. If I scout a defense and see there's a rookie cornerback that I want to beat deep on a double move, I would start by throwing a couple of short routes in order to set him up for the double move. Theoretically, If the game gives the rookie DB an increase in man coverage skills, instead of setting him up, I've actually made him a better CB that is less likely to bite on the double move.
          I think this what Ian says on that subject:

          if you keep running the same route over and over again, but would drop back down to his original rating if you keep mixing it up

          Comment

          • Steeler99
            Banned
            • Jul 2004
            • 1655

            #95
            Re: Madden NFL 10 Blog: Adaptive AI

            Originally posted by icomb1ne
            Hopefully it applies to the offense as well!!

            Also, I hope that it is carried over from game to game in franchise mode. Teams should know a little about one's tendencies when entering a game.
            +1

            Comment

            • SteelerSpartan
              MVP
              • Apr 2007
              • 2884

              #96
              Re: Madden NFL 10 Blog: Adaptive AI

              Sounds very promising and much needed to make Madden more SIM


              Im anxiously waiting to see it all in action.
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              • Vikes1
                Proctor, MN. Go Rails!
                • May 2008
                • 4102

                #97
                Re: Madden NFL 10 Blog: Adaptive AI

                Seems to me, that with Adaptive AI at long last being added, it may also cut down on the cpu's Superman ways to be competitive.

                Meaning...with the AI now being able to anticipate, it may now be in better position to make the play. Rather than having to count on super jumping LB's and speed morphing DB's.
                1969 NFL Champions

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                • splff3000
                  MVP
                  • Jun 2003
                  • 2867

                  #98
                  Re: Madden NFL 10 Blog: Adaptive AI

                  Originally posted by red butler
                  I was asking for clarification of the blog. This was a direct quote from the blog..."a defender will get better and better at man coverage if you keep running the same route over and over again"...

                  I'll give an example of my primary concern. If I scout a defense and see there's a rookie cornerback that I want to beat deep on a double move, I would start by throwing a couple of short routes in order to set him up for the double move. Theoretically, If the game gives the rookie DB an increase in man coverage skills, instead of setting him up, I've actually made him a better CB that is less likely to bite on the double move.
                  He specifically said that the DB would get a boost when that particular route was ran again. A double move is something different ie an out and up is a different route than an out.

                  EDIT: didn't see all the other posts saying the same thing I just said. Disregard please
                  Last edited by splff3000; 04-10-2009, 10:05 PM.
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                  • kmart2180
                    Pro
                    • Jul 2006
                    • 892

                    #99
                    Re: Madden NFL 10 Blog: Adaptive AI

                    Wow!!! Simply Amazing!!!
                    Things just keep getting better and better for this years madden.
                    This was one of the more important area's of madden to me. And I am exstatic that this is being done for madden 10.

                    I cant wait to hear how this works for the cpu offensively.
                    Madden25 next gen cant come soon enough!!!

                    Comment

                    • Nza
                      MVP
                      • Jan 2004
                      • 3437

                      #100
                      Re: Madden NFL 10 Blog: Adaptive AI

                      Cool concept, but Adaptive AI isn't new to Madden as a supposed feature (the "first sports game that adjusts to you", anyone?), so obviously implementation is the key.

                      Comment

                      • clarkerots
                        Pro
                        • Aug 2004
                        • 539

                        #101
                        Hopefully there's no ratings boost but an awareness boost. That would make more sense. Just not enough information right now. What would be great though is if the adaptive AI could work both ways, negatively and positively. Example, I'm running a dive play from pro set double tight end. After a few plays the defense recognizes that pro set double tight end will result in a dive play, so their awareness goes up and they do things like stack the line with 8 in the box to prevent the dive (negative). Now, if I run pro set double tight end with a play action fake dive, the defense should be expecting the dive play and start with 8 in the box (positive). Not only should that work in my favor but maybe lower the expectations of the defense that the pro set double tight end will be a dive play. I'm not saying overdo it where the example above leads to a big play every time, but maybe it turns a defense double covering a receiver into single coverage with no safety help......and play it out from there. Ian, thoughts? comments? anything you can reveal without killing me afterwards?
                        I just want a hockey and football game where I can spend more time playing my seasons then I spend changing my sliders.

                        Comment

                        • mercalnd
                          MVP
                          • Oct 2004
                          • 4261

                          #102
                          Re: Madden NFL 10 Blog: Adaptive AI

                          Originally posted by Nza
                          Cool concept, but Adaptive AI isn't new to Madden as a supposed feature (the "first sports game that adjusts to you", anyone?), so obviously implementation is the key.
                          Last year's adaptive AI concept was about difficulty level, not strategy. What they are doing is more like what the NHL series has.

                          Comment

                          • Smoke316
                            Pro
                            • Aug 2003
                            • 688

                            #103
                            I hope it works exactly as u stated..very good example. Hopefully
                            It isn't too easy..but it would b nice to catch the computer off guard every once in a while on all madden
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                            • shotgun styles
                              Banned
                              • Sep 2008
                              • 1693

                              #104
                              Re: Madden NFL 10 Blog: Adaptive AI

                              Originally posted by Vikes1
                              Seems to me, that with Adaptive AI at long last being added, it may also cut down on the cpu's Superman ways to be competitive.

                              Meaning...with the AI now being able to anticipate, it may now be in better position to make the play. Rather than having to count on super jumping LB's and speed morphing DB's.
                              This is really the thing that makes this the killer ap. If the CPU can win WITHOUT CHEATING, that would be amazing. Can you imagine the death of Robo-QB? Now when the CPU get's you in the 4th it's because you kept running cover-4 on 3rd down and it adjusted. Not because it made your defenders run away from the ball.

                              Imagine having a 10-6 season, just missing the playoffs, and NOT feeling like you got jipped or cheated. Now you're thinking about how to improve your roster, gameplan and execution instead of how bad you got robbed by the CPU.

                              With some good tuning, this feature could make the game damn hard without any cheating by the CPU.

                              Comment

                              • SageInfinite
                                Stop The GOAT Talk
                                • Jul 2002
                                • 11896

                                #105
                                Re: Madden NFL 10 Blog: Adaptive AI

                                Originally posted by shotgun styles
                                This is really the thing that makes this the killer ap. If the CPU can win WITHOUT CHEATING, that would be amazing. Can you imagine the death of Robo-QB? Now when the CPU get's you in the 4th it's because you kept running cover-4 on 3rd down and it adjusted. Not because it made your defenders run away from the ball.

                                Imagine having a 10-6 season, just missing the playoffs, and NOT feeling like you got jipped or cheated. Now you're thinking about how to improve your roster, gameplan and execution instead of how bad you got robbed by the CPU.

                                With some good tuning, this feature could make the game damn hard without any cheating by the CPU.
                                Now that is truly a dream. Damn you got me thinking now!
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