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Madden NFL 10 Blog: The Importance of an Early Community Day (New Screenshot Included

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  • ThePPL
    MVP
    • Jun 2008
    • 1030

    #181
    Re: Madden NFL 10 Blog: The Importance of an Early Community Day (New Screenshot Incl

    Originally posted by KANE699
    Sans eye black but that is added on the actual face during development so I hope they can get that addition in.
    But why does it need to be like that? I know you're the wrong person to ask this question to, but what happened to the old concept of having the option to add in face paint in edit mode?

    Besides that, it's kind of hard to complain about anything else in the picture. And I do especially like the the neon gloves. I've been waiting for EA to add in secondary colored gloves for a long time. Plus, I appreciate the community day idea.

    Comment

    • KANE699
      EA Sports' Equipment Guru
      • Jul 2007
      • 3447

      #182
      Re: Madden NFL 10 Blog: The Importance of an Early Community Day (New Screenshot Incl

      Originally posted by DearbornDolfan
      Granted, but not really an excuse. I won't pretend to have your level of code knowledge, but when I find a problem that can't be fixed by modifying the code as-is, I trash the code and start from the ground up with an eye towards making sure the same mistakes don't happen again. That you failed in this is a bit worrying and that you wouldn't have caught it at all without input from the outside community is even more so. What's really, truly scary is that a rudimentary knowledge of how football plays are supposed to work should have caught the mistake and pointed you in the right direction.

      Watch the video of Lombardi breaking down the power sweep, it shouldn't be hard to find since it's pretty famous. And in the future I would suggest employing testers who have more than a rudimentary knowledge of football theory. You guys are making a football game, c'mon now.

      Ruthless.
      Please take note that most of what I say and post is made in satire.

      Follow me on twitter @Equipment_Guru

      Comment

      • sportzbro
        MVP
        • May 2008
        • 3892

        #183
        Re: Madden NFL 10 Blog: The Importance of an Early Community Day (New Screenshot Incl

        Originally posted by MRxAmazing
        What kind of helmets exactly?
        Originally posted by DearbornDolfan
        Agreed. I'm actually fascinated by helmets and would like to see all the pro level helmets from Schutt (ION 4D, AiR XP, DNA Pro+), Riddell (Revo, Revo Speed), and Adams (A-4, Grid-Elite, Pro-Elite).
        these

        Comment

        • adub88
          Pro
          • May 2003
          • 964

          #184
          Re: Madden NFL 10 Blog: The Importance of an Early Community Day (New Screenshot Incl

          Originally posted by KANE699
          Ruthless.
          I know right?
          NFL:Colts
          NBA:KINGS

          Comment

          • KANE699
            EA Sports' Equipment Guru
            • Jul 2007
            • 3447

            #185
            Re: Madden NFL 10 Blog: The Importance of an Early Community Day (New Screenshot Incl

            Originally posted by ThePPL
            But why does it need to be like that? I know you're the wrong person to ask this question to, but what happened to the old concept of having the option to add in face paint in edit mode?

            Besides that, it's kind of hard to complain about anything else in the picture. And I do especially like the the neon gloves. I've been waiting for EA to add in secondary colored gloves for a long time. Plus, I appreciate the community day idea.
            I've always wondering the same thing, I don't think I have gotten an answer, but then again I think I forgot to ask.
            Please take note that most of what I say and post is made in satire.

            Follow me on twitter @Equipment_Guru

            Comment

            • DearbornDolfan
              Rookie
              • Apr 2009
              • 126

              #186
              Re: Madden NFL 10 Blog: The Importance of an Early Community Day (New Screenshot Incl

              Originally posted by KANE699
              Ruthless.
              Maybe, but I've been an alpha and beta tester before on a few successful games. Being bluntly honest if what's wrong with the game is the only way to get things fixed. Sometimes testers need to call the programmers to task. It's great that Ian is being more transparent, but the cost of that is honest assessments that he won't necessarily like.

              Comment

              • KyGamerLT
                Pro
                • Jun 2008
                • 572

                #187
                Re: Madden NFL 10 Blog: The Importance of an Early Community Day (New Screenshot Incl

                I just want to play the game that is all I want . Ian ship me a rough copy (cough cough).

                Comment

                • Dawkins#20
                  Rookie
                  • Jun 2007
                  • 291

                  #188
                  Re: Madden NFL 10 Blog: The Importance of an Early Community Day (New Screenshot Incl

                  Originally posted by adub88
                  I know right?
                  Someone else took the extreme approach unlike myself

                  Comment

                  • 94niners
                    Banned
                    • Apr 2007
                    • 327

                    #189
                    Re: Madden NFL 10 Blog: The Importance of an Early Community Day (New Screenshot Incl

                    Originally posted by shotgun styles
                    Unless...

                    Control is the key. All of what you said may be true, unless some circumstance makes it not true. If I need to set up and throw right away, I SHOULD BE ABLE TO. Forcing me to drop when I can see the all out blitz coming is a BAD THING.

                    We need less of this "forcing" us to do things.
                    So audible to a play with a 3 step drop or to a shotgun formation. That's what real QBs do, and realism is what we're after, right?

                    Comment

                    • canes21
                      Hall Of Fame
                      • Sep 2008
                      • 22968

                      #190
                      Re: Madden NFL 10 Blog: The Importance of an Early Community Day (New Screenshot Incl

                      Originally posted by 94niners
                      So audible to a play with a 3 step drop or to a shotgun formation. That's what real QBs do, and realism is what we're after, right?
                      I agree with everyone. In real life there are 3, 5 , and 7 drop back plays. But their are situations where a QB was designed to take 3 steps, but hot audible and steps back 1 step and passes it to a quick route.

                      Jason Campbell did this on slants a lot when the CB would play softly.
                      “No one is more hated than he who speaks the truth.”


                      ― Plato

                      Comment

                      • DearbornDolfan
                        Rookie
                        • Apr 2009
                        • 126

                        #191
                        Re: Madden NFL 10 Blog: The Importance of an Early Community Day (New Screenshot Incl

                        Originally posted by 94niners
                        So audible to a play with a 3 step drop or to a shotgun formation. That's what real QBs do, and realism is what we're after, right?
                        In certain systems, such as the Air Raid, the base play might be a five step drop but the QB has pass options on the first and third steps if his reads call for it. I'll point to my football theory knowledge comment to Ian and end it here.

                        Comment

                        • Vikes1
                          Proctor, MN. Go Rails!
                          • May 2008
                          • 4102

                          #192
                          Re: Madden NFL 10 Blog: The Importance of an Early Community Day (New Screenshot Incl

                          Originally posted by SteelerSpartan
                          Did anyone get to mess around with sliders and give feedback on the effectiveness of those???????????
                          Oh man...great catch!

                          Yeah, it would be great to hear if someone remembered to check out slider effectiveness. Easy thing to forget...but very important issue.

                          Edit: Thanks Dave.
                          Last edited by Vikes1; 04-13-2009, 09:56 PM.
                          1969 NFL Champions

                          Comment

                          • 94niners
                            Banned
                            • Apr 2007
                            • 327

                            #193
                            Re: Madden NFL 10 Blog: The Importance of an Early Community Day (New Screenshot Incl

                            Originally posted by DearbornDolfan
                            In certain systems, such as the Air Raid, the base play might be a five step drop but the QB has pass options on the first and third steps if his reads call for it. I'll point to my football theory knowledge comment to Ian and end it here.
                            Mike Martz had that on occasion, I had read. But...

                            Originally posted by canes21
                            I agree with everyone. In real life there are 3, 5 , and 7 drop back plays. But their are situations where a QB was designed to take 3 steps, but hot audible and steps back 1 step and passes it to a quick route.

                            Jason Campbell did this on slants a lot when the CB would play softly.
                            ... I would rather have one play a game removed for the sake of making it harder to cheese than to have it in and have a cheeser not do his drop every single play.

                            And besides, the vast majority of the time a QB takes those drops.

                            Comment

                            • sportzbro
                              MVP
                              • May 2008
                              • 3892

                              #194
                              Re: Madden NFL 10 Blog: The Importance of an Early Community Day (New Screenshot Incl

                              so with the forced drop backs, does this mean no "one-step goal line fade routes" animation in 10? (think warner to fitz toss)

                              Comment

                              • KANE699
                                EA Sports' Equipment Guru
                                • Jul 2007
                                • 3447

                                #195
                                Re: Madden NFL 10 Blog: The Importance of an Early Community Day (New Screenshot Incl

                                I was pissed about being forced to do a 5 or 7 step drop and not being able to break out of it, I understand on the 3, but if I have to avoid a blitzer on the 7 step drop, I want the ability to, Ian said they were working on this.
                                Please take note that most of what I say and post is made in satire.

                                Follow me on twitter @Equipment_Guru

                                Comment

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