View Single Post
Old 04-22-2009, 09:04 PM   #32
tennesseetitans
Rookie
 
OVR: 3
Join Date: Apr 2009
Re: Whats the difference between all of the different physics engines?

Quote:
Originally Posted by adembroski
That's the other obstacle... can Madden get it in as completely as Backbreaker in one season when they're contractually obligated to produce a game every 12 months?
A lot of people think Backbreaker is nothing but an advertisement for the technology, and I'm inclined to agree that is a major motivation. I think if it's revolutionary enough, Madden could very well license their engine, and tune it to fit their style of play (implementation will be a lot easier once it has been done). That said, I'd still think that process (and I don't know anything about development) would take at least 2 development cycles.
tennesseetitans is offline  
Reply With Quote