Fair enough, but it's still not clear how that's being interpreted by the development team. "Sim" would mean the very real possibility of completing 53% of your passes, and even having games where you complete 48%, if we're being strict about it. Last year was soooo far out of touch with how QBs actually play that I think it's wishful thinking to assume that we're gonna see realistic numbers in this area.
I hope I'm wrong about that, and I'd love to hear what Ian and crew, or even people who were at the community event think about how this issue is gonna be addressed next year.