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Old 04-23-2009, 02:35 PM   #7
Maelstrom-XIII
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OVR: 17
Join Date: Apr 2009
Location: Brisbane, QLD, AU
Re: QB Completion% Fixed yet

Quote:
Originally Posted by The Autumn Wind
Fair enough, but it's still not clear how that's being interpreted by the development team. "Sim" would mean the very real possibility of completing 53% of your passes, and even having games where you complete 48%, if we're being strict about it. Last year was soooo far out of touch with how QBs actually play that I think it's wishful thinking to assume that we're gonna see realistic numbers in this area.

I hope I'm wrong about that, and I'd love to hear what Ian and crew, or even people who were at the community event think about how this issue is gonna be addressed next year.
I wish I knew exactly what Ian meant when he said that...just thought it was appropriate given the previous post...
I agree, last year, I went very few games without completing 15 of 18 passes or so...I had huge completion %s...but this year, they are making incomplete passes possible (so says the blogs)...so I'd count on a drastic improvement in completion %s...I don't know how this will affect simmed games though.
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