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Old 04-24-2009, 07:21 PM   #3
CapnKill
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OVR: 13
Join Date: Feb 2006
Re: Except for 2-3, none of these should be able to happen in Madden '10.

The problem is fatigue. If Madden had a system where you couldn't sprint indefinetely per play then a lot of these things would go away. I mean you see like 7 broken tackles in a play and you know it is possible because the player has an equal chance of breaking each one.

The game doesn't say, ok.. he broke one tackle and that took this much effort so now he is tired, ok, now he's trying to break a second tackle... where is his stamina level?..ok, its here, its Adrian Peterson, so he's still in good shape, ok, a 3d tackle, Stamina check? Ok, not so good, big hits to stats... still a small chance to break it, but highly unlikely...

Also the weight thing.... Ok, 180 lb HB runs itno 300 LB lineman, the tackle animation shows the Lineman has the HB in his grasp... result: Tackle 99% of the time.

I think if Madden had per play stamina instead of just per game stamina and also used Weight as a deciding factor you would see a lot of these things eliminated.

These players MUST get tired DURING a play, being able to sprint indefinitely is VERY unrealistic.
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