Madden NFL 10 Blog: Letting the "Wildcat" Loose

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  • Ian_Cummings
    MVP
    • May 2008
    • 1919

    #181
    Re: Madden NFL 10 Blog: Letting the "Wildcat" Loose

    Originally posted by Valdarez
    Thanks. The thing that worries me about those instant turns is that one of the items that I consistently see in Madden '09 by the defense when they make unrealistic INTs. There's an instant turn, followed by a jump in the air, and then a float to the ball for the pick. When I see the instant turns it makes me concerned that the issues in the defensive coverage might not be addressed properly, which would greatly affect the passing game.

    On a side note, can you give us a break down of the videos that were played at the normal game speed, and which ones were slowed down during the replay so we can get a better feel for the game speed?
    All of those were played at the 'default' game speed which is about 94%-95% of last year's speed.

    Comment

    • Megatron2k7
      Rookie
      • Feb 2009
      • 232

      #182
      Re: Madden NFL 10 Blog: Letting the "Wildcat" Loose

      Nice blog again..... Thank you Ian and co. I wasn't dissapointed with any of it really. Ian does such a good job of shedding light on what to expect from the vids, that I will keep my critical eyes in check until the day he says it's a vid that shows a more finished product.

      I'm looking forward to stopping the Wildcat....... not using it on offense. I know a lot of my friends are going to be using this a lot. I can't wait to find some nice Defenses / shifts / audibles, to blow this baby up...!!! The frustration on my friends faces when they think they have unstoppable plays is priceless when they're shut down....LOL. Can't wait.

      If the Packers start using it (which I doubt) then I'd use it a little. There is a slight chance, I guess....... I've seen highlights of WR Jordy Nelson throwing the ball quite a bit on trick plays back at Kansas State. He played QB in highschool and throws a good ball.

      I've never heard any reports out of Green Bay about them even considering it.... so for now..... my focus will be on stopping it. It's gonna be a blast.

      Comment

      • dave374
        Banned
        • Feb 2003
        • 1928

        #183
        Re: Madden NFL 10 Blog: Letting the "Wildcat" Loose

        Originally posted by Ian_Cummings_EA
        I really got to see Adaptive AI in action today because I was running this play over and over and over again (with 'always on first down' set) until I could get a good video example, and sure enough they started shutting me down in the backfield with all these crazy shifts and blitzes. I was actually quite surprised (and had to re-boot ).
        How quickly did the D adapt?

        Comment

        • totalownership
          Banned
          • Jul 2004
          • 3838

          #184
          Re: Madden NFL 10 Blog: Letting the "Wildcat" Loose

          In reality the D should be reacting very quickly since the wildcat was used to death last season to the point that it barely worked anymore.

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          • Ian_Cummings
            MVP
            • May 2008
            • 1919

            #185
            Re: Madden NFL 10 Blog: Letting the "Wildcat" Loose

            Originally posted by dave374
            How quickly did the D adapt?
            I was on all-pro, on the 3rd time in a row they shifted to the side I was running to, 4th time they brought an extra blitzer to that side, 5th time (plus every subsequent time) I was getting dropped in the backfield.

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            • Lava
              Pro
              • Mar 2009
              • 966

              #186
              Re: Madden NFL 10 Blog: Letting the "Wildcat" Loose

              What difficulty were those vids on Ian?
              Yankees | Titans | Huskers | Kings

              Comment

              • dave374
                Banned
                • Feb 2003
                • 1928

                #187
                Re: Madden NFL 10 Blog: Letting the "Wildcat" Loose

                Originally posted by Ian_Cummings_EA
                I was on all-pro, on the 3rd time in a row they shifted to the side I was running to, 4th time they brought an extra blitzer to that side, 5th time (plus every subsequent time) I was getting dropped in the backfield.
                Promising.
                I think adaptive AI is gonna be one of those things that needs two or three years tuning before you guys get it right.

                Comment

                • Obelysk
                  Pro
                  • Oct 2008
                  • 612

                  #188
                  Re: Madden NFL 10 Blog: Letting the "Wildcat" Loose

                  For the Patriots can you guys add that direct snap to Faulk for the Patriots? We use it very often:

                  http://www.nfl.com/videos?videoId=09000d5d80b69718
                  *˙ǝɟıן ɹnoʎ ɟo spuoɔǝs ǝʌıɟ ʇsoן ʇsnɾ ǝʌɐɥ noʎ ʇɐɥʇ ʎɐs oʇ ʎɹɹos ɯɐ ı sıɥʇ pɐǝɹ noʎ ɟı

                  *Actual time may vary.

                  Comment

                  • Droopy03
                    Rookie
                    • Apr 2009
                    • 347

                    #189
                    Re: Madden NFL 10 Blog: Letting the "Wildcat" Loose

                    Originally posted by Ian_Cummings_EA
                    I was on all-pro, on the 3rd time in a row they shifted to the side I was running to, 4th time they brought an extra blitzer to that side, 5th time (plus every subsequent time) I was getting dropped in the backfield.
                    Ian are we going to do moe with the 3-4 defense this year? like will there be DE/LB coming out of the draft? Will the depth chart positions change for a 3-4 defense like instead of just MLB will ther be WILB (weak inside linebacker) or SILB (strong inside linebacker) and instead of DT will it be NT. Also instead of DE will it be LDT(for left sefensive tackle) and RDT (right defensive tackle). The reason why I say this is because ecah position has different attributes need to play the position.

                    Great work so far as well.

                    Comment

                    • tennesseetitans
                      Rookie
                      • Apr 2009
                      • 95

                      #190
                      Re: Madden NFL 10 Blog: Letting the "Wildcat" Loose

                      First of all the videos, for the most part look great. It's scope was limited, but the 2nd video was perhaps the best I've ever seen Madden look.

                      However, I did find some minor issues with the final video, regarding the defense. The initial edge rusher ran the tackle well past Pat White. Maybe he was overpowered, but I'd like to try and seem him plant or at least reach out and grab jersey. Maybe if White had been in a sprint, his movement to get to the outside would've been more appropriate, but at some point, he has to collapse inside. Furthermore, he obviously has leverage (he has turned the tackles shoulders), and could easily for him to contain that lane. Even if he had bought the fake, he wouldn't have taken that outside angle.

                      I play a little defensive end (anywhere else in the front 7 for that matter) at my high school, and if I were to do that next to our sideline (run right past the ball carrier), I would get chewed out in a bad way. This is the NFL. I could see this happening occasionally in a high school game, but such unawarenss/lack of body control. would be very rare in the NFL. I'm sure any edge rusher at that level would have the awareness to at least make an effort to come back inside.

                      Finally, I felt that Harris did not make a sufficient effort to cut him off. He was easily in tackling range, but just sort of ran along side him. I'd like to see him try and cut him off instead of letting him get in untouched.

                      Comment

                      • g2thecore
                        MVP
                        • Jun 2008
                        • 1818

                        #191
                        Re: Madden NFL 10 Blog: Letting the "Wildcat" Loose

                        Ian, just a side note.

                        Were those the new running animations that Simon worked on or were these the same as before? Just curious, thanks.
                        "I'll die before I lose, cuz I was born to win."- Drake

                        Comment

                        • Valdarez
                          All Star
                          • Feb 2008
                          • 5075

                          #192
                          Re: Madden NFL 10 Blog: Letting the "Wildcat" Loose

                          Originally posted by Ian_Cummings_EA
                          All of those were played at the 'default' game speed which is about 94%-95% of last year's speed.
                          Weird, the game speed looked good on all but #3 to me. For some reason it looked faster. Maybe the side to side movement?
                          Follow Me On Twitter: http://twitter.com/Valdarez
                          Read My Blog - Vision Is Everything

                          Comment

                          • Valdarez
                            All Star
                            • Feb 2008
                            • 5075

                            #193
                            Re: Madden NFL 10 Blog: Letting the "Wildcat" Loose

                            Originally posted by g2thecore
                            Ian, just a side note.

                            Were those the new running animations that Simon worked on or were these the same as before? Just curious, thanks.
                            Those were the same as before. You can especially tell by looking at the Guards movements when they pull.
                            Follow Me On Twitter: http://twitter.com/Valdarez
                            Read My Blog - Vision Is Everything

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                            • kcarr
                              MVP
                              • Sep 2008
                              • 2787

                              #194
                              Re: Madden NFL 10 Blog: Letting the "Wildcat" Loose

                              Originally posted by Bgamer90
                              One more question, how fast will the CPU adjust to someone using wildcat?
                              This, and will they make on field adjustments as soon as they see the change to a quicker QB? They really should atleast react to it somewhat at this point especially if they are high awareness teams or teams with good leaders on the field. Sure they can't make the actual play call or personel adjustments but CPU teams with that real leader of a LB or safety or whatever should adjust somewhat.

                              Comment

                              • Ian_Cummings
                                MVP
                                • May 2008
                                • 1919

                                #195
                                Re: Madden NFL 10 Blog: Letting the "Wildcat" Loose

                                Originally posted by g2thecore
                                Ian, just a side note.

                                Were those the new running animations that Simon worked on or were these the same as before? Just curious, thanks.
                                The non-ballcarriers haven't been updated yet.

                                As for the ballcarrier, there are multiple 'run styles' in the game. The cycle used by Williams and Brown is the 'base' run style for relatively agile/fast players. The base style was tweaked quite a bit from last year by Simon - the requests came mainly from me (and you guys) - bringing the arm holding the ball in tighter, adding more shoulder movement, and adding more 'urgency'. This base style is what is used in the ANT videos.

                                Here's what it looked like last year FWIW:

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                                </object>
                                EA SPORTS World: Madden 09 Video Highlight






                                The run animation that everyone hates (that Fitz was using in the trailer) is our 'sprinter' style. It was used for high agility / speed guys last year (often all WR's)...IMO it's the real culprit for the "stiffness" complaints:

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                                </object>
                                EA SPORTS World: Madden 09 Video Highlight



                                Today I let Simon know that I want to actually just totally remove it (rather than spend time tuning it) and use the one that people like. Then we can focus on the rest and make them perfect. I mean people keep comparing us to 2k - as far as I can tell 2k8 only has one ballcarrier run cycle so if we have 3 or 4 we're still better than that and we can also make sure those are tuned to perfection.

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