Madden NFL 10 Videos (IGN)

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  • K_GUN
    C*t*z*n *f RSN
    • Jul 2002
    • 3891

    #211
    Re: Madden NFL 10 Videos (IGN)

    Ian-


    absolutely fantastic stuff there bro!


    love it. LOVE IT.
    Bummed that you're not on my ignore list yet?.....Don't worry, I'm sure you will be very soon.

    Comment

    • teewee
      Rookie
      • Aug 2008
      • 109

      #212
      Re: Madden 10 Vids @ IGN.com

      When I look at the still models like Troy P. the players look amazing. But when i look at the video I see the same Madden 09 engine and models with some new animations WITH THAT UNREALISTIC RUNNING STYLE THAT I HATE!

      Comment

      • backbreaker
        Banned
        • Jul 2002
        • 3991

        #213
        Re: Madden NFL 10 Videos (IGN)

        Why did that EA guy say all other football games tackle ended when they came in contact with one another? This is patently false, 2K5 tackling / running system didn't end with contact and ended up like a movie? it was momentum physics based and you moved the tackler in the direction of the hit, in addittion you could break out of tackles even wrap tackles. I just found that strange and he promoted like pro tak was the first do so, how odd.

        Comment

        • bowdown2shadi
          MVP
          • Sep 2008
          • 2385

          #214
          Re: Madden 10 Vids @ IGN.com

          Originally posted by teewee
          When I look at the still models like Troy P. the players look amazing. But when i look at the video I see the same Madden 09 engine and models with some new animations WITH THAT UNREALISTIC RUNNING STYLE THAT I HATE!
          Man dude, this has been discussed. They are working on it!

          Comment

          • Ian_Cummings
            MVP
            • May 2008
            • 1919

            #215
            Re: Madden 10 Vids @ IGN.com

            Originally posted by teewee
            When I look at the still models like Troy P. the players look amazing. But when i look at the video I see the same Madden 09 engine and models with some new animations WITH THAT UNREALISTIC RUNNING STYLE THAT I HATE!
            Which player and which video specifically?

            We're tuning these now is why I ask...want to make sure we get everything.

            Comment

            • SageInfinite
              Stop The GOAT Talk
              • Jul 2002
              • 11896

              #216
              Re: Madden 10 Vids @ IGN.com

              Originally posted by LBzrule
              Here is the thing with the double team blocking and the reason why we have not addressed the question that much is we really don't know how it is going to turn out in the end. On CD we did see some double team blocking on run plays. I specifically looked at it for the 3-4 defense. The issue is gonna be consistency. So we are sorta refraining from committing right now to saying it shows up every play or shows up a great deal. Again, we did see it, adem and I specifically. He paused his game and showed me a really nice one. I saw some as I played and I never had trouble playing Inside Linebacker. I do hope they leave the engage points where they are or even make it better, because I ran around wreaking all kinds of havoc with Ray Lewis and had Ed Reed over my back shoulder picking off alot of passes inside.

              Now on to the pass blocking, unfortunately, I didn't see it on pass blocking. Not saying they can't do that because with the new tool they are working with, they can swap animations out fairly easily as Ian did that right in front of me when I was telling him how bad the DT's were performing the Twist stunt. But of course double pass blocking requires logic, I'm not sure it is there so ...
              Thanx LB. I hope they get this worked out.
              http://twitter.com/sageinfinite

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              Comment

              • StonesRunIt
                Banned
                • Sep 2006
                • 646

                #217
                Re: Madden 10 Vids @ IGN.com

                Originally posted by Ian_Cummings_EA
                Which player and which video specifically?

                We're tuning these now is why I ask...want to make sure we get everything.

                make sure there is chopping of the feet when the players slowdown and change directions. You say now that the players have more weight well makes sure that they have to plant when shifting that weight, offense and defense.

                also there should be a 'probing' light run, 'sees daylight' run and an apparent break-away sprint.
                Last edited by StonesRunIt; 04-29-2009, 09:31 PM.

                Comment

                • Ty
                  Just A Kid
                  • Jul 2008
                  • 294

                  #218
                  Re: Madden NFL 10 Videos (IGN)

                  Game is looking great! Love the new blocking and the lighting looks nice.
                  Kansas Jayhawks
                  Tampa Bay Buccaneers

                  Kansas City Royals

                  Xbox Live: Ty Dyes

                  Comment

                  • mmorg
                    MVP
                    • Jul 2004
                    • 2305

                    #219
                    Re: Madden NFL 10 Videos (IGN)

                    Would it be possible to make the Quarterback's awareness tied into the controller rumbling at all? Possibly making a rookie QB with 40 awareness having the controller rumbling constantly or right at the last second, whereas Ben Roethlisberger who has a higher awareness will be able to have a good feel for the pocket and the rumble feature will accurately portray that?

                    I am sure you guys have thought of this but I haven't seen anything posted by you about an idea like this.
                    Check me out on Twitch and YouTube

                    Comment

                    • Lodeus
                      Rookie
                      • Jan 2009
                      • 448

                      #220
                      Re: Madden NFL 10 Videos (IGN)

                      Ian looks like Tony Romo in these videos.

                      Comment

                      • Valdarez
                        All Star
                        • Feb 2008
                        • 5075

                        #221
                        Re: Madden 10 Vids @ IGN.com

                        Originally posted by Ian_Cummings_EA
                        Which player and which video specifically?

                        We're tuning these now is why I ask...want to make sure we get everything.
                        Speaking of Running Animations, do you guys plan on cartooning (adding more waist / shoulder movement) up the animations for us so we can see the difference? anim8tor indicated he could do that over the weekend last Friday, and you said you guys were working on them on Monday (there was the http://www.operationsports.com/forum...-we-speak.html thread).
                        Follow Me On Twitter: http://twitter.com/Valdarez
                        Read My Blog - Vision Is Everything

                        Comment

                        • AC IS ART
                          Pro
                          • May 2008
                          • 708

                          #222
                          Re: Madden NFL 10 Videos (IGN)

                          Originally posted by Lodeus
                          Ian looks like Tony Romo in these videos.
                          You know I was thinking the same thing to myself...Evil thoughts are coming to mind...

                          Comment

                          • burne
                            Rookie
                            • Jun 2007
                            • 190

                            #223
                            Re: Madden 10 Vids @ IGN.com

                            Originally posted by Burne
                            However, there's two big things that I have yet to see improvements on.

                            1) Any added sense of weight or momentum to the running. Everyone still cuts on a dime. I want to be able to turn while sprinting and have a smooth rounded turn. The Wildcat videos were the best examples, and I saw no momentum.

                            2) Improved route running animations. Just like (1), the routes don't seem to show any sense of momentum, slowing down for a few steps before cutting, gradual acceleration off the line, or anything. The blog on route running was very promising. Have yet to see anything in game to back this up.
                            Originally posted by Ian_Cummings_EA
                            Just so you know guys...this is really a top issue for me. We have been making some pretty drastic locomotion changes as of late that I am hoping to get locked down in the next 2 weeks. I captured quite a few examples today with my capture station that made me smack my forehead (mainly around DB's and DL's being beat and spinning around at full speed) - so I'm actually working with Simon and the senior gameplay engineer this week to see what all we can do.


                            Also, we found a pretty global issue with receiver cut moves today that was really screwing up our route running. I was really getting upset that we did blogs on the route cuts and stuff and lo and behold marketing starts releasing videos that aren't even remotely close to it...and sure enough there was a bug there so I can't really blame them. We'll get it nicely polished though...that area is big for me as you all know.
                            AWESOME. Answering my prayers there Ian.


                            Originally posted by Ian_Cummings_EA
                            Which player and which video specifically?

                            We're tuning these now is why I ask...want to make sure we get everything.
                            My biggest issue with the run animations is body lean. It's not that the animations are wrong, it's that they need dynamic body lean. First, based on their current acceleration rate, their upper body should lean forward and back. Second, you need their bodies to lean sideway as they turn. This may already be in the game, but you never see it because the turns are too quick and too sharp. You need enough momentum in the game for slow, rounded turns at full speed, with body lean to the side.

                            Once again though, love your two big areas of focus in that post and it's shaping up great so far!

                            Comment

                            • Jump
                              Pro
                              • Sep 2008
                              • 603

                              #224
                              Re: Madden NFL 10 Videos (IGN)

                              Videos look promising.

                              I'm still waiting to see this pro tak system in real gameplay.

                              I just hope there aren't to many occasions where a back like Willie Parker is staying upright for a long time with multiple defenders all over him. And I really do not like the feet chopping animations that defenders do when they are attached to the ball carrier.

                              The steerable blocks look good. Makes me wonder if the controls for pass rushing have changed. I hope so.

                              Comment

                              • Scottdau
                                Banned
                                • Feb 2003
                                • 32580

                                #225
                                Re: Madden NFL 10 Videos (IGN)

                                I can totally see what you guys are going for. And it looks so great! Congrats; all the hard work you have done on this game is playing off. I am so pumped for this game.

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