Madden NFL 10: Fumble Meter Follow Up
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PSN: xxplosive1984Originally posted by J. ColeFool me one time that's shame on you. Fool me twice can't put the blame on you. Fool me three times, **** the peace sign, load the chopper let it rain on you.
Twitch: https://www.twitch.tv/os_scoobysnax/profile -
Re: Madden NFL 10: Fumble Meter Follow Up
True, but I'd be interested to see how many people think turbo controllers are a reall problem.
What if he doesn't need a kidney :wink:?Comment
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Re: Madden NFL 10: Fumble Meter Follow Up
Yes killah5 has one of these lolThere are hacks for making the RT/LT buttons turbo, and there's the Hori Turbo Controller which has 3 speed settings for the buttons.
http://www.baysoftgames.com/hotuexco.html
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Re: Madden NFL 10: Fumble Meter Follow Up
great job IMO. One post and you basically took care of all the concerns about the feature.I had to make some executive decisions today on the feature as we close in towards the end here...so I thought I'd keep you guys in the loop on the changes/additions we are going to try to make. I want to be clear - none of this is done yet - but this is the 'design' so I'll update again with what we end up getting (I am hoping we get all of it).
1. Add a on/off option to the settings screens for the button masher. If it's off, the fumble is recovered through some CPU logic of which players get there first
2. Make the meter more minimalistic - take it off the field and integrate it into the ticker at the bottom of the screen
3. Add support for the meter to disappear at a specified time based on skill level. Meaning, that on All-Pro or All-Madden, the button callout will still stay on screen to show you how to fight for the fumble, but the "meter" will disappear to give more suspense. On lower skill levels, the meter can stay up the whole time.
4. Give bonuses to make sure that the first person on the ball starts out 'winning' the meter
5. Tune all the animations to make sure that the pileup only triggers in the obvious situation where multiple people dove on it at once. If you fall on it and it looks like you have possession, then you should retain possession with no fumble pileup.
6. Change the camera(s) to be much tighter and more 'broadcast'.
I think this definitely meets the needs of all parties - it can be turned off for those that don't want it, the cameras can be much cooler without the need for framing the on-field button UI, and it shouldn't feel cheap anymore.
Sound good? Again I'll update later on as we get this stuff added in.If you can read this, you don't need glasses.Comment
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Re: Madden NFL 10: Fumble Meter Follow Up
Here's an idea.....make them illegal for tournaments. Problem solved.
If this is a concern for you when this situation might occur once a game and then assuming that the person you play would actually have a turbo controller, then you will never be happy with anything.Comment
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Re: Madden NFL 10: Fumble Meter Follow Up
Nice job Ian to bad u werent on the next gen madden team from the start of it all. I shutter to think of the game madden would be now,but i digress not gonna live in the past.Great job again Ian and keep up the good work we appreciate all your efforts as well as the rest of the peeps working on madden this year.Comment
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DickDalewood
Re: Madden NFL 10: Fumble Meter Follow Up
LOL, that is complete nerd city.There are hacks for making the RT/LT buttons turbo, and there's the Hori Turbo Controller which has 3 speed settings for the buttons.
http://www.baysoftgames.com/hotuexco.html
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Re: Madden NFL 10: Fumble Meter Follow Up
sounds good to me, can't wait to play this game, haven't played football in a while360 Now Playing: NBA 2K9, FIFA 09, College Hoopz 2K8, GOW 2, GTA4, RE5, FNR4
Next Up: Godfather 2, Modern Warfare 2, Madden'10, NCAAF'10, This is Vegas , Mafia 2, UFC'09, Left 4 Dead & many more
PS3 coming soonComment


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