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  • Smoke316
    Pro
    • Aug 2003
    • 702

    #91
    Re: Ians Twitter: Possible updated running animation vid today!

    Originally posted by mrnoobie
    this!

    i like the direction where this is going keep up the good work IAN
    Yep.. i think new animation is close to real life..especially for a guy his size..the 09 running was fine to an extent as well i think it can be used in spots because it does have a spinters look.. for break away runs.. maybe if u can somehow merge two..hmmm
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    • viewtifuljoe71
      Rookie
      • Feb 2005
      • 108

      #92
      Re: Ians Twitter: Possible updated running animation vid today!

      Originally posted by Smoke316
      Yep.. i think new animation is close to real life..especially for a guy his size..the 09 running was fine to an extent as well i think it can be used in spots because it does have a spinters look.. for break away runs.. maybe if u can somehow merge two..hmmm
      Maybe, but the knees in the 09 version were too high they would have to lower them a little.

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      • Smoke316
        Pro
        • Aug 2003
        • 702

        #93
        Re: Ians Twitter: Possible updated running animation vid today!

        Originally posted by KANE699
        Here's to a new sprinting animation like that last picture of AP.
        If last yrs runing animation was just just as a sprinting animation, would you be fine with that?..meaning it'll start out like the new one video ian put up and switch the current one.
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        • Dat Boi TJ
          Banned
          • Apr 2009
          • 245

          #94
          Re: Ians Twitter: Possible updated running animation vid today!

          I hope we can choose from atleast 5 different running styles when creating a player.

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          • MRxAmazing
            Banned
            • Aug 2008
            • 1174

            #95
            Re: Ians Twitter: Possible updated running animation vid today!

            Originally posted by BezO
            Waaaaaay better! Still a bit stiff & slow, but the movement looks much more human.

            Don't forget the big boys have even more body movement when running.
            Yes! Don't forget those big guys, Ian!
            Gotta represent the chubbies.

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            • Smoke316
              Pro
              • Aug 2003
              • 702

              #96
              Re: Ians Twitter: Possible updated running animation vid today!

              Originally posted by viewtifuljoe71
              Maybe, but the knees in the 09 version were too high they would have to lower them a little.
              Good pt View the knees would have to be lowered
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              • ODogg
                Hall Of Fame
                • Feb 2003
                • 38004

                #97
                Re: Ians Twitter: Possible updated running animation vid today!

                Originally posted by JerseySuave4
                yea like the guy that posted the youtube vid said, the player's feet chrun a lot quicker when they are sprinting then they appear to do in the game.
                I've been saying this has been a problem for years since next-gen. It was pretty good on the PS2 but it's never been right on the next-gen EA football games.
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                • dat swag
                  Banned
                  • Nov 2008
                  • 1040

                  #98
                  Re: Madden NFL 10: Updated Running Animation

                  I definately prefer the adjusted run style...It has a more realistic look to it as opposed to the upright look of the 09 style.

                  The only minor criticism I have is in years to come I would like to see "signature" running styles for the skill positions and for RB's in traffick they need to be able to skip and slide a bit more...Maybe the skip and slide/shuffle is already in and we have not seen it.

                  OverallI'm giving you guys a BIG Thumbs up on responding to the changes people are asking for.

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                  • viewtifuljoe71
                    Rookie
                    • Feb 2005
                    • 108

                    #99
                    Re: Madden NFL 10: Updated Running Animation

                    You know what, the 09 running animation doesn't look that bad from the front(its from the side that it is terrible). If they lower the knees and make the legs churn faster they could possibly use it for the sprinting animation.

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                    • MCNABB51BOI
                      Rookie
                      • Aug 2008
                      • 196

                      #100
                      Re: Madden NFL 10: Updated Running Animation

                      <EMBED src=http://www.youtube.com/v/-ow-V0ZWxg0&hl=en&fs=1 width=425 height=344 type=application/x-shockwave-flash allowfullscreen="true" allowscriptaccess="always"></EMBED>
                      in this old gen video the RB sprinting is almost like the new video it was great .this is way back in 01, and watch the foot plant at the end . next-gen is almost there. also watch the back started out low then came up high as he got faster .

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                      • CapnKill
                        MVP
                        • Feb 2006
                        • 1181

                        #101
                        Re: Madden NFL 10: Updated Running Animation

                        Originally posted by MCNABB51BOI
                        <object width="425" height="344">
                        <embed src="http://www.youtube.com/v/-ow-V0ZWxg0&hl=en&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></object>in this old gen video the RB sprinting is almost like the new video it was great .this is way back in 01, and watch the foot plant at the end . next-gen is almost there
                        You really felt the weight of the players in the last gen game.. it was great. Those hits looked awesome. Not so sold on that running style either though.

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                        • dat swag
                          Banned
                          • Nov 2008
                          • 1040

                          #102
                          Re: Ians Twitter: Possible updated running animation vid today!

                          Originally posted by Big_Mig_11
                          Hmmm...IDK. The first video looks LESS robot-isc than the 09 vid, but the player is hunched over (or so it seems like to me). I do agree that he looks to running at a less speed with more weight. Maybe there is a different animation for faster players?? I dont mean to sound "needy" or "ungrateful"...
                          He is NOT hunched over..Its called forward body lean...Thats what happens when you run and want to create forward momentum...

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                          • ODogg
                            Hall Of Fame
                            • Feb 2003
                            • 38004

                            #103
                            Re: Ians Twitter: Possible updated running animation vid today!

                            Originally posted by dat swag
                            He is NOT hunched over..Its called forward body lean...Thats what happens when you run and want to create forward momentum...
                            I agree, i've been saying for years that the players run much too upright.
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                            • dat swag
                              Banned
                              • Nov 2008
                              • 1040

                              #104
                              Re: Ians Twitter: Possible updated running animation vid today!

                              Originally posted by tonynyy
                              I think one of the keys to having a realistic sprinting animation is backward body lean. Notice that running at full speed necessitates that you lean backwards, whether you're a receiver or a lineman. This lean helps you bring your knees up, and I wonder if the high knees would seem more natural if they were combined with accurate body lean. I think the new animation looks a lot like APF, which isn't a bad thing, yet the arms move to much, the player seems to be too hunched over and it wouldn't look right in the open field.
                              What Madden needs is a system similar to NHL 09, where the left stick is pressure sensitive to help control your speed. Depending on the pressure applied, the player could go from a jog to a sprint (and everything in between) while being supported with the right animations.
                              I disagree bro...Backward Body lean...???...Maybe for Forrest Gump...But NOt for a real athlete or in Madden running animations

                              Its forward body lean bro..Backward body lean doesn't even make sense unless you are slipping on some ice or something crazy like that.

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                              • dbshady
                                Rookie
                                • Aug 2006
                                • 493

                                #105
                                Re: Madden NFL 10: Updated Running Animation

                                I was going to say the same thing. From the Front the 09 really doesn't look that bad... and honestly, I don't mind that run animation. I kinda liked that one in 09 (his knees and hands go to high, at 90* angles but other than that, it was fine) If they can just be lowered a little, Id still keep that animation.

                                As people are saying, the new adjusted animation is more dynamic and does add some weight to the player.. but is does look like he's hurt or tired. If he's in the open field, Id honeslty rather have the old animation, just with the height change of the arms and legs.

                                I just need the old one to be lower on the thigh and more leg kick out (unbend the knee forward) and shorten up the length of the arm rotation... that would honestly do it for me.
                                Can't wait for this NFL Draft!

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