Madden NFL 10: Updated Running Animation

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  • MCNABB51BOI
    Rookie
    • Aug 2008
    • 195

    #121
    Re: Madden NFL 10: Updated Running Animation

    keller is a TE he isnt gonna look as graceful as a RB . then theres the whole thing Adrian P. willie parker , marion barber all run hard alot of movement , then you got a elusive back like westbrook or warrick dunn. if you look at those small backs they run so low amd have that lean forward .

    Comment

    • Valdarez
      All Star
      • Feb 2008
      • 5075

      #122
      Re: Madden NFL 10: Updated Running Animation

      Originally posted by Vikes1
      I do think the run animation is getting better.

      But to be honest...it still looks "choppy" I guess is the word I'd use. It just doesn't look as smooth and fluid as I'd like to see.
      You've just hit on my number one issue with Madden visually. That's a general problem with Madden that I typically see in the gameplay, but not in the replays. I hope we can get an explanation of why it occurs if not have it addressed in madden 10. IMHO out side of the gameplay, this is the biggest thing they can fix to lure 2K fans back to Madden.
      Follow Me On Twitter: http://twitter.com/Valdarez
      Read My Blog - Vision Is Everything

      Comment

      • MCNABB51BOI
        Rookie
        • Aug 2008
        • 195

        #123
        Re: Madden NFL 10: Updated Running Animation

        Originally posted by KANE699
        Get a picture of a player in pads full sprint, they tend to run slightly different than when they have just underarmor on.
        yea i agree , you cant compare 40s at a combine to full pads

        Comment

        • carolina_boi
          Rookie
          • Apr 2009
          • 429

          #124
          Re: Madden NFL 10: Updated Running Animation

          Originally posted by MCNABB51BOI
          yea i agree , you cant compare 40s at a combine to full pads
          yeah thats true !
          CAROLINA PANTHERS !
          "Its OUR time, they just dont know it yet !"

          Comment

          • AnthonyPhillips
            Rookie
            • Oct 2008
            • 391

            #125
            Re: Madden NFL 10: Updated Running Animation

            It looks great to me.

            Comment

            • MCNABB51BOI
              Rookie
              • Aug 2008
              • 195

              #126
              Re: Madden NFL 10: Updated Running Animation

              i wanna see it full speed from a side and behind view it looks like the 01 video with a little bit of limp . ibut im def down with that 09 i couldnt play with that. and i hope fixing the running style will bring back the days of breaking ankles with your stick. instead of pushing jukes and bs

              Comment

              • polamalu82
                Rookie
                • Mar 2009
                • 269

                #127
                Re: Madden NFL 10: Updated Running Animation

                Originally posted by Valdarez
                You've just hit on my number one issue with Madden visually. That's a general problem with Madden that I typically see in the gameplay, but not in the replays. I hope we can get an explanation of why it occurs if not have it addressed in madden 10. IMHO out side of the gameplay, this is the biggest thing they can fix to lure 2K fans back to Madden.
                Them videos showing the differences in Madden 09 running animations were good. The in game running was bad, but the running for the Madden IQ was a lot more fluid. Something is funny about that. I would love to hear an explanation to why that is. Is it due to a frame rate drop in-game or something?

                Comment

                • bonannogiovanni
                  MVP
                  • Oct 2004
                  • 1339

                  #128
                  Re: Madden NFL 10: Updated Running Animation

                  Originally posted by Valdarez
                  You've just hit on my number one issue with Madden visually. That's a general problem with Madden that I typically see in the gameplay, but not in the replays. I hope we can get an explanation of why it occurs if not have it addressed in madden 10. IMHO out side of the gameplay, this is the biggest thing they can fix to lure 2K fans back to Madden.
                  I do agree, the animation is getting better, but it's still choppy, it's time to get it smooth. I wonder why animations in the green backgroud looked smoother....

                  Comment

                  • Moostache
                    Banned
                    • Jul 2006
                    • 530

                    #129
                    Re: Madden NFL 10: Updated Running Animation

                    IMO...for whatever thats worth...the "new" animation looks like would be great for running and accelerating into full-speed, at which point I would actually love to see what it would look like to have the "new" animation blend into the "old" one...

                    acceleration to a sprint = use the adjusted animation
                    running at full sprint = use the old animation with less height on knee flexing...

                    As a side note, I admire the courage and forthrightness of the team under your direction Ian...its really quite amazing to see you guys putting yourselves out there like this. I know there are a few knuckleheads who are unappreciative of the effort, but I certainly DO appreciate it....keep plugging away guys, its paying dividends!

                    Comment

                    • Valdarez
                      All Star
                      • Feb 2008
                      • 5075

                      #130
                      Re: Madden NFL 10: Updated Running Animation

                      Originally posted by polamalu82
                      Them videos showing the differences in Madden 09 running animations were good. The in game running was bad, but the running for the Madden IQ was a lot more fluid. Something is funny about that. I would love to hear an explanation to why that is. Is it due to a frame rate drop in-game or something?
                      I think you are referring to the simulator right? I'm willing to be you money that they have some type of blurring turned on, or some type of fine tuning (used to make the other models look more crisp) turned off. There's something that makes the models look less precise which leads to a more fluid animation. That's why I was suggesting turning the blurring on during gameplay and perhaps only trigger it in the replay if play at normal game speed (not when using the trigger to go a a different speed).
                      Follow Me On Twitter: http://twitter.com/Valdarez
                      Read My Blog - Vision Is Everything

                      Comment

                      • polamalu82
                        Rookie
                        • Mar 2009
                        • 269

                        #131
                        Re: Madden NFL 10: Updated Running Animation

                        Originally posted by Valdarez
                        I think you are referring to the simulator right? I'm willing to be you money that they have some type of blurring turned on, or some type of fine tuning (used to make the other models look more crisp) turned off. There's something that makes the models look less precise which leads to a more fluid animation. That's why I was suggesting turning the blurring on during gameplay and perhaps only trigger it in the replay if play at normal game speed (not when using the trigger to go a a different speed).
                        Yeah I was talking about the simulator. It's just funny how last gen had fluidity and current gen is suffering. It's almost like the better the graphics get, and the more detail there is, the worse the gameplay and fluidity get. It's odd.

                        Comment

                        • Ram209
                          MVP
                          • Feb 2003
                          • 1161

                          #132
                          Re: Madden NFL 10: Updated Running Animation

                          Ian

                          I just saw the 2 videos and have not really read the reactions to them, but MY opinion is DAMNNNNNNNNNNNNNNNN that looks sick!!! That looks 1000000000000000000000000000000000000000times better, with just a little touch up it will look amazing. Really that is even BETTER than 2ks animation and as you know I am a 2k whore so thats saying a lot. Excellent Excellent job on the upgrade!

                          Comment

                          • roadman
                            *ll St*r
                            • Aug 2003
                            • 26339

                            #133
                            Re: Madden NFL 10: Updated Running Animation

                            Man, the differences between 09 and 10 are noticeable.

                            I've never been one to critique animations in either game or other games. I'm thanking others that do seem to have a critical eye for animations. I just don't have the time to stop, hit replay frame by frame and I wouldn't get through a season as it is with three kids.

                            Comment

                            • DBoweshow8282
                              Rookie
                              • Jun 2008
                              • 95

                              #134
                              Re: Madden NFL 10: Updated Running Animation

                              If we could get players to really get low in their first few steps especialy when bursting through a hole or into daylight, then a blend into new animation for when a player is still accelerating into that next gear, and have it blend into an upgraded version of the old animation for full sprint i would be a very happy man!

                              Comment

                              • MCNABB51BOI
                                Rookie
                                • Aug 2008
                                • 195

                                #135
                                Re: Madden NFL 10: Updated Running Animation

                                Originally posted by Moostache
                                IMO...for whatever thats worth...the "new" animation looks like would be great for running and accelerating into full-speed, at which point I would actually love to see what it would look like to have the "new" animation blend into the "old" one...

                                acceleration to a sprint = use the adjusted animation
                                running at full sprint = use the old animation with less height on knee flexing...

                                As a side note, I admire the courage and forthrightness of the team under your direction Ian...its really quite amazing to see you guys putting yourselves out there like this. I know there are a few knuckleheads who are unappreciative of the effort, but I certainly DO appreciate it....keep plugging away guys, its paying dividends!
                                ya your right on. on the old-gen video if you look you can see like 3-4 different positions he is low , then he"ll acc, then he is up higher into a full sprint .

                                Comment

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