05-09-2009, 01:36 AM
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#99
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All Star
OVR: 51
Join Date: Feb 2008
Location: Austin, TX
Posts: 5,097
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Re: EA's Pro Tak needs ump I know its WIP....
Gotcha, I was just trying to understand where he was coming from, because his statements don't appear to line up with the video evidence, at which point I figured it was perception more than anything else. It's been so long since I played 2K5 that I honestly don't remember how well momentum was represented in the game. I do know from reading the forums that momentum was a big addition to APF2K8 though. Right now, I'm kind of viewing each game as a stepping stone from a realistic momentum / physics standpoint which greatly affects the 'ump' of the game.
BackBreaker > APF2K8 > Madden < APF2K8 < BackBreaker
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