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NCAA Football 10 Blog: The Rebirth of the Flexbone Offense
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Re: NCAA Football 10 Blog: The Rebirth of the Flexbone Offense
The QB/FB mesh is way to fast. Thats been a problem in NCAA for a while now. The QB (even in Mocap) wasn't "reading" he just sorta sticks the ball there and then pulls the ball out. This is part of the reason the option has been effective, its run entirely too fast. If a team tried to mesh that fast in real life there would be fumbles all over the place.
They also didn't address the issues on the counter plays.
Basically, they added Rocket and Jet...woohoo. Still broken.Comment
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Re: NCAA Football 10 Blog: The Rebirth of the Flexbone Offense
The QB/FB mesh is way to fast. Thats been a problem in NCAA for a while now. The QB (even in Mocap) wasn't "reading" he just sorta sticks the ball there and then pulls the ball out. This is part of the reason the option has been effective, its run entirely too fast. If a team tried to mesh that fast in real life there would be fumbles all over the place.
They also didn't address the issues on the counter plays.
Basically, they added Rocket and Jet...woohoo. Still broken.
i think they did a pretty good job, the counter plays are for shotgun teams i was told.. expect them to be announced in the shotgun blog if we have one.Comment
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Re: NCAA Football 10 Blog: The Rebirth of the Flexbone Offense
Check out 1:25 for the best true triple (I think theres one at 1:10 as well, but I can't tell if its a triple).
It's quick, but it's not instant.Comment
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Re: NCAA Football 10 Blog: The Rebirth of the Flexbone Offense
To me there are essentially 4 types of offense in the NCAA
Pro Style - I, Ace, (Wisconsin, USC)
College Spread - Shotgun, QB ride options (West Virginia, Michigan)
Pass Spread - All those teams chucking it aroun (texas Tech, hawaii)
Flexbone/Wishbone - Ga Tech, Navy
The thing that separates these offenses is that they have distinctly different approaches. Otherwise most plays in shotgun formation could be interchanged between the top 3. Where as none could be interchanged between the flexbone and the shotgun spreads.Comment
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Re: NCAA Football 10 Blog: The Rebirth of the Flexbone Offense
Shotgun option teams and under-center option teams use the same principles on many plays.
WV, Florida, and Wofford all run veer option from shotgun to varying degrees.
Load and speed options are present in both.
Simple, non-option trap plays.
But what really gets me about people saying "Oh, this only concern flexbone users" is that the principle of using unblocked defenders to make reads is used as an integral part of both the veer triple that flex, wishbone, and I-option teams run AND the zone read from shotgun that is the bread and butter of shotgun option teams.
And even the Pass Spread teams often have distinctly different approaches...Texas Tech and Hawaii being prime examples of how different Pass Spread teams can be.Comment
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Re: NCAA Football 10 Blog: The Rebirth of the Flexbone Offense
The QB/FB mesh is way to fast. Thats been a problem in NCAA for a while now. The QB (even in Mocap) wasn't "reading" he just sorta sticks the ball there and then pulls the ball out. This is part of the reason the option has been effective, its run entirely too fast. If a team tried to mesh that fast in real life there would be fumbles all over the place.
They also didn't address the issues on the counter plays.
Basically, they added Rocket and Jet...woohoo. Still broken.
But, yes, the mesh is generally way too fast.Comment
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Re: NCAA Football 10 Blog: The Rebirth of the Flexbone Offense
Shotgun option teams and under-center option teams use the same principles on many plays.
WV, Florida, and Wofford all run veer option from shotgun to varying degrees.
Load and speed options are present in both.
Simple, non-option trap plays.
But what really gets me about people saying "Oh, this only concern flexbone users" is that the principle of using unblocked defenders to make reads is used as an integral part of both the veer triple that flex, wishbone, and I-option teams run AND the zone read from shotgun that is the bread and butter of shotgun option teams.
And even the Pass Spread teams often have distinctly different approaches...Texas Tech and Hawaii being prime examples of how different Pass Spread teams can be.Comment
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Re: NCAA Football 10 Blog: The Rebirth of the Flexbone Offense
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Check out 1:25 for the best true triple (I think theres one at 1:10 as well, but I can't tell if its a triple).
It's quick, but it's not instant.
So here's the dealy-o regarding the "flexbone":
- nothing about the "flexbone" has been fixed, other than adding new animations and creating new plays. This means you will have the exact same broken logic (both offensively and defensively) as the last few years, only with new plays to get frustrated with.
- you still cannot "option" off an unblocked defender. The game AI cannot support an unblocked lineman, as an unblocked 5 tech will destroy the mesh every time. An unblocked 2 will destroy the midline mesh.
- blocking schemes still not fixed.
- the B-back is highlighted if he doesn't have the ball. So, let's say you mesh and pull the ball, then option down the line. The B-back will have the ballcarrier highlight on him for a second or two, even though he doesn't have the ball, just like on playaction passes. That's how you can fool your human opponent into believing that the B-back has the ball.
- In another thread someone suggested that this would become the new cheese offense. Well, apparently testers are using Florida, subbing Jeffrey Demps for Tebow, and using GT's playbook to destroy everyone.Comment
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