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Old 05-09-2009, 11:54 PM   #145
Valdarez
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Re: EA's Pro Tak needs ump I know its WIP....

Quote:
Originally Posted by TheWatcher
... Huh?

I don't see the confusion in that at all. I think what I've said is pretty clear. The fact that the blow ups are happening so frequently is the issue, my statements have spoken clearly to that problem. I think weight and bracing should prevent a lot of those. You don't see them as blow ups, I do. Some others in this thread do also. We'll have to agree to disagree.
It seems that weight would be necessary to carry them forward, and the lack of weight would justify them not moving forward, so when you say they have no way and are being blown up and still moving forward, then it seems... off.

The players are clearly not bracing for impact of the tackle though, and that's leading to hits that appear more violent than they would be otherwise.

Quote:
Originally Posted by TheWatcher
Haven't seen it. I don't have quicktime, but I may download QT and take a look.
It would be nice for everyone to be on the same page with regards to video footage, and considering the link I provided is actual gameplay footage, and not a video of tackle alley that's meant to show case the extreme hits, I think it would be well worth your time.

Quote:
Originally Posted by TheWatcher
I didn't say "they go down everytime" in that way. I can see some hits being brushed off, that's clear. But each time a tackle happens it looks like there is no fight from the ballcarrier. You see it differently. We must agree to disagree.
If you watch the gameplay, that's not always the case, but you're right about players not bracing for impact and that's leading to bigger hits.

Quote:
Originally Posted by TheWatcher
I also should point out that NM staff stated publicly back when this hit, that it was indeed a representation of in-game action and that Tackle Alley was potentially going to be part of the game (probably as a return drill/mode). Whatever tweaking they did to it I heard nothing about, and it probably came after I stopped keeping up on the game as much.
Yes, it's in game action, but it's not what the gameplay looks like. Please watch the gameplay footage so you can discuss this knowledgeably. Discussing gameplay based on a demo meant to hightlight big hits (tackle alley), instead of actual gameplay is a waste of time.


Quote:
Originally Posted by TheWatcher
It's not that the tackles in TA don't happen in real life, it's the frequency at which they happen in TA. But it's not just TA. People have pointed this out in all of the videos they've shown with tackling, and the recent one that was on the PSN show or whatever is just more of that. Looked cool as hell, but still the same thing.
No.. the most recent one was not on PSN. Please watch the video I posted earlier in this thread.

Here it is again. This is what we have been discussing when we say gameplay.

http://www.walsh-designs.com/bfl/ps3...s/GEDC1872.MOV

Quote:
I don't know you "from a whole in the wall" either, and because of that I wouldn't make a statement like the one you made a few pages back, because it clearly asserted a hypothetical that you might know, but you were very much mistaken
If I'm wrong, I'm wrong. All I can go off is the content and tone of your responses.
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