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Madden NFL 10 Video: Pro-TAK Animation System
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Watch ya self! Here come the Hawks, the Mighty Blackhawks!! Gamertag: andrae86.Comment
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Re: Madden NFL 10 Video: Pro-TAK Animation System
As I said a few weeks ago, 2k's solution was longer animations which means you lose control of the game. You seem blissfully unaware of this fact. Obviously if EA wanted to they could animate an entire play in one set and it could be the smoothest thing you've ever seen. But then you'd essentially be watching the game unfold without having any control over it.Yeah, that's also an admission that their animations look better too. So far Madden has had neither, and the animations / rendering is still off even in Madden '10 (not to mention the lack of momentum in the game). They still have several revisions before they match 2K on that front. When I no longer see jerky/stilted movement, isntant direction/speed changes (which may be fixed), and can see/feel a players momentum during a play, then Madden will be on the same level in those areas.
This was 2k's approach (to an extent). I'm not sure how, after your hours upon hours of play, you have not noticed this fact until it was brought up (even though you still denied it when I mentioned it). You seem to have this belief that 2k allowed both better control over the player as well as better animations, when from a technical standpoint based on their implementation that's an impossibility.
Tiburon's approach IS the best of both worlds. I'll sacrifice some smoothness for absolute (realistic/momentum based) control any day. As you mentioned Ian is working on improving the momentum. The turn rates have already been improved. Insta-turns are still an issue. But this is what Ian is striving for and I'm confident they will deliver.Last edited by NYyankz225; 05-12-2009, 12:07 PM.Comment
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Re: Madden NFL 10 Video: Pro-TAK Animation System
That was/is 2K's approach for Hoops as well. While their animations are by far the best out the one setback is lack of user control. There are a lot of times where the animations take over and you cannot break out of them. I haven't played enough 2K fball to know this but their Hoops titles are infamous at doing this.As I said a few weeks ago, 2k's solution was longer animations which means you lose control of the game. You seem blissfully unaware of this fact. Obviously if EA wanted to they could animate an entire play in one set and it could be the smoothest thing you've ever seen. But then you'd essentially be watching the game unfold without having any control over it.
This was 2k's approach (to an extent). I'm not sure how, after your hours upon hours of play, you have not noticed this fact until it was brought up (even though you still denied it when I mentioned it). You seem to have this belief that 2k allowed both better control over the player as well as better animations, when from a technical standpoint based on their implementation that's an impossibility.
Tiburon's approach IS the best of both worlds. I'll sacrifice some smoothness for absolute (realistic/momentum based) control any day. As you mentioned Ian is working on improving the momentum. The turn rates have already been improved. Insta-turns are still an issue. But this is what Ian is striving for and I'm confident they will deliver.Comment
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Re: Madden NFL 10 Video: Pro-TAK Animation System
Tiburon is moving in the right direction but it is too early to say its the best of both worlds.As I said a few weeks ago, 2k's solution was longer animations which means you lose control of the game. You seem blissfully unaware of this fact. Obviously if EA wanted to they could animate an entire play in one set and it could be the smoothest thing you've ever seen. But then you'd essentially be watching the game unfold without having any control over it.
This was 2k's approach (to an extent). I'm not sure how, after your hours upon hours of play, you have not noticed this fact until it was brought up (even though you still denied it when I mentioned it). You seem to have this belief that 2k allowed both better control over the player as well as better animations, when from a technical standpoint based on their implementation that's an impossibility.
Tiburon's approach IS the best of both worlds. I'll sacrifice some smoothness for absolute (realistic/momentum based) control any day. As you mentioned Ian is working on improving the momentum. The turn rates have already been improved. Insta-turns are still an issue. But this is what Ian is striving for and I'm confident they will deliver.Comment
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Watch ya self! Here come the Hawks, the Mighty Blackhawks!! Gamertag: andrae86.Comment
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Re: Madden NFL 10 Video: Pro-TAK Animation System
Ok guys..I posted a thread about sock length when we first got a pic showing the Bills. It looked like there socks had a blue ring at the bottom and there was alot more red showing making the sock look longer. Someone said that it was probably the angle. I wasn't sure until now. I thin Ian has just shown us that we can move the sock color up or down to show more of a color. That sock length is down to his ankle on #53 and in other clips they are pulled up higher on the same player.
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Re: Madden NFL 10 Video: Pro-TAK Animation System
Nah, sorry man. That was my photoshop, showing how awesome it'd look if we could adjust the socks.Ok guys..I posted a thread about sock length when we first got a pic showing the Bills. It looked like there socks had a blue ring at the bottom and there was alot more red showing making the sock look longer. Someone said that it was probably the angle. I wasn't sure until now. I thin Ian has just shown us that we can move the sock color up or down to show more of a color. That sock length is down to his ankle on #53 and in other clips they are pulled up higher on the same player.


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Re: Madden NFL 10 Video: Pro-TAK Animation System
ahh..dude you had me! I wish they would let us do that then cause it looks awsome. Did you mess with the cleats too cause there are a couple different styles on the Broncos players?
Very nice work!Comment
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Re: new espn video of madden pro-tak
Actually I think his name might actualyl say C. Bailey because Boss Bailey (his brother) plays LB for them last time I checked. I could be wrong, can a Broncos fan enlighten me?Last edited by Obelysk; 05-12-2009, 12:29 PM.*˙ǝɟıן ɹnoʎ ɟo spuoɔǝs ǝʌıɟ ʇsoן ʇsnɾ ǝʌɐɥ noʎ ʇɐɥʇ ʎɐs oʇ ʎɹɹos ɯɐ ı sıɥʇ pɐǝɹ noʎ ɟı
*Actual time may vary.Comment
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Re: Madden NFL 10 Video: Pro-TAK Animation System
Well about time. Took them 5yrs but they might have finally caught up to 2k. I can finally say that Madden looks to have stepped there game up this year.PSN: Somo23P
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