Madden NFL 10 Video: Pro-TAK Animation System

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • SageInfinite
    Stop The GOAT Talk
    • Jul 2002
    • 11896

    #526
    Re: Madden NFL 10 Video: Pro-TAK Animation System

    Originally posted by TheWatcher
    I hate to say this again, but I must... As fantastic as these shots look, if we never get them in-game (auto-replays) the impact will not be there.

    When I see that auto-replay from beta at some point when the gp videos hit, I'll have my answer... I hope it's nice and field-level.
    Good point. I hope they are placed in positions from actual broadcasts as well. None of the create your own camera stuff EA. As good as this game looks, the camera views could take it that much closer to photorealism or make people viewing the game do double takes. This is key EA. Maybe I should bump my post play camera thread again.

    Also I hope the frequency of replays seen is consistent with those of an actual broadcast. We need to be immersed. For the button mashers that's why we have the slider. DONT DEPRIVE US PRESENTATION GUYS EA!!!! You've done it for too long.
    http://twitter.com/sageinfinite

    SageInfinite Bandcamp
    https://sageinfinite.bandcamp.com/album/interminable
    https://soundcloud.com/sageinfinite
    Hidden Language Video Feat. Grandmilly
    https://www.youtube.com/watch?v=hf5nW4rGTFM

    #makethemaddenforumgreatagain

    Comment

    • djordan
      MVP
      • Nov 2005
      • 3052

      #527
      Re: Madden NFL 10 Video: Pro-TAK Animation System

      Originally posted by SageInfinite
      Good point. I hope they are placed in positions from actual broadcasts as well. None of the create your own camera stuff EA. As good as this game looks, the camera views could take it that much closer to photorealism or make people viewing the game do double takes. This is key EA. Maybe I should bump my post play camera thread again.

      Also I hope the frequency of replays seen is consistent with those of an actual broadcast. We need to be immersed. For the button mashers that's why we have the slider. DONT DEPRIVE US PRESENTATION GUYS EA!!!! You've done it for too long.
      IAN YOU HEAR THIS BRO??..LOL

      YOU SAID PRESENTATION WAS YOUR TASK SO PLZZZ PLZZZ PLZZZ LET THE REPLAY CAMERA BE FROM BROADCAST ANGLES...

      LOL...
      AKA DEEJAY8595

      Comment

      • dougdeuce
        Pro
        • Apr 2009
        • 802

        #528
        Re: Madden NFL 10 Video: Pro-TAK Animation System

        Originally posted by backbreaker
        I know Ian says its in tunning the tackling side of pro tak. Now look at the Brandon Jacobs gif the first tackle engages and just grab from the side and holds on and BJ comes to a complete stop. This is what I'm talking about and its clearly visible in the gif.
        Yeah, I don't see how that's not totally obvious. Hopefully it's tuned down, cause BJ runs all over Rogers if that happened in real life.

        Comment

        • SageInfinite
          Stop The GOAT Talk
          • Jul 2002
          • 11896

          #529
          Re: Madden NFL 10 Video: Pro-TAK Animation System

          Also Ian if you pop back in here, can you tell us what are the deciding factors used for when pro tak kicks is? Like others have said every tackle isn't a tug of war. I'd like to know what makes the pro tak animations kick in? I hope it's based on angle and momentum more than ratings. Ratings should play a part as well don't get me wrong, but there are certain situations where guys are just forced to go down.
          http://twitter.com/sageinfinite

          SageInfinite Bandcamp
          https://sageinfinite.bandcamp.com/album/interminable
          https://soundcloud.com/sageinfinite
          Hidden Language Video Feat. Grandmilly
          https://www.youtube.com/watch?v=hf5nW4rGTFM

          #makethemaddenforumgreatagain

          Comment

          • icomb1ne
            Rookie
            • Jun 2008
            • 486

            #530
            Re: Madden NFL 10 Video: Pro-TAK Animation System

            Some nice quotes from Gametrailers...

            ... well EA... its going to take more than that to make me buy the game...
            iggest change in madden history in terms of a one year jump in gameplay haha and thats why madden sucks every year
            That fat bastard just called us consumers.Well then mister Dealer stop building this Madden 09 2.0 to something different same deal with some small improvements to none each year.
            I think it's a bit silly that they used the phrase physics-based in describing new tech and features for a FOOTBALL game. Physics and football? No, really?

            On the other hand (my diplomatic side here), I'll concede the fact that these incremental changes are what is possible for a game that comes out annually. There really isn't much time for these guys to really innovate new things because it does take a lot time and effort. So while these improvements are slow to come, I think Madden is moving in the right direction.

            Then again, it doesn't help EA in any way that they monopolized the football game market.
            im guessing this is a joke lol they added one feature.... ummm come on EA, it looks horrible too

            Sometimes I wish I could force them to read all the blogs and stuff but....eh Hopefully Aug. 14 impresses the sh!t out of everyone...
            Check out www.fieldgulls.com if you are a Seahawks fan.

            Comment

            • tennesseetitans
              Rookie
              • Apr 2009
              • 95

              #531
              Re: Madden NFL 10 Video: Pro-TAK Animation System

              Originally posted by TheWatcher
              Skin tones needs some tweaking. I don't ever recall Maurice Jones-Drew being that light. I've caught some other guys not as dark as they should be, too.
              I just hope they bring light skinned back. In Madden 09, Courtland Finnegan is the same skin tone as Nick Harper, and wouldn't have even been recognizable had it not been for his name and number.

              Shawne Merriman should have also been a little lighter. The NFL's marquee players should definitely look like themselve.

              Comment

              • ProjectRipCity
                Banned
                • Aug 2008
                • 2395

                #532
                Re: Madden NFL 10 Video: Pro-TAK Animation System

                Originally posted by tennesseetitans
                I just hope they bring light skinned back. In Madden 09, Courtland Finnegan is the same skin tone as Nick Harper, and wouldn't have even been recognizable had it not been for his name and number.

                Shawne Merriman should have also been a little lighter. The NFL's marquee players should definitely look like themselve.
                Yeah the is the lighting on this game is pretty...Off...Players, fields, and some of the players faces look bilinear status.

                Comment

                • Smoke316
                  Pro
                  • Aug 2003
                  • 688

                  #533
                  Re: Madden NFL 10 Video: Pro-TAK Animation System

                  Originally posted by SageInfinite
                  Also Ian if you pop back in here, can you tell us what are the deciding factors used for when pro tak kicks is? Like others have said every tackle isn't a tug of war. I'd like to know what makes the pro tak animations kick in? I hope it's based on angle and momentum more than ratings. Ratings should play a part as well don't get me wrong, but there are certain situations where guys are just forced to go down.
                  Im thinkin the same thing.. I REALLY dont want to this happen all the time. and i hope it does have a far reaching effect on to other aspects of the game liek they say it would. id also likeo see guys flying around and hitting the pile.. not just hugging and attaching. that must be cool to see as well
                  DIE HARD Knicks, Yankees, and Titans fan...
                  DIE HARD Madden , NBA 2k Fan..
                  Brooklyn STAND UP!!

                  Modest in Speech..Superior in Action

                  Hit me on Twitter - SeanSemps

                  Comment

                  • adembroski
                    49ers
                    • Jul 2002
                    • 5829

                    #534
                    Re: Madden NFL 10 Video: Pro-TAK Animation System

                    Umm... who combined these two utterly unrelated threads?
                    There are two types of people on OS: Those who disagree with me, and those who agree.

                    The first kind is wrong. The second is superfluous.

                    The only difference between reality and fiction is that fiction needs to be credible.
                    -Mark Twain.

                    Comment

                    • Smoke316
                      Pro
                      • Aug 2003
                      • 688

                      #535
                      Re: Madden NFL 10 Video: Pro-TAK Animation System

                      no clue how it got started lol
                      DIE HARD Knicks, Yankees, and Titans fan...
                      DIE HARD Madden , NBA 2k Fan..
                      Brooklyn STAND UP!!

                      Modest in Speech..Superior in Action

                      Hit me on Twitter - SeanSemps

                      Comment

                      • adembroski
                        49ers
                        • Jul 2002
                        • 5829

                        #536
                        Re: Madden NFL 10 Video: Pro-TAK Animation System

                        Originally posted by SageInfinite
                        Good point. I hope they are placed in positions from actual broadcasts as well. None of the create your own camera stuff EA. As good as this game looks, the camera views could take it that much closer to photorealism or make people viewing the game do double takes. This is key EA. Maybe I should bump my post play camera thread again.

                        Also I hope the frequency of replays seen is consistent with those of an actual broadcast. We need to be immersed. For the button mashers that's why we have the slider. DONT DEPRIVE US PRESENTATION GUYS EA!!!! You've done it for too long.
                        One of the things I harped on is that this year's halftime/postgame highlights were done from on-field "action cam" type levels. Basically what I said was that the only cameras that should be used for the halftime/post game show are the broadcast and sky cams as they should be used to enhanced the broadcast feel of the game... since we don't watch the game from a broadcast camera, our replays should give us that view to pull us into that.

                        The low-level action type shots should be used in quarter transitions, the way real broadcasts do those little montages when going to commercial.
                        There are two types of people on OS: Those who disagree with me, and those who agree.

                        The first kind is wrong. The second is superfluous.

                        The only difference between reality and fiction is that fiction needs to be credible.
                        -Mark Twain.

                        Comment

                        • Valdarez
                          All Star
                          • Feb 2008
                          • 5075

                          #537
                          Re: Madden NFL 10 Video: Pro-TAK Animation System

                          Originally posted by spankdatazz22
                          And sadly you didn't debate a single thing I said (kinda funny though). Just fyi, I was responding to someone else's post.
                          Yep, same here. It's obvious he hasn't read all of the posts in this thread. He's just lashing out blindly. What talk about the topic and/or post at hand when you can attack the posters?
                          Follow Me On Twitter: http://twitter.com/Valdarez
                          Read My Blog - Vision Is Everything

                          Comment

                          • mars85042
                            Rookie
                            • Apr 2008
                            • 252

                            #538
                            Re: EA's Pro Tak needs ump I know its WIP....

                            Originally posted by backbreaker
                            Thanks for the heads up, those tackles do look like they are attacking the ball carrier. This is all I've been saying, I don't mean no harm or hate, just being a squeaky wheel. All my football life pee wee, jr. high school, high school and college, I've been told to hit'em, stick your head in their, not grab, because the grab comes after the hit.

                            Man i can't read quotes, your picture has me mesmerized. put that in the game Ian, "Approved"!
                            WOW!!!!!
                            OSUFL Philadelphia Eagles 9-4(2-2)

                            Comment

                            • Goffs
                              New Ork Giants
                              • Feb 2003
                              • 12279

                              #539
                              Re: Madden NFL 10 Video: Pro-TAK Animation System

                              Originally posted by backbreaker
                              I know Ian says its in tunning the tackling side of pro tak. Now look at the Brandon Jacobs gif the first tackle engages and just grab from the side and holds on and BJ comes to a complete stop. This is what I'm talking about and its clearly visible in the gif.
                              yeah thats what jumped at me first...the momentum of jacobs shouldve sent that db falling backwards....just no impact to it

                              Comment

                              • burne
                                Rookie
                                • Jun 2007
                                • 190

                                #540
                                Re: Madden NFL 10 Video: Pro-TAK Animation System

                                Originally posted by backbreaker
                                I know Ian says its in tunning the tackling side of pro tak. Now look at the Brandon Jacobs gif the first tackle engages and just grab from the side and holds on and BJ comes to a complete stop. This is what I'm talking about and its clearly visible in the gif.
                                I really can't wait to see what happens when the tuning is done so that initial momentum impacts the momentum of the Pro-Tak tackle once it begins...

                                I feel like a lot of times when you're watching the animations at full speed something just looks 'off' and you can't really put a finger on it. Then everyone starts breaking down the animations in detail and saying "they need to jostle more" or "they're just hugging" because those are the things that look wrong at first glance.

                                In my opinion, the majority of that 'off' feeling comes from the instantaneous changes in momentum (i.e. Brandon Jacobs coming to a halt). At full speed, our brain's visual systems are much more able to quickly assess that the momentum change was wrong than to be able to catch errors in the fine intricacies of the animations themselves. Thus, even if they continue to just hug and chop their feet a little bit robotically, I feel that once the momentum is accounted for correctly, it will all of a sudden look and feel a lot more 'right'.

                                I first noticed this when people complained about the robotic-ness of the run animations. I remembered that the running looked and felt perfectly natural in Madden 04 (which, admittedly, I still play), so I went back and took a look. There's nothing spectacular, or 'cartooned-up', or particularly great about those animations. But when you play the game, the players accelerate and turn with proper momentum and lean, and thus it doesn't set off that flag in your brain that it looks 'robotic'; it feels natural.

                                So yeah, basically, can't wait 'til the momentum factoring is in. I'm pumped. Also, to the people saying that the animations are the exact same every time once there's a pile of people: Ian has stated that they have basically zero animation variety in the system at the moment and that they're going to drastically expand that before release.

                                Good job, Madden team.
                                Last edited by burne; 05-13-2009, 10:06 PM.

                                Comment

                                Working...