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Old 05-14-2009, 02:39 AM   #51
Seymour Scagnetti
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Join Date: Oct 2006
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Re: Fight Night Round 4 Demo Impressions

Quote:
Originally Posted by phillyfan23
ya i agree with the camera....it is very dizzying, but i'm sure offline will be fine. If we can't adjust it online it will be a problem.

Thing with stick and move...I can do it no problem, but in the demo you don't really need to as the cpu poses little threat to do damage to you.

We will only stick and move if we FEAR the cpu, and hopefully the higher Diff. levels will provide that experience.
I can stick and move but it doesn't feel fluid at all and that is how I like to fight. It wasn't that I feared the AI but I just wasn't comfortable fighting that way. It felt unnatural and navigating around the ring was tough and you got caught in the corner way too often. I know to be successful online I'm gonna have to fight like Tyson which I don't find as fun. Not to mention with the higher skill level in the game it may be much tougher to dance around the ring if they're much more aggressive.

I don't know who said that the punching %'s were in the 40's and more realistic because I was always in the 60's and threw a ton of punches, hopefully that's the fault of the skill level in the demo and the speed being too fast. I just hope that was the easy skill level because I never lost one round but then again I never really came close to knocking him down so there could be a problem there but we do have sliders so I hope that helps.

Last edited by Seymour Scagnetti; 05-14-2009 at 02:41 AM.
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