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Originally Posted by Money99 |
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Philly, this is something we brought up to the producers as well.
While we appreciate different ratings for both hands, we want to see separate ratings for every punch.
During the load screens you'll see one tip that says taller fighters will have more powerful crosses and jabs, while shorter fighters will have better hooks and uppercuts.
I understand where they're going with this, but like you mentioned to me earlier, Pacquio's left-cross is his money shot. But in this game, cross's don't have a haymaker and lack 'pop' with shorter fighters.
So if the EA team could implement different ratings for every punch in the next version, I think that would help immensley.
I was also thinking that they should get rid of the 'gimmic' punches. No way Pacman would ever do the Ali shuffle before firing a cross off. Certain fighters (not all) should have a signature punch that is realistic to their style.
For example, if the included Razor Ruddock at some point they could make his sig shot the 'Shovel Punch'. Maybe make Tyson's a the bolo-punch (right hook to body+right uppercut to head).
Anyway, I'm enjoying the demo but I'm still struggling with the controls too. I can't seem to fire off right-uppercuts very well. They always translate into a right hook to the body.
Like someone here stated, the controls are very unforgiving if you're off by 1 degree. But it's a learning curve and I'm sure we'll all get better as we get more time.
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that's a good idea about ratings for every punch for the next iteration....
and it's encouraging to know that taller fighters have more powerful jabs/crosses....but they will STILL have more powerful uppercuts/hooks due to the haymaker.
You think they can patch this ? and are there sliders that can adjust power for haymakers?
thanks