Madden NFL 10 Hands-On Preview (IGN)

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  • TheWatcher
    MVP
    • Oct 2008
    • 3408

    #196
    Re: Madden NFL 10 Hands-On Preview (IGN)

    Originally posted by hayvis
    Because they've added 7 referees and a crap load of animated peripherals and accessories. So what probably was fine tuned to run on the PS3 last year will be a very different set of events this year. No-one worried that we've seen no gameplay vids with refs on the field running on either system yet?
    Having refs is a cool thing, I'm just not sure about 7 though. I like the thought, I just don't see how you do that when we don't even have a fully recognizable highly detailed Head Coach stalking the sidelines at all times... and then they add more characters on the outside of the endzone, but no fully recognizable Head Coach at all times.

    They do make some strange choices.

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    • RGiles36
      MVP
      • Jan 2008
      • 3958

      #197
      Re: Madden NFL 10 Hands-On Preview (IGN)

      Originally posted by TheWatcher
      Having refs is a cool thing, I'm just not sure about 7 though. I like the thought, I just don't see how you do that when we don't even have a fully recognizable highly detailed Head Coach stalking the sidelines at all times... and then they add more characters on the outside of the endzone, but no fully recognizable Head Coach at all times.

      They do make some strange choices.
      I guess that points back to the 'immersiveness' thing that was discussed some time back. It's all subjective to one's point of view. No one wants to see the graphics drop immensely of course (or at all for that matter). But I'm more immersed with a character that has a strong resemblance to the head coach and more characters around the field than less characters and one highly detailed coach.

      Doesn't mean EA hasn't made strange choices at times or in the past. I just don't feel this is one of them.
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      • mrprice33
        Just some guy
        • Jul 2003
        • 5986

        #198
        Re: Madden NFL 10 Hands-On Preview (IGN)

        hopefully devs are getting the hang of things on ps3 now that it's been around for a few years. i think we are starting to see the ps3 really exert it's power advantage over 360, it's just up to 3rd party devs to step up.

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        • SageInfinite
          Stop The GOAT Talk
          • Jul 2002
          • 11896

          #199
          Re: Madden NFL 10 Hands-On Preview (IGN)

          Originally posted by rgiles36
          I guess that points back to the 'immersiveness' thing that was discussed some time back. It's all subjective to one's point of view. No one wants to see the graphics drop immensely of course (or at all for that matter). But I'm more immersed with a character that has a strong resemblance to the head coach and more characters around the field than less characters and one highly detailed coach.

          Doesn't mean EA hasn't made strange choices at times or in the past. I just don't feel this is one of them.
          I agree. I wish the original Madden team had this vision for next gen.
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          • TheWatcher
            MVP
            • Oct 2008
            • 3408

            #200
            Re: Madden NFL 10 Hands-On Preview (IGN)

            Originally posted by rgiles36
            I guess that points back to the 'immersiveness' thing that was discussed some time back. It's all subjective to one's point of view. No one wants to see the graphics drop immensely of course (or at all for that matter). But I'm more immersed with a character that has a strong resemblance to the head coach and more characters around the field than less characters and one highly detailed coach.

            Doesn't mean EA hasn't made strange choices at times or in the past. I just don't feel this is one of them.
            You wouldn't give up one or two of those 7 refs for one recognizable Head Coach that doesn't look like a raisin head?

            Granted, there are 7 refs in real life... I just don't see how we can go from 0 to 7 and still neglect the Head Coach which is actually far more visible. On Sunday's you don't see all the refs all the time, they're more incidental to the shot when you do see them. But the Head Coach is shown all game long, on purpose and therein lies the problem.

            Perhaps "strange" may not be the best word, but that was better than the other one I was going to use... I just think you have to focus on things we're going to see all the time... Just seems like a no-brainer...

            I think they still have some work to do on getting that philosophy nailed down. It's really not an immersiveness thing so much as it is a priority thing. I just totally disagree with how some things that aren't visible much are given higher priority than things that are visible all the time and are a huge part of what we see on Sunday's. That makes no sense to me.

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            • RaiderKtulu
              MVP
              • Oct 2003
              • 1377

              #201
              Re: Madden NFL 10 Hands-On Preview (IGN)

              Originally posted by TheWatcher
              You wouldn't give up one or two of those 7 refs for one recognizable Head Coach that doesn't look like a raisin head?

              Granted, there are 7 refs in real life... I just don't see how we can go from 0 to 7 and still neglect the Head Coach which is actually far more visible. On Sunday's you don't see all the refs all the time, they're more incidental to the shot when you do see them. But the Head Coach is shown all game long, on purpose and therein lies the problem.

              Perhaps "strange" may not be the best word, but that was better than the other one I was going to use... I just think you have to focus on things we're going to see all the time... Just seems like a no-brainer...

              I think they still have some work to do on getting that philosophy nailed down. It's really not an immersiveness thing so much as it is a priority thing. I just totally disagree with how some things that aren't visible much are given higher priority than things that are visible all the time and are a huge part of what we see on Sunday's. That makes no sense to me.
              The Refs are part of the field. You can run into them, use them as screens, etc.

              The coach is on the sideline, out of the way. From the perspective that we play the game, you aren't going to see the coach in detail very often unless they were to specifically add in cutscenes or between play shots. A lot of the places where a TV broadcast would be showing the coach, in Madden we'll be in the playcalling screen.


              (Although my team's coach sits up in a luxury box worrying about the Jedi and fast receivers, so my perspective might be a bit off....)

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              • hayvis
                Rookie
                • Jul 2004
                • 300

                #202
                Re: Madden NFL 10 Hands-On Preview (IGN)

                I just think that everybody is very confident when IGN made a statemant like this :

                Originally posted by IGN
                While the version of Madden NFL 10 that I played was fun, and the new additions were hugely appreciated, all was not well with the pre-beta build. There are myriad framerate hiccups that need to be ironed out before this puppy ships and there are some cool camera angles that are currently completely busted. The team at Tiburon is well-aware of everything I'm talking about and I'm sure they'll smooth things out as much as possible before the launch date hits.
                I've never seen a preview written with such doubts about the framerate at this stage in development. Add to this that this isn't even the PS3 version. Then add to this that we still haven't seen a video of the game being played. Then add to that the statement "As much as possible", and it soesn't sound like IGN are very confident about it being smooth on release.

                They've added too much and something will give. I'd bet money on it.

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                • Montana16
                  Rookie
                  • Apr 2009
                  • 86

                  #203
                  Re: Madden NFL 10 Hands-On Preview (IGN)

                  ^^ Last part made me laugh.
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                  • RGiles36
                    MVP
                    • Jan 2008
                    • 3958

                    #204
                    Re: Madden NFL 10 Hands-On Preview (IGN)

                    Originally posted by TheWatcher
                    You wouldn't give up one or two of those 7 refs for one recognizable Head Coach that doesn't look like a raisin head?

                    Granted, there are 7 refs in real life... I just don't see how we can go from 0 to 7 and still neglect the Head Coach which is actually far more visible. On Sunday's you don't see all the refs all the time, they're more incidental to the shot when you do see them. But the Head Coach is shown all game long, on purpose and therein lies the problem.
                    It's not so much that I wouldn't give up 1-2 refs for a fully recognizeable head coach. I don't want to simplify it and make it seem as if that's my point. I'm just saying I don't feel the need to have a fully recognizeable head coach. As long as the resemblance is there (skin color, body shape, etc.), it does the trick. It seems you're willing to have an extremely detailed head coach at the expense of more populated sidelines with a recognizeable head coach figure. I can't disagree more.

                    Out of curiosity (and this is just good discussion), what's your opinion about the head coach presence in NFL2K5? Are you looking for them to be more detailed than that?

                    Originally posted by TheWatcher
                    Perhaps "strange" may not be the best word, but that was better than the other one I was going to use... I just think you have to focus on things we're going to see all the time... Just seems like a no-brainer...

                    I think they still have some work to do on getting that philosophy nailed down. It's really not an immersiveness thing so much as it is a priority thing. I just totally disagree with how some things that aren't visible much are given higher priority than things that are visible all the time and are a huge part of what we see on Sunday's. That makes no sense to me.
                    My only rebuttal to that is that I don't see the coach all the time. I'll glance at them prior to the snap here or there or will look if the action spills close the sidelines, but that's about it. Seeing as though I'm only sparingly noticing the head coach, it would be a waste in my opinion to dedicate so many resources to them.
                    Last edited by RGiles36; 05-18-2009, 10:53 AM.
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                    • roadman
                      *ll St*r
                      • Aug 2003
                      • 26339

                      #205
                      Re: Madden NFL 10 Hands-On Preview (IGN)

                      Originally posted by hayvis
                      I just think that everybody is very confident when IGN made a statemant like this :



                      I've never seen a preview written with such doubts about the framerate at this stage in development. Add to this that this isn't even the PS3 version. Then add to this that we still haven't seen a video of the game being played. Then add to that the statement "As much as possible", and it soesn't sound like IGN are very confident about it being smooth on release.

                      They've added too much and something will give. I'd bet money on it.
                      I've never relied on IGN for previews/reviews of sports video games. If this is valid, there is plenty of time to tune all this.

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                      • Maelstrom-XIII
                        Pro
                        • Apr 2009
                        • 835

                        #206
                        Re: Madden NFL 10 Hands-On Preview (IGN)

                        Wouldn't it be cool though to have a Charlie Weis situation? Where a play goes out-of-bounds, injuring your coach...then depth in your coaching staff would matter too.

                        It would be a bit superfluous and probably hard to pull off in this gen...maybe next-next-gen...(PS4, Xbox 720...or whatever they'll call it...)

                        Carolina Panthers - NC State Wolfpack - Charlotte Hornets - Brisbane Roar FC - VfB Stuttgart

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                        • RGiles36
                          MVP
                          • Jan 2008
                          • 3958

                          #207
                          Re: Madden NFL 10 Hands-On Preview (IGN)

                          Originally posted by hayvis
                          They've added too much and something will give. I'd bet money on it.
                          I'll take you up on that.
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                          • hayvis
                            Rookie
                            • Jul 2004
                            • 300

                            #208
                            Re: Madden NFL 10 Hands-On Preview (IGN)

                            Originally posted by rgiles36
                            I'll take you up on that.
                            LOL. Maybe I'm not that confident.

                            Comment

                            • SA1NT401
                              Banned
                              • Sep 2007
                              • 3498

                              #209
                              Re: IGN.....Hands on

                              Originally posted by Maelstrom-XIII
                              Anyone else find it troubling that they could still run around in the pocket and throw the ball 30 yds downfield to a receiver?

                              ^^^ Yup. But considering IGN HATES sports games for the most part, i am assuming it is SET on Rookie or Pro.

                              But that does concern me a bit.

                              Comment

                              • TheWatcher
                                MVP
                                • Oct 2008
                                • 3408

                                #210
                                Re: Madden NFL 10 Hands-On Preview (IGN)

                                Originally posted by rgiles36
                                It's not so much that I wouldn't give up 1-2 refs for a fully recognizeable head coach. I don't want to simplify it and make it seem as if that's my point. I'm just saying I don't feel the need to have a fully recognizeable head coach. As long as the resemblance is there (skin color, body shape, etc.), it does the trick.
                                But right now, this is what we have:



                                ... lol... now tell me, who does that raisin head resemble? And to make it worse, he doesn't even wear team colors. That's just not good... and even more terrible is that there are three of them.


                                Originally posted by rgiles36
                                It seems you're will to have an extremely detailed head coach at the expense of more populated sidelines with a recognizeable head coach figure. I can't disagree more.
                                If the sidelines become more populated that's going to take down everything, but that's not a big worry for me in this regard. I'm just saying that 7 refs but no recognizable Head Coach, I just don't see how that can pass through with Head Coaches being so important to an NFL Broadcast. The Head Coach is a more recognizable figure than any ref. I doubt each ref will be a counterpart to a real world guy, I don't think anyone would expect it of course. But a Head Coach is a different deal. He's such a huge part of an NFL Broadcast in terms of him being spotlighted in scenes and whatnot.


                                Originally posted by rgiles36
                                Out of curiosity (and this is just good discussion), what's your opinion about the head coach presence in NFL2K5? Are you looking for them to be more detailed than that?
                                I wish they looked as detailed as 2K5's do at all times, lol. The Head Coach even has AI in 2K5 and reacts dynamically to things on the field. I mean, when you compare that Raisin Head to 2K5's Head Coaches it's not even close. That shouldn't happen. Madden's should look a lot better considering the time and technology gap.


                                Originally posted by rgiles36
                                My only rebuttal to that is that I don't see the coach all the time. I'll glance at them prior to the snap here or there or will look if the action spills close the sidelines, but that's about it. Seeing as though I'm only sparingly noticing the head coach, it would be a waste in my opinion to dedicate so many resources to them.
                                I was referring more to stuff like cutscenes in regards to live game or times when you get close enough to the sideline post-play to see the Coach. I don't wanna see a Raisin Head there, lol. But during live game even in the scenario you mentioned, I can't see how a Raisin Head that doesn't even wear team colors is acceptable.



                                At some point, someone said "Okay let's get rid of those fully recognizable Head Coaches, and instead replace him with 3 Raisin heads that are unrecognizable and don't even wear team colors! Yeah, that's progress!"

                                I mean, sure they didn't say that specifically but that thought process had to pass through in some kinda way for this to happen.

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