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NCAA Football 10 Exclusive Interview Week #1
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05-22-2009, 07:50 PM
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Steve_OS
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NCAA Football 10 Exclusive Interview Week #1
Welcome to week #1 of our interview with the Producers of
NCAA Football 10
. Every week until release, we'll be posting an interview. This week we have Ben Haumiller, designer of NCAA Football 10, answering the questions.
Quote:
Operation Sports:
"What kind of defensive gameplay enhancements/tweaks have been implemented into this year's game? What has been done to tone down the wide open gameplay?"
Ben Haumiller:
"Here are a few things we’ve done (obviously not everything):
Pursuit Angles, Defensive line tipping passes, Man Coverage has been improved, Press/Release enhancements (from WR/DB interactions), and Adaptive AI all make a really big impact. I should also point out that players in deep zones (depending on zone coverage rating) will be more aggressive in going after passes.
So examples:
• Just taking a speed back and running outside does not equal a score (pursuit angles)
• "Elite" Corners make a bigger impact between the abilities to jam receivers and simply cover better in Man
• Adaptive AI can force you to change up your play calling. I say can because if you are a way better team, all the reaction ratings in the world will not always help the defense
• And just more incompletions in general help defense (tip passes and more realistic misses on passes)"
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