View Single Post
Old 05-22-2009, 07:50 PM   #1
Steve_OS
Editor-in-Chief
 
Steve_OS's Arena
 
OVR: 77
Join Date: Jul 2002
Location: OS Eastern Office
Posts: 32,443
Blog Entries: 556
NCAA Football 10 Exclusive Interview Week #1

Welcome to week #1 of our interview with the Producers of NCAA Football 10. Every week until release, we'll be posting an interview. This week we have Ben Haumiller, designer of NCAA Football 10, answering the questions.

Quote:
Operation Sports: "What kind of defensive gameplay enhancements/tweaks have been implemented into this year's game? What has been done to tone down the wide open gameplay?"

Ben Haumiller: "Here are a few things we’ve done (obviously not everything):
Pursuit Angles, Defensive line tipping passes, Man Coverage has been improved, Press/Release enhancements (from WR/DB interactions), and Adaptive AI all make a really big impact. I should also point out that players in deep zones (depending on zone coverage rating) will be more aggressive in going after passes.

So examples:
• Just taking a speed back and running outside does not equal a score (pursuit angles)
• "Elite" Corners make a bigger impact between the abilities to jam receivers and simply cover better in Man
• Adaptive AI can force you to change up your play calling. I say can because if you are a way better team, all the reaction ratings in the world will not always help the defense
• And just more incompletions in general help defense (tip passes and more realistic misses on passes)"

Steve_OS is offline  
Reply With Quote
Advertisements - Register to remove