thats fine, but I'd personally like to see the punches in the game have a little more impact. Sort of like the ufc game where some of them land with an absoulute thud, and others don't. I just don't get that here. Im glad you guys like it the way it is though.
Fight Night Round 4 Demo Impressions
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Re: Fight Night Round 4 Demo Impressions
thats fine, but I'd personally like to see the punches in the game have a little more impact. Sort of like the ufc game where some of them land with an absoulute thud, and others don't. I just don't get that here. Im glad you guys like it the way it is though. -
Re: Fight Night Round 4 Demo Impressions
Dog, I do agree that the punches need more impact in FN, but comparing it to UFC does no justice AT ALL. The kicks have impact, but the punches in UFC have absolutely no impact. Thats based off impressions from the demo for me. If it changed in the retail version, cool.Comment
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Re: Fight Night Round 4 Demo Impressions
Dog, I do agree that the punches need more impact in FN, but comparing it to UFC does no justice AT ALL. The kicks have impact, but the punches in UFC have absolutely no impact. Thats based off impressions from the demo for me. If it changed in the retail version, cool.Comment
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Re: Fight Night Round 4 Demo Impressions
there are certain punches that have a definite snap to them in the game, like the superman punch. But not all of them. And Im not saying they all need the same impact. Maybe if fight night had a punch that was thrown with more weight off of the foward step or something. It's just that there are times when playing fight night that there's just no ooomph factor from it even on a punch that in the reply was great. It's no big deal, I was just giving my opinion on something that I noticed, and thought could definitely be done better.Follow me on Twitter - http://twitter.com/complex219Comment
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Re: Fight Night Round 4 Demo Impressions
cool....I can't wait to get my hands on the full version....Comment
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Re: Fight Night Round 4 Demo Impressions
I don't like the demo too much. I don't hate it either ... I know some guys have mentioned final build etc. But imo this isn't boxing. Before someone accuses me of being a UFC Zealot, I'm a big boxing fan and own old tapes of the best of sugar ray robinson, joe louis, rocky, dempsey, and others.
Jabs don't keep the other guy at bay, nor do straights(crosses). The punch output is silly. The slogan of one clean punch is simply not true and in fact, you can throw caution to the wind and just throw bombs non-stop.
having said all this, I'll still give the game a chance and may buy even if there are major flaws. But the way people speak about the game just isn't true. This feels nothing like real boxing, it's very wonky. I also agree that the new controls were a mistake, but glad parry is gone.Liquor in the front, poker in the rear.Comment
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Re: Fight Night Round 4 Demo Impressions
I don't like the demo too much. I don't hate it either ... I know some guys have mentioned final build etc. But imo this isn't boxing. Before someone accuses me of being a UFC Zealot, I'm a big boxing fan and own old tapes of the best of sugar ray robinson, joe louis, rocky, dempsey, and others.
Jabs don't keep the other guy at bay, nor do straights(crosses). The punch output is silly. The slogan of one clean punch is simply not true and in fact, you can throw caution to the wind and just throw bombs non-stop.
having said all this, I'll still give the game a chance and may buy even if there are major flaws. But the way people speak about the game just isn't true. This feels nothing like real boxing, it's very wonky. I also agree that the new controls were a mistake, but glad parry is gone.
I have to disagree here....also jabs are not really Pac Man/Hatton like, if Ali's jabs werent effective than we have a problem....Comment
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Re: Fight Night Round 4 Demo Impressions
I don't like the demo too much. I don't hate it either ... I know some guys have mentioned final build etc. But imo this isn't boxing. Before someone accuses me of being a UFC Zealot, I'm a big boxing fan and own old tapes of the best of sugar ray robinson, joe louis, rocky, dempsey, and others.
Jabs don't keep the other guy at bay, nor do straights(crosses). The punch output is silly. The slogan of one clean punch is simply not true and in fact, you can throw caution to the wind and just throw bombs non-stop.
having said all this, I'll still give the game a chance and may buy even if there are major flaws. But the way people speak about the game just isn't true. This feels nothing like real boxing, it's very wonky. I also agree that the new controls were a mistake, but glad parry is gone.
You dont want to throw bombs all day. Once you get the final version, turn your stamina slider all the way down. In the mean time, slow it down while you play. You have to play sim, thats your decision if you want to exploit the game or not.
Any game you get, you'll probably find exploits. Now do you abuse them is the question. Like I stated before, the game is going to be fully customizable, I'm sure just about anyone will be able to tailor the game to their style.:wink:
All of my matches are pretty nice. I'm looking at about 25 to 40 punches per round. I pace the matches. I'm not actively trying to just throw haymakers the whole match then talk about stamina not draining accurately. Play the game how you want it to be played, its all on you.Last edited by TheCreep; 05-24-2009, 01:29 AM.Comment
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Re: Fight Night Round 4 Demo Impressions
Its all in the way you play the game man. From Atari boxing to the present, you wont get a full sim video game, it just aint gonna happen. This current FN4 demo is the most complete boxing title to date in my opinion.
You dont want to throw bombs all day. Once you get the final version, turn your stamina slider all the way down. In the mean time, slow it down while you play. You have to play sim, thats your decision if you want to exploit the game or not.
Any game you get, you'll probably find exploits. Now do you abuse them is the question. Like I stated before, the game is going to be fully customizable, I'm sure just about anyone will be able to tailor the game to their style.:wink:
All of my matches are pretty nice. I'm looking at about 25 to 40 punches per round. I pace the matches. I'm not actively trying to just throw haymakers the whole match then talk about stamina not draining accurately. Play the game how you want it to be played, its all on you.Comment
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Re: Fight Night Round 4 Demo Impressions
I don't like the demo too much. I don't hate it either ... I know some guys have mentioned final build etc. But imo this isn't boxing. Before someone accuses me of being a UFC Zealot, I'm a big boxing fan and own old tapes of the best of sugar ray robinson, joe louis, rocky, dempsey, and others.
Jabs don't keep the other guy at bay, nor do straights(crosses). The punch output is silly. The slogan of one clean punch is simply not true and in fact, you can throw caution to the wind and just throw bombs non-stop.
having said all this, I'll still give the game a chance and may buy even if there are major flaws. But the way people speak about the game just isn't true. This feels nothing like real boxing, it's very wonky. I also agree that the new controls were a mistake, but glad parry is gone.
The first day of the demo I played my brother (who sucks-I owned him in previous FN editions) and he stick mashed his way to victory in all four bouts using the faster Pacquiao. Granted, I was getting use to the defensive controls and my inside fighting game was virtually non existent because of my inabilty to throw hooks and uppercuts to the head consistently, but PacMan's speed basically overwhelmed me. Not an advertisement for buttons but the arc punches he cannot presently throw have temporarily soured him on the game.Comment
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Re: Fight Night Round 4 Demo Impressions
The demo allows too much button mashing/no strategy to win. It also allows way to many punches per round and no consequences. Maybe the official game will be better, but from what the demo is showing it does not look promising to me.
The game is the most advanced of the series and hopefully it will be tweeked between now and release.What world do you live in?Comment
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Re: Fight Night Round 4 Demo Impressions
Can someone tell me what a flash KO is and how I execute one? ThanksComment
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Re: Fight Night Round 4 Demo Impressions
Scoring wise there should be more consideration to % landed and stunning your opponent in awarding the fighter the round. If Hatton lands 15 of 25 punches and stuns PacMan who lands 21 of 50 Ricky should win the round most of the time.Comment
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Re: Fight Night Round 4 Demo Impressions
its totally random.Follow me on Twitter - http://twitter.com/complex219Comment
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