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Old 06-03-2009, 04:27 PM   #442
CapnKill
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OVR: 13
Join Date: Feb 2006
Re: You have to get salary cap in Online Franchise

Quote:
Originally Posted by splff3000
While I'm checking members teams and rosters, I'll check there salaries too. Problem solved.
Really, so you're going to check and make sure that everyone's FA signings fit under your pre-set cap? And you're also going to calculate and keep track of cap hits for the next year when players are released and trades occur? Sounds like a good time!

Quote:
Originally Posted by splff3000
I just thought about something, in Madden 03, on PS2, I made a mistake one time and I released a guy, but I didn't have enough money to sign anyone in free agency. Of course that release put me under the roster minimum for that position. There was nothing I could do.
Uhh, you just release someone from your team to clear enough cap space to sign someone else... I don't understand why that wouldn't work?

Quote:
Originally Posted by splff3000
Yes you're right, but as I was saying, I didn't have enough money to sign any of the free agents on the game. I don't see how that's broken. It seems to me that, if you're not paying attention, it could happen to anyone at anytime.
Yes, managing your cap is a HUGE aspect of franchise. If you get into cap trouble you can release someone to clear space. Lets say you need a HB to complete your roster, but can't afford even the cheapest bum in FA... Lets say you have the minimum amount of players at all the other possitions... well its time to sacrifice.

Release that LG that is making 2 million this year and pick up a HB for 1 year 1 million salary and a replacement LG for 1 yr 1milion salary. There you go, you are now managing your cap.

Quote:
Originally Posted by blackngoldfan
Fantasy draft defeats the purpose of franchise.
How so? Please explain.

Quote:
Originally Posted by splff3000
Thank you. BTW - The bold part is what I've been trying to say. It hasn't been a factor before now
It's been a huge factor for those of us that have been playing the game on the PC or on the PS2. Just because the NG systems were deprived of a correctly functioning cap, don't assume that everyone else was.
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