Madden NFL 10 Impressions (Pasta Padre)
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Re: Madden NFL 10 Impressions (Pasta Padre)
Did you get any feel for the fatigue system while you played?..was it non existent or did fatigue get potrayed realisically?..and did you notice any PI penalties?THANKS FOR THE TRADE SANDIEGO KEEP RIVERS WE'LL TAKE ELIComment
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Re: Madden NFL 10 Impressions (Pasta Padre)
Something that I have noticed from the Videos is the lack of Instant Replays. Maybe its been spoken too already, but im not seeing too many, if any replays after touchdowns or big plays. That is a major concern...Comment
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Re: Madden NFL 10 Impressions (Pasta Padre)
This is the quote I like.
"The CPU AI is immensely improved from what I saw on All-Pro difficulty. The CPU was throwing the deep ball, breaking off big runs, and mixing up the play calling. Going up against that for the first time caught me off guard and I ended up paying the price. Surely there will be weaknesses found but I was impressed with the way the CPU attacked in some situations but played it safe in others such as a draw on 3rd and long."
Yep me too! As for as Online franchise goes I'm taking the 1st effort look at it. It's in and it can only get better. Really pumped for the game.Joshua:
"D.O.D. pension files indicate current mailing as: Dr. Robert Hume,
a.k.a. Stephen W. Falken, 5 Tall Cedar Road, Goose Island, Oregon"
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Re: Madden NFL 10 Impressions (Pasta Padre)
I'm sorry, i appreciate the write, but what did he say that wasn't already mentioned? i feel he just hit all the new improvements and gave everybody reassurance to let their guard down.
besides, i never really see Pasta saying anything negative...im sure the game isn't completely perfect (pointin out small presenation issues isn't really sayin much negative).
but it seems that Ian trusts Pasta, so the feedback he did mention to Ian is appreciated. hopefully they have another community day and those same guys can give Ian their unbiased opinionDear EA, I enjoyed NFL Streetz 2
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Re: Madden NFL 10 Impressions (Pasta Padre)
In the games where I played for an extended period (at least a half) on All-Pro it seemed like it did begin to play a role. That was with 4 minute accelerated quarters too so not nearly as long as most of us will be playing. Tough to say one way or the other based on sample size though.Comment
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Re: Madden NFL 10 Impressions (Pasta Padre)
I'm sorry, i appreciate the write, but what did he say that wasn't already mentioned? i feel he just hit all the new improvements and gave everybody reassurance to let their guard down.
besides, i never really see Pasta saying anything negative...im sure the game isn't completely perfect (pointin out small presenation issues isn't really sayin much negative).There are two types of people on OS: Those who disagree with me, and those who agree.
The first kind is wrong. The second is superfluous.
“The only difference between reality and fiction is that fiction needs to be credible.”
-Mark Twain.Comment
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Re: PastaPadre Madden 10 Impressions
Nevertheless, Madden 10 sounds much improved. I want to give credit where it is due: Ian & co. have done a great job this year. It seems like they have added more in one development cycle than was added in the previous two years.EA: Please add in-game saves.Comment
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Re: PastaPadre Madden 10 Impressions
Where are the penalties? Be nice to see.Comment
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Re: Madden NFL 10 Impressions (Pasta Padre)
That's just not true, Adem. Pasta is basically an EA/Tiburon employee at this point, and will almost NEVER say anything negative about a major EA game, especially Madden. Let's look back at some of what he had to say about Madden 09 during his early Hands-On, shall we:
Some of what I will detail from my time with Madden 09 was covered through my live blog from the studio but I have tons more to add to it. I've also included a few videos throughout the write-up. As I mentioned as the blog began I have a completely different feeling about the game
"As I mentioned as the blog began I have a completely different feeling about the game this year compared to how I felt last year. That is accented even more by how it is still a few months to go until release. Outside of a few bugs, which were reported to the producers and some already having been fixed by the time we left the studio, it felt like a game that was prepared for release.
Originally I didn’t want to be too enthusiastic considering how my thoughts could’ve changed as the day progressed. However I left with the same general feeling as I began with. Last year, playing the actual release copies, I quickly identified the fumbles, poor o-line blocking, and overpowered kicking as issues that would be relatively serious. However with 09 I didn’t come across any of those type of things. Instead I passed along some feedback on minor areas along the lines of reducing the camera flashes and adding return plays with a single returner deep."
Now, we all know that Madden 09 ended up having more than just a few "minor" issues. Notice, nowhere in his 09 or 10 previews does Pasta mention anything about the lack of camera angles (especially compared to other next gen sports games), the lack of in-game saves (just a terrible, terrible omission), or last year, Robo QB.
Some more from his preview last year:
"The presentation really enhances the experience and isn’t just thrown on the top. The replays are well integrated, things are easy to access on the play call screen, and the commentary is quite good (especially Chris Collinsworth)."
"Online leagues were talked about quite a bit, much of which was already known, but if you have questions I can probably answer most of them. They really wanted to focus and get the base right so they could expand on it over the coming years. Some other things they are working towards are spectator mode and possibly saving/reconnecting into online games that were interrupted (which would eventually grown out of the in-game saves feature they will have next year). Those might not be next year but they are things that they would like to add in down the line."
If Online Leagues were talked about quite a bit, then why wasn't anything said about the bogus (i.e., non-real) schedules that were being used? And spectator mode? Where's that??
I appreciate Pasta's website, because he does come through with a lot of pre-release videos. But I take anything he says about EA's games with a HUGE grain of salt.Comment
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Re: PastaPadre Madden 10 Impressions
Remember the vast improvement the guy from IGN saw from two builds that were two weeks apart...thats a good sign that things can quickly be tweaked. Im referring to the IGN E3 madden preview article at ign..You win some, you lose some
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