Madden NFL 10 Impressions (Pasta Padre)

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  • jerryrice4949
    Rookie
    • Jan 2005
    • 330

    #61
    Re: PastaPadre Madden 10 Impressions

    Originally posted by pastapadre
    Just the sense I got is that it won't be done for this year. I suppose it remains a possibility but I'm not expecting that until 11.
    Then it would be an online league. No cap and no contracts, really means a 10 year league. That is not a franchise mode.

    Comment

    • edaddy
      MVP
      • Jun 2004
      • 2848

      #62
      Re: Madden NFL 10 Impressions (Pasta Padre)

      Originally posted by ChaseB
      I still say you just stink at running Pasta. I didn't have nearly as much trouble running the ball as you did. You = garbage.



      True story: I saw Pasta accept money directly from several EA developers during E3....This story and more coming up on the 11 o'clock OS Report.
      Did you get any feel for the fatigue system while you played?..was it non existent or did fatigue get potrayed realisically?..and did you notice any PI penalties?
      THANKS FOR THE TRADE SANDIEGO KEEP RIVERS WE'LL TAKE ELI

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      • Smoke316
        Pro
        • Aug 2003
        • 688

        #63
        Re: Madden NFL 10 Impressions (Pasta Padre)

        yea im hoping the fatigue system is on pt this yr
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        • daplayawitdafunk
          Rookie
          • Nov 2006
          • 130

          #64
          Re: Madden NFL 10 Impressions (Pasta Padre)

          Something that I have noticed from the Videos is the lack of Instant Replays. Maybe its been spoken too already, but im not seeing too many, if any replays after touchdowns or big plays. That is a major concern...

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          • Skyboxer
            Donny Baseball!
            • Jul 2002
            • 20302

            #65
            Re: Madden NFL 10 Impressions (Pasta Padre)

            Originally posted by Steve_OS
            This is the quote I like.

            "The CPU AI is immensely improved from what I saw on All-Pro difficulty. The CPU was throwing the deep ball, breaking off big runs, and mixing up the play calling. Going up against that for the first time caught me off guard and I ended up paying the price. Surely there will be weaknesses found but I was impressed with the way the CPU attacked in some situations but played it safe in others such as a draw on 3rd and long."

            Yep me too! As for as Online franchise goes I'm taking the 1st effort look at it. It's in and it can only get better. Really pumped for the game.
            Joshua:
            "D.O.D. pension files indicate current mailing as: Dr. Robert Hume,
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            • FOREST007
              Rookie
              • Apr 2009
              • 491

              #66
              Re: Madden NFL 10 Impressions (Pasta Padre)

              I'm sorry, i appreciate the write, but what did he say that wasn't already mentioned? i feel he just hit all the new improvements and gave everybody reassurance to let their guard down.

              besides, i never really see Pasta saying anything negative...im sure the game isn't completely perfect (pointin out small presenation issues isn't really sayin much negative).

              but it seems that Ian trusts Pasta, so the feedback he did mention to Ian is appreciated. hopefully they have another community day and those same guys can give Ian their unbiased opinion
              Dear EA, I enjoyed NFL Streetz 2

              2K IS A HELLUVA DRUG

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              • pastapadre
                Pro
                • Mar 2004
                • 588

                #67
                Re: Madden NFL 10 Impressions (Pasta Padre)

                Originally posted by edaddy
                Did you get any feel for the fatigue system while you played?..was it non existent or did fatigue get potrayed realisically?..and did you notice any PI penalties?
                In the games where I played for an extended period (at least a half) on All-Pro it seemed like it did begin to play a role. That was with 4 minute accelerated quarters too so not nearly as long as most of us will be playing. Tough to say one way or the other based on sample size though.

                Comment

                • adembroski
                  49ers
                  • Jul 2002
                  • 5829

                  #68
                  Re: Madden NFL 10 Impressions (Pasta Padre)

                  Originally posted by FOREST007
                  I'm sorry, i appreciate the write, but what did he say that wasn't already mentioned? i feel he just hit all the new improvements and gave everybody reassurance to let their guard down.

                  besides, i never really see Pasta saying anything negative...im sure the game isn't completely perfect (pointin out small presenation issues isn't really sayin much negative).
                  Actually, Pasta was quite hard on M09, especially for robo-QB.
                  There are two types of people on OS: Those who disagree with me, and those who agree.

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                  • marcoyk
                    Pro
                    • Mar 2009
                    • 744

                    #69
                    Thanks for the info. Glad to hear that CP is lethal.
                    UNC Tar Heels
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                    Washington Redskins

                    Comment

                    • boritter
                      Pro
                      • Mar 2006
                      • 917

                      #70
                      Re: PastaPadre Madden 10 Impressions

                      Originally posted by splff3000
                      Wow! So anyone can just come along and randomly join a franchise. This is getting worse by the minute
                      That sounds problematic.

                      Nevertheless, Madden 10 sounds much improved. I want to give credit where it is due: Ian & co. have done a great job this year. It seems like they have added more in one development cycle than was added in the previous two years.
                      EA: Please add in-game saves.

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                      • Matt10
                        Hall Of Fame
                        • Apr 2006
                        • 16653

                        #71
                        Re: PastaPadre Madden 10 Impressions

                        Where are the penalties? Be nice to see.
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                        • ChuckaLuk
                          Rookie
                          • Aug 2008
                          • 27

                          #72
                          Re: Madden NFL 10 Impressions (Pasta Padre)

                          I hope they fix the damn replays on the PS3 version i can't stand how the ball doesen't spiral when it leaves the QB's hands. It looks like he's throwing a loaf of wheat bread.

                          Comment

                          • GTheorenHobbes
                            Banned
                            • Jul 2002
                            • 2572

                            #73
                            Re: Madden NFL 10 Impressions (Pasta Padre)

                            Originally posted by adembroski
                            Actually, Pasta was quite hard on M09, especially for robo-QB.
                            That's just not true, Adem. Pasta is basically an EA/Tiburon employee at this point, and will almost NEVER say anything negative about a major EA game, especially Madden. Let's look back at some of what he had to say about Madden 09 during his early Hands-On, shall we:

                            Some of what I will detail from my time with Madden 09 was covered through my live blog from the studio but I have tons more to add to it. I've also included a few videos throughout the write-up. As I mentioned as the blog began I have a completely different feeling about the game


                            "As I mentioned as the blog began I have a completely different feeling about the game this year compared to how I felt last year. That is accented even more by how it is still a few months to go until release. Outside of a few bugs, which were reported to the producers and some already having been fixed by the time we left the studio, it felt like a game that was prepared for release.

                            Originally I didn’t want to be too enthusiastic considering how my thoughts could’ve changed as the day progressed. However I left with the same general feeling as I began with. Last year, playing the actual release copies, I quickly identified the fumbles, poor o-line blocking, and overpowered kicking as issues that would be relatively serious. However with 09 I didn’t come across any of those type of things. Instead I passed along some feedback on minor areas along the lines of reducing the camera flashes and adding return plays with a single returner deep."

                            Now, we all know that Madden 09 ended up having more than just a few "minor" issues. Notice, nowhere in his 09 or 10 previews does Pasta mention anything about the lack of camera angles (especially compared to other next gen sports games), the lack of in-game saves (just a terrible, terrible omission), or last year, Robo QB.

                            Some more from his preview last year:

                            "The presentation really enhances the experience and isn’t just thrown on the top. The replays are well integrated, things are easy to access on the play call screen, and the commentary is quite good (especially Chris Collinsworth)."

                            "Online leagues were talked about quite a bit, much of which was already known, but if you have questions I can probably answer most of them. They really wanted to focus and get the base right so they could expand on it over the coming years. Some other things they are working towards are spectator mode and possibly saving/reconnecting into online games that were interrupted (which would eventually grown out of the in-game saves feature they will have next year). Those might not be next year but they are things that they would like to add in down the line."

                            If Online Leagues were talked about quite a bit, then why wasn't anything said about the bogus (i.e., non-real) schedules that were being used? And spectator mode? Where's that??

                            I appreciate Pasta's website, because he does come through with a lot of pre-release videos. But I take anything he says about EA's games with a HUGE grain of salt.

                            Comment

                            • countryboy
                              Growing pains
                              • Sep 2003
                              • 52778

                              #74
                              Re: Madden NFL 10 Impressions (Pasta Padre)

                              Originally posted by ChaseB

                              True story: I saw Pasta accept money directly from several EA developers during E3....This story and more coming up on the 11 o'clock OS Report.
                              LMFAO!!!

                              I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.

                              I miss the old days of Operation Sports :(


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                              • Moegames
                                MVP
                                • Jul 2002
                                • 2396

                                #75
                                Re: PastaPadre Madden 10 Impressions

                                Originally posted by adembroski
                                Nice thing is, it's something they built in a way to tune it very easily, so I expect we'll see improvements. It was happening WAY too much at CD, so it's sort of a matter of finding the happy medium between then and now.
                                Remember the vast improvement the guy from IGN saw from two builds that were two weeks apart...thats a good sign that things can quickly be tweaked. Im referring to the IGN E3 madden preview article at ign
                                ..You win some, you lose some

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