My only thing is EA really needs to get rid of the speed burst button OR have it programmed to have the AI use it also. Lots of outside runs are successful due to speed bursting. The AI could have the same % of success but don't because the user can switch players and speed burst and stop the run and the CPU HB doesn't use it. Either get rid of it or have it used by the AI also...
Just my .02. Also loved seeing a hold call that after re-watching it did look like a hold.
