NCAA Football 10 Demo Now Available, Post Your Impressions Here
Collapse
Recommended Videos
Collapse
X
-
-
Played the Demo on the PS3 last night. Gameplay hasn't changed that much (nor would I have expected it to) but I liked the new "strategy" setting (aggressive, conservative, etc.) Playing NCAA 09 vs Madden 09 there is a different "spirit" (for lack of a better word) in NCAA. The college spirit seems to still be there and from what I've read, been enhanced with more bands, etc. I would have liked to see more stuff playable than just one game in order to give a better idea of all the features.Comment
-
Re: NCAA Football 10 Demo Now Available, Post Your Impressions Here
One thing that probably wont ever be improved was it was 14-14 with like 30 secs left and i end up scoring on a Screen, 5 guys were in the end zone with me, all walked to the sideline like nothing happened.....
Its the NATIONAL Title game...... why cant there be any emotion?Comment
-
Re: NCAA Football 10 Demo Now Available, Post Your Impressions Here
Yeah, I can't really explain it but it feels as though I'm moving 2-d cut-outs around rather than being immersed in the gameplay. Its hard to explain, the PS2 players from a few years back seemed like they had weight and momentum to them. These guys almost seem weightless. I don't know, hard to explain.Chalepa Ta Kala.....Comment
-
Re: NCAA Football 10 Demo Now Available, Post Your Impressions Here
Yeah, I can't really explain it but it feels as though I'm moving 2-d cut-outs around rather than being immersed in the gameplay. Its hard to explain, the PS2 players from a few years back seemed like they had weight and momentum to them. These guys almost seem weightless. I don't know, hard to explain.
It's weird, but adjusting sound levels in the finished game usually helps a bit. I usually turn down the crowd noise and turn up on-field sounds. It makes the action "feel" more lively and intense.Comment
-
Re: NCAA Football 10 Demo Now Available, Post Your Impressions Here
Has anybody else experienced the glitch where you hike the ball. It goes flying back past the quarterback, the play is called dead and called an incomplete pass.
I've played 3 total games and had it happen twice. Pretty crapPSN: SiiLv3RxComment
-
Re: NCAA Football 10 Demo Now Available, Post Your Impressions Here
Yeah, I can't really explain it but it feels as though I'm moving 2-d cut-outs around rather than being immersed in the gameplay. Its hard to explain, the PS2 players from a few years back seemed like they had weight and momentum to them. These guys almost seem weightless. I don't know, hard to explain.You looking at the Chair MAN!
Number may not tell the whole story ,but they never lie either.Comment
-
Re: NCAA Football 10 Demo Now Available, Post Your Impressions Here
Alright, even though everyone else has pretty much broken this thing down to bits and pieces, I thought I'd give my two cents from the perspective of someone who is probably more of a borderline casual/hardcore gamer who just wants a fun game to play:
Gameplay
This is something that means so many things to so many people. But in any event, here are some of my thougts:
+ The game is slowed a bit, there's really no denying it and I don't understand how people can say it hasn't. It's not a lot, but it is there, and to me, it is a plus.
+ The catching is very solid IMO. The fade route work to perfection for me, where I lobbed it up with Tebow, and the receiver went up (not rocket style, but very naturally) and pulled it down and got a foot down in the corner of the end zone. It looked incredibly sweet. Maybe this was possible in 09 in some way, but I never got it as smooth and tight looking as I did in this demo.
+ Pocket definitely forms, no doubt about it. A vast improvement there.
+ QBs misfire, I likes A LOT. I overshot an open dude once that could have been six and I was mad, but happy all at the same time lol.
+ CPU burnt me deep and it wasn't just one of those wide open looks, but it actually challeneged me deep one on one, and won.
- Pass rush is struggling. It's more on my end though (of course lol) where I can't get as much pressure. The CPU got to me on many occassions though.
- The running period needs to be addressed. Momentum and physics will help this game immensely. When a guy cuts, there has to be an animation to address that foot plant and push. Not just a simple change of direction of the usual running animation. CPU is more guilty of this cause they'll be twitchin sometimes and it's just not good.
- Along with that, running animations need overhaul. Specifically for fast guys. That high knee thing is a trip lol. Ya'll need to take care of that EA!
Presentation
+ Bands were a good addition, better camera angles on that part would be good though.
+ I love the new look of the score layout and stats banners. I would recommend keeping something similar for future iterations.
- Pretty much same style commentary, this needs to be overhauled to freshen it up.
- Just the overall presentation needs an upgrade. I want to see players entering from the tunnels. Instead of just a pic of a player profile, show the player warming up like back in the day. Post game, I'm not sure if that really it or not, but something's gotta happen after the game as far as players leaving the field, coaches shaking hands, etc. The replay thing is cool, but I needs more.
Overall Impressions
The game IMO, is not even close to nearly as bad as people are making it sound. There are issues like pass rush (my only real main beef) that need addressing in the future, as well as tweaking the running and stuff. I can understand why people call it NCAA 9.5 (which I hate, cause it's so stupid, but whatever lol), but the game definitely feels different than it looks. The way the game is played is not like 09, but it defintely looks similar. If that bothers you, then you will never be able to get into this game. If you are a real HARDCORE SIM guy, you will also have problems because of some of the issues I noted. Like I said, I'm more borderline so although I notice these things and they kind of bother me, they don't ruin my experience with the game because overall it is a fun game to play.
BTW, this is on PS3 and I really didn't notice any graphical issues. The game looked and ran very smoothly. Not a bunch of jaggies at all for me, unless maybe my eyes just deceived me. And also, Uniform Mix-n-Match is the greatest thing EVER LOL.
So yeah, those are just my thoughts on it. Those who loved 09 will defintely still like 10, and those who hated 09 beyond just the issues of pursuit angles and stuff like that will probably still hate 10 lol.Comment
-
Re: NCAA Football 10 Demo Now Available, Post Your Impressions Here
yeah epic fail. people can say how great these small improvements and team builder are but for me, you can sell me all the gadgets and gizmos for that american made car but if the car itself hasn't been fixed from last year and the car's going to break in a month...i'm not going to be happy and i'm not buying.Comment
-
Re: NCAA Football 10 Demo Now Available, Post Your Impressions Here
i hate all the tackles around the shoulders, when they have the players of the game it doesn't show how much time is left on the playclock, on no huddle the clock stops entirely, the running game is hard as hell (even w/ a 96 spd rb)
but it is a demo so i'll wait till the actual game comes out to make a final judgementGo Blue!Comment
-
Comment
-
Re: NCAA Football 10 Demo Now Available, Post Your Impressions Here
--Overall I think this is gonna be a solid game. There are some issues with the pass rush, but the bottom line is this game is gonna be fun. The game is not perfect, it probably will not be as good as Madden, but it will be a solid game. I think people are so caught up in the improvements with Madden, that they just automatically are downgrading NCAA. I'm no NCAA apologist, I just know that I'm gonna really enjoy Online Dynasty with the groups of guys that I played with last year. I played 09 from July to March, which is probably the longest I've ever played NCAA, so I more than got $60 worth of entertainment out of it, and I expect the same for 10. I also expect to buy Madden this year, whereas I've not like it at all, and not purchased it for the last 2 years.
NCAA '09 had a ton of flaws, but it also introduced two HUGE features (online dynasty and roster sharing) that really added to the experience. And looking back on that, we're still playing an online league that's been running with 7-12 guys since August 2008...that's insane! Also, if you look back on all the crazy issues NCAA '09 had (roster crashing, online dynasties disappearing, zero punt coverage), those issues WERE patched and fixed to the point where they became a distant memory!
So I think it's only fair to evaluate NCAA 10 compared to that experience (with '09) and ask how it improves the experience...
I thought the demo was somewhere around a "good" (between average and excellent). It's tough to evalute it through the lens of the dynamic camera b/c it makes everything feel like Madden 09, even if the actual product is stll very much NCAA 09.
But I noticed several things immediately in the animations and gameplay that could make a significant difference. The "misfires" on throws are HUGE, and something that even the PS2 versions didn't properly deliver on. Thing is, we can only play with Tebow and Bradford...the true test will be seeing how much more accurate those guys are than some FBS scrub or a lesser QB.
This is still very much an animation-to-animation game. All of EA's products have suffered from that to some degree, but I think we're getting to the point where developers are realizing the limitations of that approach. Games like NHL 09/10 are far less "pre-canned" than they were in the past, and it should continue to improve. In NCAA '10, the clunkiness of animations one into the other is a complaint of mine, but it's not terrible. And it helps that some of the animations are damn cool (like the over the shoulder catches). I remember the first time I threw a long bomb in NCAA 2004 and the guy looked back for it, I thought that was so cool. Kinda sad that we're getting excited about it again here in NCAA 10, but it is what it is.
I'm probably a first day buyer anyway, but this demo probably has me more encouraged about that fact than I was 2 days ago.Comment
-
Re: NCAA Football 10 Demo Now Available, Post Your Impressions Here
I know what you're talking about, but I didn't see anything that would cause MORE of a problem than we had before.Comment
Comment