Russ, all of us here are in a pickle. We're very glad to have some people actually listening (or a teeny bit - even if what we really want doesn't appear)... but at $60 for a game, this is a huge investment in the best of times, not to mention the economic crisis we all feel. EA has for years taken advantage of the love people have for this sport and now, with all this next-gen equipment we have, we still aren't where we were years ago. There are games produced in the 80's-90's that had more realistic statistics and game results than what we get now. Obviously the short development cycle makes things challenging for you... but at some point someone needs to speak up and say, "You know what? We need to put all our resources into the foundation before we go anywhere else". Otherwise people will continue to be pissed off at constantly being dribbled along year after year - and face it... even with an unfair monopoly people are just going to start saying, I can't justify this anymore... I'm getting off the boat. I've seen more and more of my gamer friends specifically skipping cycles whereas a few years ago they wouldn't have dreamed of it.
If you as developers - need to go to the head of the department to make an argument to fight for "one year of fundamentals progress"...m maybe they will listen a bit more if they realize people are tired of the same broken issues. There are some silly things you claim can't be done... referees, chain gangs, customizable cameras - but that's a sad excuse for the reality which is, "We won't put more resources into it".
The problem is priorities. I love band and school spirit... but putting marching bands on the field was a wasteful use of man-power when there are other areas of the game that desperately needed attention this year. It's hard to accept the claim, "We don't have the time" when there's stuff you throw in there nobody asked for.
But of course, we may be preaching to the choir (you) and the people holding the coin go about their merry way oblivious.
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