NCAA Football 10 - Current Plans

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Happyvally74
    Rookie
    • Jul 2008
    • 301

    #226
    Re: NCAA Football 10 - Current Plans

    Originally posted by hcopenhagenh
    +Great explosion off of the ball
    +Carries out blocks till the end of the play
    +Pancakes everyone

    -Only 6'0. Too small for Div1 OL but Looks like he'll be a solid DT in college
    GT - Killaike9

    Comment

    • hcopenhagenh
      Banned
      • Jun 2009
      • 423

      #227
      Re: NCAA Football 10 - Current Plans

      Originally posted by Happyvally74
      +Great explosion off of the ball
      +Carries out blocks till the end of the play
      +Pancakes everyone

      -Only 6'0. Too small for Div1 OL but Looks like he'll be a solid DT in college
      Would be a very good DT even D1 college. Problem is his coach is stubborn and won't move him to the DL. Too worried about winning instead of helping the kid.

      Wouldn't it be awesome though if the game played this way? If the OL would go out and engage someone instead of letting the DL run into them?

      Comment

      • peteykirch
        Banned
        • Apr 2006
        • 3944

        #228
        Re: NCAA Football 10 - Current Plans

        Originally posted by Pared
        Guys,

        You're upset. That's obvious. This thread is about how the developers are planning on TRYING TO MAKE AMENDS. They know they messed up and are not just waiting around until next year. ON TOP OF THAT, they told you before hand, instead of waiting until you got the game, so everyone can go off how "they don't even test the game right."

        Ease up. There are plenty of posts here were guys have shown their frustration in a civilized manner. Anyone that cannot follow suit will get an infraction and possibly banned from the forum.

        I'm just as personally upset over this as anyone else. And how will I show them? By not buying the game, not going off on how people don't do their jobs or whatever.

        Cut it out. OS is better than that. And if you've been here long enough, we expect you to know that. And if you haven't, better learn quick or your stay will be a short one.
        But would they have said what they said if we the people didn't bring these questions up? Odds are if there was no demo released, and we got what we got on the demo, and the teambuilder website at LAUNCH, how much angrier do you think the community response would be?

        These developers deserve to be the whipping boy until amends are made.

        Comment

        • Pared
          Legen - WAIT FOR IT
          • Feb 2003
          • 39337

          #229
          Re: NCAA Football 10 - Current Plans

          You don't know that.

          And if you think that last part of your comment is true and post in such a way to construe that, your comments will be dealt with accordingly.

          NO ONE, here at OS, deserves to be the "whipping boy" for whatever reason, whatever the heck that means. We don't have developers participating here at OS so we can use them as scapegoats for any reason.

          If you need an outlet, go outside and do something. But being a jerk on OS to any member, developers included, will result in the appropriate action.

          Echo your frustrations with intelligence in your posts. That's all anyone here asks.
          <!--[if gte mso 9]><xml> <o:OfficeDocumentSettings> <o:RelyOnVML/> <o:AllowPNG/> </o:OfficeDocumentSettings> </xml><![endif]--><!--[if gte mso 9]><xml> <w:WordDocument> <w:View>Normal</w:View> <w:Zoom>0</w:Zoom> <w:TrackMoves/> <w:TrackFormatting/> <w:PunctuationKerning/> <w:ValidateAgainstSchemas/> <w:SaveIfXMLInvalid>false</w:SaveIfXMLInvalid> <w:IgnoreMixedContent>false</w:IgnoreMixedContent> <w:AlwaysShowPlaceholderText>false</w:AlwaysShowPlaceholderText> <w:DoNotPromoteQF/> <w:LidThemeOther>EN-US</w:LidThemeOther> <w:LidThemeAsian>X-NONE</w:LidThemeAsian> <w:LidThemeComplexScript>X-NONE</w:LidThemeComplexScript> <w:Compatibility> <w:BreakWrappedTables/> <w:SnapToGridInCell/> <w:WrapTextWithPunct/> <w:UseAsianBreakRules/> <w:DontGrowAutofit/> <w:SplitPgBreakAndParaMark/> <w:EnableOpenTypeKerning/> <w:DontFlipMirrorIndents/> <w:OverrideTableStyleHps/> </w:Compatibility> <m:mathPr> <m:mathFont m:val="Cambria Math"/> <m:brkBin m:val="before"/> <m:brkBinSub m:val="--"/> <m:smallFrac m:val="off"/> <m:dispDef/> <m:lMargin m:val="0"/> <m:rMargin m:val="0"/> <m:defJc m:val="centerGroup"/> <m:wrapIndent m:val="1440"/> <m:intLim m:val="subSup"/> <m:naryLim m:val="undOvr"/> </m:mathPr></w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:LatentStyles DefLockedState="false" DefUnhideWhenUsed="true" DefSemiHidden="true" DefQFormat="false" DefPriority="99" LatentStyleCount="267"> <w:LsdException Locked="false" Priority="0" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Normal"/> <w:LsdException Locked="false" Priority="9" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="heading 1"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 2"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 3"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 4"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 5"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 6"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 7"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 8"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 9"/> <w:LsdException Locked="false" Priority="39" Name="toc 1"/> <w:LsdException Locked="false" Priority="39" Name="toc 2"/> <w:LsdException Locked="false" Priority="39" Name="toc 3"/> <w:LsdException Locked="false" Priority="39" Name="toc 4"/> <w:LsdException Locked="false" Priority="39" Name="toc 5"/> <w:LsdException Locked="false" Priority="39" Name="toc 6"/> <w:LsdException Locked="false" Priority="39" Name="toc 7"/> <w:LsdException Locked="false" Priority="39" Name="toc 8"/> <w:LsdException Locked="false" Priority="39" Name="toc 9"/> <w:LsdException Locked="false" Priority="35" QFormat="true" Name="caption"/> <w:LsdException Locked="false" Priority="10" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Title"/> <w:LsdException Locked="false" Priority="1" Name="Default Paragraph Font"/> <w:LsdException Locked="false" Priority="11" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Subtitle"/> <w:LsdException Locked="false" Priority="22" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Strong"/> <w:LsdException Locked="false" Priority="20" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Emphasis"/> <w:LsdException Locked="false" Priority="59" SemiHidden="false" UnhideWhenUsed="false" Name="Table Grid"/> <w:LsdException Locked="false" UnhideWhenUsed="false" Name="Placeholder Text"/> <w:LsdException Locked="false" Priority="1" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="No Spacing"/> <w:LsdException Locked="false" Priority="60" SemiHidden="false" UnhideWhenUsed="false" Name="Light Shading"/> <w:LsdException Locked="false" Priority="61" SemiHidden="false" UnhideWhenUsed="false" Name="Light List"/> <w:LsdException Locked="false" Priority="62" SemiHidden="false" UnhideWhenUsed="false" Name="Light Grid"/> <w:LsdException Locked="false" Priority="63" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 1"/> <w:LsdException Locked="false" Priority="64" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 2"/> <w:LsdException Locked="false" Priority="65" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 1"/> <w:LsdException Locked="false" Priority="66" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 2"/> <w:LsdException Locked="false" Priority="67" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 1"/> <w:LsdException Locked="false" Priority="68" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 2"/> <w:LsdException Locked="false" Priority="69" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 3"/> <w:LsdException Locked="false" Priority="70" SemiHidden="false" UnhideWhenUsed="false" Name="Dark List"/> <w:LsdException Locked="false" Priority="71" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Shading"/> <w:LsdException Locked="false" Priority="72" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful List"/> <w:LsdException Locked="false" Priority="73" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Grid"/> <w:LsdException Locked="false" Priority="60" SemiHidden="false" UnhideWhenUsed="false" Name="Light Shading Accent 1"/> <w:LsdException Locked="false" Priority="61" SemiHidden="false" UnhideWhenUsed="false" Name="Light List Accent 1"/> <w:LsdException Locked="false" Priority="62" SemiHidden="false" UnhideWhenUsed="false" Name="Light Grid Accent 1"/> <w:LsdException Locked="false" Priority="63" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 1 Accent 1"/> <w:LsdException Locked="false" Priority="64" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 2 Accent 1"/> <w:LsdException Locked="false" Priority="65" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 1 Accent 1"/> <w:LsdException Locked="false" UnhideWhenUsed="false" Name="Revision"/> <w:LsdException Locked="false" Priority="34" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="List Paragraph"/> <w:LsdException Locked="false" Priority="29" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Quote"/> <w:LsdException Locked="false" Priority="30" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Intense Quote"/> <w:LsdException Locked="false" Priority="66" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 2 Accent 1"/> <w:LsdException Locked="false" Priority="67" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 1 Accent 1"/> <w:LsdException Locked="false" Priority="68" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 2 Accent 1"/> <w:LsdException Locked="false" Priority="69" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 3 Accent 1"/> <w:LsdException Locked="false" Priority="70" SemiHidden="false" UnhideWhenUsed="false" Name="Dark List Accent 1"/> <w:LsdException Locked="false" Priority="71" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Shading Accent 1"/> <w:LsdException Locked="false" Priority="72" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful List Accent 1"/> <w:LsdException Locked="false" Priority="73" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Grid Accent 1"/> <w:LsdException Locked="false" Priority="60" SemiHidden="false" UnhideWhenUsed="false" Name="Light Shading Accent 2"/> <w:LsdException Locked="false" Priority="61" SemiHidden="false" UnhideWhenUsed="false" Name="Light List Accent 2"/> <w:LsdException Locked="false" Priority="62" SemiHidden="false" UnhideWhenUsed="false" Name="Light Grid Accent 2"/> <w:LsdException Locked="false" Priority="63" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 1 Accent 2"/> <w:LsdException Locked="false" Priority="64" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 2 Accent 2"/> <w:LsdException Locked="false" Priority="65" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 1 Accent 2"/> <w:LsdException Locked="false" Priority="66" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 2 Accent 2"/> <w:LsdException Locked="false" Priority="67" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 1 Accent 2"/> <w:LsdException Locked="false" Priority="68" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 2 Accent 2"/> <w:LsdException Locked="false" Priority="69" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 3 Accent 2"/> <w:LsdException Locked="false" Priority="70" SemiHidden="false" UnhideWhenUsed="false" Name="Dark List Accent 2"/> <w:LsdException Locked="false" Priority="71" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Shading Accent 2"/> <w:LsdException Locked="false" Priority="72" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful List Accent 2"/> <w:LsdException Locked="false" Priority="73" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Grid Accent 2"/> <w:LsdException Locked="false" Priority="60" SemiHidden="false" UnhideWhenUsed="false" Name="Light Shading Accent 3"/> <w:LsdException Locked="false" Priority="61" SemiHidden="false" UnhideWhenUsed="false" Name="Light List Accent 3"/> <w:LsdException Locked="false" Priority="62" SemiHidden="false" UnhideWhenUsed="false" Name="Light Grid Accent 3"/> <w:LsdException Locked="false" Priority="63" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 1 Accent 3"/> <w:LsdException Locked="false" Priority="64" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 2 Accent 3"/> <w:LsdException Locked="false" Priority="65" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 1 Accent 3"/> <w:LsdException Locked="false" Priority="66" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 2 Accent 3"/> <w:LsdException Locked="false" Priority="67" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 1 Accent 3"/> <w:LsdException Locked="false" Priority="68" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 2 Accent 3"/> <w:LsdException Locked="false" Priority="69" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 3 Accent 3"/> <w:LsdException Locked="false" Priority="70" SemiHidden="false" UnhideWhenUsed="false" Name="Dark List Accent 3"/> <w:LsdException Locked="false" Priority="71" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Shading Accent 3"/> <w:LsdException Locked="false" Priority="72" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful List Accent 3"/> <w:LsdException Locked="false" Priority="73" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Grid Accent 3"/> <w:LsdException Locked="false" Priority="60" SemiHidden="false" UnhideWhenUsed="false" Name="Light Shading Accent 4"/> <w:LsdException Locked="false" Priority="61" SemiHidden="false" UnhideWhenUsed="false" Name="Light List Accent 4"/> <w:LsdException Locked="false" Priority="62" SemiHidden="false" UnhideWhenUsed="false" Name="Light Grid Accent 4"/> <w:LsdException Locked="false" Priority="63" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 1 Accent 4"/> <w:LsdException Locked="false" Priority="64" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 2 Accent 4"/> <w:LsdException Locked="false" Priority="65" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 1 Accent 4"/> <w:LsdException Locked="false" Priority="66" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 2 Accent 4"/> <w:LsdException Locked="false" Priority="67" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 1 Accent 4"/> <w:LsdException Locked="false" Priority="68" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 2 Accent 4"/> <w:LsdException Locked="false" Priority="69" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 3 Accent 4"/> <w:LsdException Locked="false" Priority="70" SemiHidden="false" UnhideWhenUsed="false" Name="Dark List Accent 4"/> <w:LsdException Locked="false" Priority="71" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Shading Accent 4"/> <w:LsdException Locked="false" Priority="72" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful List Accent 4"/> <w:LsdException Locked="false" Priority="73" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Grid Accent 4"/> <w:LsdException Locked="false" Priority="60" SemiHidden="false" UnhideWhenUsed="false" Name="Light Shading Accent 5"/> <w:LsdException Locked="false" Priority="61" SemiHidden="false" UnhideWhenUsed="false" Name="Light List Accent 5"/> <w:LsdException Locked="false" Priority="62" SemiHidden="false" UnhideWhenUsed="false" Name="Light Grid Accent 5"/> <w:LsdException Locked="false" Priority="63" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 1 Accent 5"/> <w:LsdException Locked="false" Priority="64" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 2 Accent 5"/> <w:LsdException Locked="false" Priority="65" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 1 Accent 5"/> <w:LsdException Locked="false" Priority="66" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 2 Accent 5"/> <w:LsdException Locked="false" Priority="67" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 1 Accent 5"/> <w:LsdException Locked="false" Priority="68" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 2 Accent 5"/> <w:LsdException Locked="false" Priority="69" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 3 Accent 5"/> <w:LsdException Locked="false" Priority="70" SemiHidden="false" UnhideWhenUsed="false" Name="Dark List Accent 5"/> <w:LsdException Locked="false" Priority="71" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Shading Accent 5"/> <w:LsdException Locked="false" Priority="72" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful List Accent 5"/> <w:LsdException Locked="false" Priority="73" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Grid Accent 5"/> <w:LsdException Locked="false" Priority="60" SemiHidden="false" UnhideWhenUsed="false" Name="Light Shading Accent 6"/> <w:LsdException Locked="false" Priority="61" SemiHidden="false" UnhideWhenUsed="false" Name="Light List Accent 6"/> <w:LsdException Locked="false" Priority="62" SemiHidden="false" UnhideWhenUsed="false" Name="Light Grid Accent 6"/> <w:LsdException Locked="false" Priority="63" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 1 Accent 6"/> <w:LsdException Locked="false" Priority="64" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 2 Accent 6"/> <w:LsdException Locked="false" Priority="65" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 1 Accent 6"/> <w:LsdException Locked="false" Priority="66" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 2 Accent 6"/> <w:LsdException Locked="false" Priority="67" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 1 Accent 6"/> <w:LsdException Locked="false" Priority="68" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 2 Accent 6"/> <w:LsdException Locked="false" Priority="69" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 3 Accent 6"/> <w:LsdException Locked="false" Priority="70" SemiHidden="false" UnhideWhenUsed="false" Name="Dark List Accent 6"/> <w:LsdException Locked="false" Priority="71" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Shading Accent 6"/> <w:LsdException Locked="false" Priority="72" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful List Accent 6"/> <w:LsdException Locked="false" Priority="73" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Grid Accent 6"/> <w:LsdException Locked="false" Priority="19" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Subtle Emphasis"/> <w:LsdException Locked="false" Priority="21" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Intense Emphasis"/> <w:LsdException Locked="false" Priority="31" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Subtle Reference"/> <w:LsdException Locked="false" Priority="32" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Intense Reference"/> <w:LsdException Locked="false" Priority="33" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Book Title"/> <w:LsdException Locked="false" Priority="37" Name="Bibliography"/> <w:LsdException Locked="false" Priority="39" QFormat="true" Name="TOC Heading"/> </w:LatentStyles> </xml><![endif]--><!--[if gte mso 10]> <style> /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} </style> <![endif]-->
          [OS Vets NBA 2k7 Champion]
          Now Playing: TLOU: Remastered
          Operation Sports is NOT a website for you to bitch and moan about sports gaming.
          That's not the meaning of constructive criticism.

          *Official Miami Heat Haters Club Member #1*

          Comment

          • peteykirch
            Banned
            • Apr 2006
            • 3944

            #230
            Re: NCAA Football 10 - Current Plans

            Originally posted by Pared
            You don't know that.

            And if you think that last part of your comment is true and post in such a way to construe that, your comments will be dealt with accordingly.

            NO ONE, here at OS, deserves to be the "whipping boy" for whatever reason, whatever the heck that means. We don't have developers participating here at OS so we can use them as scapegoats for any reason.

            If you need an outlet, go outside and do something. But being a jerk on OS to any member, developers included, will result in the appropriate action.

            Echo your frustrations with intelligence in your posts. That's all anyone here asks.
            I'm not calling for anyone's head, but you don't think that these people from EA deserve the negativity they are getting?

            I've never just went on a tirade lamb-basting these people, but when they have this many slip ups with this one game...over and over...they kind of get what they deserve.

            Just as long as you don't go EA should go die, but you constructively criticize them..it's open game.

            Comment

            • countryboy
              Growing pains
              • Sep 2003
              • 52830

              #231
              Re: NCAA Football 10 - Current Plans

              Originally posted by peteykirch
              But would they have said what they said if we the people didn't bring these questions up? Odds are if there was no demo released, and we got what we got on the demo, and the teambuilder website at LAUNCH, how much angrier do you think the community response would be?
              seems to me that the devs interacting with the community is paying dividends.

              Just my take.
              I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.

              I miss the old days of Operation Sports :(


              Louisville Cardinals/St.Louis Cardinals

              Comment

              • peteykirch
                Banned
                • Apr 2006
                • 3944

                #232
                Re: NCAA Football 10 - Current Plans

                Originally posted by countryboy
                seems to me that the devs interacting with the community is paying dividends.

                Just my take.
                Um...and on the other hand...if they didn't?

                Maybe I'm old fashion but this is how I look at it.

                Do a good job, get rewarded...Put this product out as it is so far for NCAA10 and you are going to have to face the music.

                Especially with the new features...If you put so much time and effort into something new like Team Builder, why not check it more than once to make sure the right rosters are on there, to make sure there isn't a fiasco at the current moment. I know if I am doing something for the first time, and I have to hand it in. I check it not once, not twice, hell not three times, I go OCD and check it about a 100 times if it is something which in this case could make or break the game.

                What happens to those gamers with no internet connection? EA just alienated that whole demographic, I doubt they are going to repress the disc with the correct rosters which they will supposedly have up on Launch Date.

                Comment

                • hcopenhagenh
                  Banned
                  • Jun 2009
                  • 423

                  #233
                  Re: NCAA Football 10 - Current Plans

                  Originally posted by countryboy
                  seems to me that the devs interacting with the community is paying dividends.

                  Just my take.
                  I was going to keep my mouth shut until I saw this post.

                  Out of curiosity....how? Another year of a bad game?

                  I will start by prefacing this. Sales figures obviously dictate how good the game. If it is a good game then people will buy. If it is a bad game people won't. The sales numbers have been down for several years down and have declined each year for at least 4 years.

                  The consumer isn't dumb and sales numbers say it all. Despite you liking the game, the community is speaking and is now speaking louder than ever. The problem is that the developers or whoever is making the decisions aren't listening. Fluff is added to the game rather than working on things that are important. A new car company doesn't come out with a design for a car until they have developed a good engine to go in it. They develop the engine and add the accessories around it. Look under the hood of NCAA and you have a bad engine and with too many accessories that have resulted in one of the worst sports franchises in video gaming history over the past 5 years. In fact, the past two year EA has shipped the consumer a broken game. Had EA been in another industry other than software, their bleeps would have been sued had they not given refunds.

                  Getting back on topic, the developers that come here certainly aren't listening. People have asked for Dreads, Player Formation, Better Gameplay, Better OL/DL Interaction, Better Line Splits, etc. etc. What do we get? Team Builder (something that the masses don't care about), Season Showdown (No One Asked for this), Game Planning (one of the dumbest and most tedious additions on any NCAA series other than Mascot Games), and another year of a bad game because they have failed to listen.

                  At that, you are getting a BROKEN GAME. If they have to do patches before the game hits the shelf, it is broken. You are a Beta Tester. The service of this site is just as or more important to them than they are for OS. They are getting a free testing service. They get free feedback. Yet, we the consumer are still not being listened too.

                  So tell me, how is it paying dividends for anyone here?

                  Time to fight back.

                  Comment

                  • nstod
                    Rookie
                    • Jul 2002
                    • 338

                    #234
                    Re: NCAA Football 10 - Current Plans

                    Originally posted by hcopenhagenh
                    Time to fight back.
                    Great! Put the $60 back in your pocket.

                    And if you really think the "masses" don't care about CAS (i.e. TeamBuilder), you haven't been around for very long. I've seen that asked a thousand times as much as "better line splits".

                    Comment

                    • SHO
                      Give us a raise, loser!
                      • Mar 2005
                      • 2045

                      #235
                      Re: NCAA Football 10 - Current Plans

                      Originally posted by countryboy
                      seems to me that the devs interacting with the community is paying dividends.

                      Just my take.
                      I'm not seeing it....

                      Comment

                      • hcopenhagenh
                        Banned
                        • Jun 2009
                        • 423

                        #236
                        Re: NCAA Football 10 - Current Plans

                        Originally posted by nstod
                        Great! Put the $60 back in your pocket.

                        And if you really think the "masses" don't care about CAS (i.e. TeamBuilder), you haven't been around for very long.

                        Team Builder is in the minority. It doesn't mean that it wasn't important and don't intend for my statement to be interpreted that way. There are several more important features (Gameplay, OL/DL interaction) that more people want than Team Builder. Team Builder is an accessory and means little to nothing when the game is still broken. I am glad you got your Team Builder Feature. Meanwhile, there are still a ton of people out there will never touch this feature. Fix features and add features that EVERYONE will touch first, ie: broken gameplay because it is still bad.

                        Comment

                        • Happyvally74
                          Rookie
                          • Jul 2008
                          • 301

                          #237
                          Re: NCAA Football 10 - Current Plans

                          Originally posted by nstod
                          Great! Put the $60 back in your pocket.

                          And if you really think the "masses" don't care about CAS (i.e. TeamBuilder), you haven't been around for very long. I've seen that asked a thousand times as much as "better line splits".


                          I could care less about TB. fix the dam game.
                          GT - Killaike9

                          Comment

                          • nstod
                            Rookie
                            • Jul 2002
                            • 338

                            #238
                            Re: NCAA Football 10 - Current Plans

                            Originally posted by hcopenhagenh
                            Team Builder is in the minority. It doesn't mean that it wasn't important and don't intend for my statement to be interpreted that way. There are several more important features (Gameplay, OL/DL interaction) that more people want than Team Builder. Team Builder is an accessory and means little to nothing when the game is still broken. I am glad you got your Team Builder Feature. Meanwhile, there are still a ton of people out there will never touch this feature. Fix features and add features that EVERYONE will touch first, ie: broken gameplay because it is still bad.
                            I won't touch it, either. But just because I won't touch it, I'm not going to pretend that it wasn't a HUGE request from the community. And they did improve (or attempt to improve) the gameplay. Whether you think game planning is dumb or not, it was an attempt to add more strategy to the game. Adaptive AI, fixing major bugs (but not quite all of them yet) with the gameplay from a year ago.

                            To say they completely abandoned the gameplay is ridiculous. Whether you think they failed in their efforts is one thing, but to even start to claim that they don't care about gameplay, in my mind, is absurd.

                            Comment

                            • peteykirch
                              Banned
                              • Apr 2006
                              • 3944

                              #239
                              Re: NCAA Football 10 - Current Plans

                              Yes I wanted CAS, but I also want to take that school and have fun using them in a game where the sliders work, there is OL/DL interaction, QBs aren't automatic, etc, etc.

                              I don't care about making an awesome looking uniform only to have the pure aesthetic value of it, I want to have fun playing the game, and sadly that's something I haven't had in this series for the last 3-4 games...

                              Comment

                              • Seahawk76
                                MVP
                                • Oct 2005
                                • 1394

                                #240
                                Re: NCAA Football 10 - Current Plans

                                Originally posted by countryboy
                                seems to me that the devs interacting with the community is paying dividends.

                                Just my take.
                                I don't know. It seems like we're in pretty much the same spot we were in last year when a flawed and buggy game was going to require a major patch after release. I expected last year's fiasco to help persuade EA to right the ship, but I don't see it happening.

                                While I agree with Pared that we shouldn't be making anyone a "whipping boy," I think it is important to make it very clear that the quality control problems this series has experienced over the past few years is simply not acceptable. The best way to do that is to not buy the game. I'm willing to bet, though, that most of those screaming the loudest about this being a broken game will end up buying it.

                                Comment

                                Working...