Fight Night Round 4 Review

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  • Court_vision
    Banned
    • Oct 2002
    • 8290

    #46
    Re: Fight Night Round 4 Review

    Originally posted by Holt82
    Also about the jabs and crosses. They are right. I don't want to hear about how the jab needs anymore power. I'll say it again, step in the boxing ring before you comment on jabs.

    Jabs are not meant and never were meant to knock anyone out. They are your foundation for your other punches. They don't need anymore "pop" all it needs to be is quick which is what jabs are meant to be and I think FN4 nails that down.

    And then people talking about how crosses are not KOing anyone. Well I've Ko'd people with crosses in this game so I haven't seen an issue with it.

    And if you have issues with the TPC and you are throwing crosses instead of jabs, then there is something wrong with you or your controller.

    Using the stick is the new way down the road, it's called "change". It's innovative instead of just having to "press" buttons.

    As for comparing UFC Undisputed 09 to FN4. They are two different sports obviously but I feel FN4 is more polished overall.
    Great post.

    Agree 100% on everything.

    Great review also...I am absolutely loving this game

    Comment

    • Mo_Magic
      Pro
      • Jan 2006
      • 715

      #47
      Re: Fight Night Round 4 Review

      Originally posted by Holt82
      Also about the jabs and crosses. They are right. I don't want to hear about how the jab needs anymore power. I'll say it again, step in the boxing ring before you comment on jabs.

      Jabs are not meant and never were meant to knock anyone out. They are your foundation for your other punches. They don't need anymore "pop" all it needs to be is quick which is what jabs are meant to be and I think FN4 nails that down.

      And then people talking about how crosses are not KOing anyone. Well I've Ko'd people with crosses in this game so I haven't seen an issue with it.

      And if you have issues with the TPC and you are throwing crosses instead of jabs, then there is something wrong with you or your controller.

      Using the stick is the new way down the road, it's called "change". It's innovative instead of just having to "press" buttons.
      Agree on everything, except:

      Have you ever gotten hit with a jab that has stopping power? I fought a few guys my weight that could literally stop other fighters in their tracks with a jab. It's not something to be taken lightly honestly. If you think there aren't some jabs that are more than flicks, then you're kidding yourself. In fact, when I was boxing, my instructor encouraged me to jab a lot, but to make sure my jab had some sting on it so I could catch the opponent with the 2, or another punch to branch a combo off of.

      Obviously, those jabs only belong to a certain number of fighters, but I think it's VERY safe to say that EVERY punch needs to be amped up in terms of power if this is supposed to be a sim.

      And if not, at least give us the option to for offline play.

      I think the jabs power in proportion to other punches are perfect... but on default the punches lack any sorta oomph, whatsoever.

      I wanna see you walk into twenty straight jobs in rapid succession like my last opponent. It won't knock you out, sure, but it'll **** the rest of your match up if the person is serious about the punch.

      Oh, btw,

      <object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/dGYN5QbSbl0&hl=en&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/dGYN5QbSbl0&hl=en&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>

      ;]

      Anything is possible.
      Last edited by Mo_Magic; 06-30-2009, 07:51 PM.

      Comment

      • Holt82
        Rookie
        • Jun 2009
        • 43

        #48
        Re: Fight Night Round 4 Review

        No and I'm in the heavyweight division where I box.

        You're bringing up rare times to try and justify jabs are suppose to be punches with KO power, they are not. That's why I said in my previous post that jabs are not meant to knock out anyone. Only a rare type of boxer would have the power to knock someone out with a jab punch.

        But when we are not talking about those rare times, that jab is to be quick, straight and precise, that's it and nothing more to it.

        They don't need to amp up the jab or the cross, they are fine as they are.

        And I'll walk into 20 straight jabs in succession why because I know how to block while I get on the inside and they get their crap beat in with an uppercut straight to the jaw like they just got kicked there.

        Now I don't know if you're talking about 20 jabs in real life or what but anyone imo who throws 20 jabs in rapid succession is an idiot.

        Comment

        • Mo_Magic
          Pro
          • Jan 2006
          • 715

          #49
          Re: Fight Night Round 4 Review

          Originally posted by Holt82
          No and I'm in the heavyweight division where I box.

          You're bringing up rare times to try and justify jabs are suppose to be punches with KO power, they are not. That's why I said in my previous post that jabs are not meant to knock out anyone. Only a rare type of boxer would have the power to knock someone out with a jab punch.

          But when we are not talking about those rare times, that jab is to be quick, straight and precise, that's it and nothing more to it.

          They don't need to amp up the jab or the cross, they are fine as they are.

          And I'll walk into 20 straight jabs in succession why because I know how to block while I get on the inside and they get their crap beat in with an uppercut straight to the jaw like they just got kicked there.

          Now I don't know if you're talking about 20 jabs in real life or what but anyone imo who throws 20 jabs in rapid succession is an idiot.
          Duh. But in the game, it's perfectly viable if people are going to walk into it.

          I never said a jab was supposed to have KO power, I simply stated some guys can throw a jab with some oomph. And saying otherwise is really, really not a good answer, because there are guys in the pro ranks that can throw a jab that hurts.

          No punch is fine as is in this game. You can literally flurry twenty shots into an opponent and he won't be stunned. And that could be one big chain combo of uppercuts, crosses, and hooks.

          I've had 12 punch flurries that the opposing fighter just laughed off. How many times do you see a boxer get hit with 5, LET ALONE 12, consecutive punches and remain standing as if nothing is wrong?

          I can already give you the answer to that.

          Lennox Lewis and George Foreman had crosses with actual viable power that could daze an opponent if used at the right time.

          EVERY punch needs to be treated as is... a punch. Jab is snappy and weak as an overall punch because that's it's most effective use. That doesn't mean that there aren't fighters out there that can throw a jab hard or a cross hard. That also doesn't mean that having it do 1/2000th of the health bar is viable, either.

          Comment

          • Holt82
            Rookie
            • Jun 2009
            • 43

            #50
            Re: Fight Night Round 4 Review

            Originally posted by Mo_Magic
            Duh. But in the game, it's perfectly viable if people are going to walk into it.

            I never said a jab was supposed to have KO power, I simply stated some guys can throw a jab with some oomph. And saying otherwise is really, really not a good answer, because there are guys in the pro ranks that can throw a jab that hurts.

            No punch is fine as is in this game. You can literally flurry twenty shots into an opponent and he won't be stunned. And that could be one big chain combo of uppercuts, crosses, and hooks.

            I've had 12 punch flurries that the opposing fighter just laughed off. How many times do you see a boxer get hit with 5, LET ALONE 12, consecutive punches and remain standing as if nothing is wrong?

            I can already give you the answer to that.

            Lennox Lewis and George Foreman had crosses with actual viable power that could daze an opponent if used at the right time.

            EVERY punch needs to be treated as is... a punch. Jab is snappy and weak as an overall punch because that's it's most effective use. That doesn't mean that there aren't fighters out there that can throw a jab hard or a cross hard. That also doesn't mean that having it do 1/2000th of the health bar is viable, either.
            Ok but I was simply talking about the jab and how it's not an KO punch, nothing more than that.

            I also don't know where some of the things being said in this game are happening. Maybe I have the luck of the draw.

            Comment

            • Mo_Magic
              Pro
              • Jan 2006
              • 715

              #51
              Re: Fight Night Round 4 Review

              Originally posted by Holt82
              Ok but I was simply talking about the jab and how it's not an KO punch, nothing more than that.

              I also don't know where some of the things being said in this game are happening. Maybe I have the luck of the draw.
              And I completely agree with you. That shot that Morrison hit that dude with in that vid I posted is truly one in a trillion.

              Jabs shouldn't have KO power. I never said they should. But the overall damage for all punches should go up a by a fair amount. bit.

              I encourage you to take this game, turn it to default Champion with another controller and see how many uppercuts it takes in a row to knock an opponent down... or how many shots from a combo.

              It's ridiculous.

              Comment

              • Holt82
                Rookie
                • Jun 2009
                • 43

                #52
                Re: Fight Night Round 4 Review

                Originally posted by Mo_Magic
                And I completely agree with you. That shot that Morrison hit that dude with in that vid I posted is truly one in a trillion.

                Jabs shouldn't have KO power. I never said they should. But the overall damage for all punches should go up a by a fair amount. bit.

                I encourage you to take this game, turn it to default Champion with another controller and see how many uppercuts it takes in a row to knock an opponent down... or how many shots from a combo.

                It's ridiculous.
                The uppercut thing I know what you're talking about and combo. Maybe the developers don't want the matches to end too quick? lol

                Comment

                • cepwin
                  Rookie
                  • Sep 2008
                  • 104

                  #53
                  Nice job on the review! I have to agree with you...I have really been enjoying it. The training is tough but very valuable...I especially found the heavy bag combos great practice in getting TPC down well.

                  Comment

                  • Sparco
                    Rookie
                    • Jun 2009
                    • 1

                    #54
                    In my opinion, the best next-gen graphics goes to Ace Combact 6....seriously, if you havent seen the gameplay graphics, go rent it. AMAZING

                    Comment

                    • swiftychampleone
                      Rookie
                      • Dec 2008
                      • 328

                      #55
                      Hey Holt, I totally respect your response and understand where you're coming from. I just prefer the buttons as opposed to TPC because they give me a better chance of throwing the correct punch as opposed to an analog stick. If they had both choices for gamers as opposed to forcing one, it would be even better. I don't think I'll purchase this title until EA puts the button configuration in. I could enjoy it better that way with the buttons.

                      The only problem is, I'm not the only person that believes this way. There are thousands of others that think this way. From a business standpoint, EA needs to make those changes so it could help its bottom line. Doing so can put this title over. Everything is in the game is great and not too far from perfect. Good graphics, sound, solid career mode. The only thing thats holding it back or me from buying are the controls.
                      Whatever you do, don't give constructive criticism or say anything negative about Madden video games! It seems to be the equivalent of a felony...

                      Comment

                      • Eski33
                        MVP
                        • Jun 2004
                        • 1299

                        #56
                        FN4 plays way better than the demo. Definitely a huge leap forward in visuals. My only issue is with the training sessions in legacy mode. Feels too much like your boxer is moving through mud....
                        What?

                        Comment

                        • sirtoks
                          Rookie
                          • Feb 2009
                          • 8

                          #57
                          I must say, this is an amazing game, but I don't know about you, but there seems to be a delay on punching....Meaning, after I have given a combo, I still see my guy punch a few or react late....Am I wrong here???

                          I give this game 9.5 out of 10 though!

                          Comment

                          • Rawdeal28
                            Swiitch U? lol
                            • Oct 2007
                            • 7407

                            #58
                            Re: Fight Night Round 4 Review

                            Originally posted by DLaren
                            Now that I've had a full-week of playing this game (got it early ), the A.I. alone makes this game an 8 in my eyes; add in the presentation, the physics, and the ability to share created boxers and this game gets a solid 9 in my book.

                            If they use DLC/patches to add more sliders, the ability to throw punches with the buttons, and clean up some of the random anomalies in the gameplay...this might be my sports-game of the year.
                            i agree with everything especially the bolded part. the A.I. is superb
                            Originally posted by swiftychampleone
                            Hey Holt, I totally respect your response and understand where you're coming from. I just prefer the buttons as opposed to TPC because they give me a better chance of throwing the correct punch as opposed to an analog stick. If they had both choices for gamers as opposed to forcing one, it would be even better. I don't think I'll purchase this title until EA puts the button configuration in. I could enjoy it better that way with the buttons.

                            The only problem is, I'm not the only person that believes this way. There are thousands of others that think this way. From a business standpoint, EA needs to make those changes so it could help its bottom line. Doing so can put this title over. Everything is in the game is great and not too far from perfect. Good graphics, sound, solid career mode. The only thing thats holding it back or me from buying are the controls.
                            lol do u work for EA?

                            the game is selling just fine. its already over
                            "on hoping there is a PSN flash sale before Valentine's Day"
                            Man there are no flashers... now what are we going to do for vd
                            I'm sure there's plenty of prostitutes you could pay if you really want vd.
                            yea but will they take psn cards
                            Depends on what area of a hooker you would use to redeem them.

                            lol

                            Comment

                            • swiftychampleone
                              Rookie
                              • Dec 2008
                              • 328

                              #59
                              "lol do u work for EA?

                              the game is selling just fine. its already over"

                              But it could sell even better with the button config.
                              Whatever you do, don't give constructive criticism or say anything negative about Madden video games! It seems to be the equivalent of a felony...

                              Comment

                              • Lakers 24 7
                                Pro
                                • Nov 2006
                                • 725

                                #60
                                Re: Fight Night Round 4 Review

                                7/10

                                Way too unrealistic work-rates, bad foot work, and hard to create space as the fighters seem to be moving in quick sand once they're in close. The engine for the game is great and had the potential to be considered a boxing sim, but it feels like they dumbed it down too much for the casual fans.

                                Comment

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