NHL 10 Blog: More Gameplay Refinements w/ 3 New Videos
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Re: NHL 10 Blog: More Gameplay Refinements w/ 3 New Videos
3 GREAT videos there. I'm loving this game more and more and it's quickly becoming my most anticipated game ever. I preordered it today and I couldn't be happier.
But to go along with the videos here, the subtle things like (in the 3rd video, at the beginning) the D-man shifting his weight and skating from right to left just before he takes the shot just looks absolutely incredible. Maybe it isn't new, I'm not sure, but just the little things like skating, look ridiculously real in this game.
Color me impressed. Much appreciated EA.
(EDIT- it's not at the beginning of the 3rd video, it's actually at the end. The guy I'm talking about is the one that takes the shot from the point.)Last edited by blinkfan77; 07-09-2009, 07:46 PM.Comment
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Re: NHL 10 Blog: More Gameplay Refinements w/ 3 New Videos
def liked a lot of things about that video... defense standing up at the blue line, that board pass, guys cycling in the offensive zone more. One of my favorite things to see was guys actually flipping the pucks around the boards in the defensive end to try and cycle it out when the puck gets knocked into the corner (I hope thats not just a result of the easy level, and on harder levels it'll be just like in past games where they can turn around and just carry it out of the zone, because its something that happens in the NHL all the time) ...
I will point out a couple things that I didnt particularly like though too
in a couple of those vids, the goalie still looks like he's moving/reacting too fast compared to the rest of the guys out there... I love rebound goals, but did we see a single goal that wasnt a rebound? Just look at part 1, the 3rd clip where the guy shoots from his knees... the goalie flies across the crease at an incredibly unrealistic speed
my other big issues w/ the goalie is that sure there may be more animations/imroved animations, but they still don't seem human... the "splits" save animation looks greatly greatly greatly improved compared to last year... the goalie looks like he's actually still alive when he does it and reacts to the puck, rather than frozen in time sliding across the crease... however it seems like that new splits is going to be the norm when the goalie should have more animations available
just look at the game winning goal in clip 3... why the hell is luongo doing the splits on that? If I let the puck trickle between my legs and a guy picks up the puck w/ an open goal in front of him, i'm sure as hell not sliding over to him... i'm going into "desperation" mode and doing everything in my power to stop him... diving, throwing my stick out to try and knock it away, flailing my arms... you look at any NHL goalie, he would have been on his back at the end of that play trying to stop it
I dont want the goalies to be robots who can react to anything and the only way to beat them is with a rebound... I want them to do everything in their power to save a puck though, which may cause them to be off their line on a nice pass and give the offense a chance to find a hole... and I just don't see that yetComment
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Re: NHL 10 Blog: More Gameplay Refinements w/ 3 New Videos
I am wondering a couple things.
A) will a player fall over when he runs into an opponent laying on the ice or will he be able to jump / step over the body
B) can you bump goalies without tumbling down
bill2451:I agree, they need to have a "panic" mode for goalies. when they think the puck is behind them or trickling, they should begin to flop around etc. in desperation!Last edited by akula; 07-09-2009, 09:25 PM.Comment
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Re: NHL 10 Blog: More Gameplay Refinements w/ 3 New Videos
Before seeing these videos I was questioning whether it was worth forking out the money when I already have NHL09, but the new goalie animations, puck physics and ai are looking great.
I can't wait to play this.Comment
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Re: NHL 10 Blog: More Gameplay Refinements w/ 3 New Videos
They healed the three issues I had with 09...and phostle whistle scrums against Holmstrom...Oh god........excuse me guysss...
Ok...note to self...new underwear.
Sorry. As you were.
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Re: NHL 10 Blog: More Gameplay Refinements w/ 3 New Videos
While I hear what you're saying and agree, as far as improvements from one year to the next I think we should give them a ton of credit. Every area of the game us hardcore guys had issues with looks to either be totally adressed and if not at least improved substantially. I was excited about the game before watching these gameplay vids, now I'm absolutely frantic to get my hands on this years game.def liked a lot of things about that video... defense standing up at the blue line, that board pass, guys cycling in the offensive zone more. One of my favorite things to see was guys actually flipping the pucks around the boards in the defensive end to try and cycle it out when the puck gets knocked into the corner (I hope thats not just a result of the easy level, and on harder levels it'll be just like in past games where they can turn around and just carry it out of the zone, because its something that happens in the NHL all the time) ...
I will point out a couple things that I didnt particularly like though too
in a couple of those vids, the goalie still looks like he's moving/reacting too fast compared to the rest of the guys out there... I love rebound goals, but did we see a single goal that wasnt a rebound? Just look at part 1, the 3rd clip where the guy shoots from his knees... the goalie flies across the crease at an incredibly unrealistic speed
my other big issues w/ the goalie is that sure there may be more animations/imroved animations, but they still don't seem human... the "splits" save animation looks greatly greatly greatly improved compared to last year... the goalie looks like he's actually still alive when he does it and reacts to the puck, rather than frozen in time sliding across the crease... however it seems like that new splits is going to be the norm when the goalie should have more animations available
just look at the game winning goal in clip 3... why the hell is luongo doing the splits on that? If I let the puck trickle between my legs and a guy picks up the puck w/ an open goal in front of him, i'm sure as hell not sliding over to him... i'm going into "desperation" mode and doing everything in my power to stop him... diving, throwing my stick out to try and knock it away, flailing my arms... you look at any NHL goalie, he would have been on his back at the end of that play trying to stop it
I dont want the goalies to be robots who can react to anything and the only way to beat them is with a rebound... I want them to do everything in their power to save a puck though, which may cause them to be off their line on a nice pass and give the offense a chance to find a hole... and I just don't see that yet
The AI improvements, passing, and puck physics alone have me pumped. Defensive AI especially, that the CPU will now clog the neutral zone and try and force a dump and chase at the blue line in addition to the puck being alot more loose and you having the chance to actually get down in the corners and retrieve it, and if not successful be able to pin someone up against the boards really makes the game that more realistic, gritty and less end to end. That alone to me is huge being more of an offline guy. Are the goalies perfect? no, but the're a far step up from 09, with all the other additions to the game this year I think I can deal with that and not be all that upset.Comment
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Re: NHL 10 Blog: More Gameplay Refinements w/ 3 New Videos
Agreed on all points. I think that the quality of this series over the last three years and the work by the dev team might leave us a little jaded. To really understand what these guys have done and continue to do, pop in NHL 06 or even better, give NHL 2003 a go.While I hear what you're saying and agree, as far as improvements from one year to the next I think we should give them a ton of credit. Every area of the game us hardcore guys had issues with looks to either be totally adressed and if not at least improved substantially. I was excited about the game before watching these gameplay vids, now I'm absolutely frantic to get my hands on this years game.
The AI improvements, passing, and puck physics alone have me pumped. Defensive AI especially, that the CPU will now clog the neutral zone and try and force a dump and chase at the blue line in addition to the puck being alot more loose and you having the chance to actually get down in the corners and retrieve it, and if not successful be able to pin someone up against the boards really makes the game that more realistic, gritty and less end to end. That alone to me is huge being more of an offline guy. Are the goalies perfect? no, but the're a far step up from 09, with all the other additions to the game this year I think I can deal with that and not be all that upset.Comment
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Re: NHL 10 Blog: More Gameplay Refinements w/ 3 New Videos
...and after you do all that...you get a good fashwash in on Sidney for whining about his penalties...While I hear what you're saying and agree, as far as improvements from one year to the next I think we should give them a ton of credit. Every area of the game us hardcore guys had issues with looks to either be totally adressed and if not at least improved substantially. I was excited about the game before watching these gameplay vids, now I'm absolutely frantic to get my hands on this years game.
The AI improvements, passing, and puck physics alone have me pumped. Defensive AI especially, that the CPU will now clog the neutral zone and try and force a dump and chase at the blue line in addition to the puck being alot more loose and you having the chance to actually get down in the corners and retrieve it, and if not successful be able to pin someone up against the boards really makes the game that more realistic, gritty and less end to end. That alone to me is huge being more of an offline guy. Are the goalies perfect? no, but the're a far step up from 09, with all the other additions to the game this year I think I can deal with that and not be all that upset.Comment
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Re: NHL 10 Blog: More Gameplay Refinements w/ 3 New Videos
For sure, I wonder if you facewash Sid too much he'll skate over and punch you in the nuts. Now that would be realistic!Comment
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Re: NHL 10 Blog: More Gameplay Refinements w/ 3 New Videos
I must admit this is the best insideblog EA has ever posted all sports considered!Comment
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Re: NHL 10 Blog: More Gameplay Refinements w/ 3 New Videos
Maybe something similar to the first save Luongo makes in this clip should be used a little more often and as of now, the only thing that has bugged me a little about the goalies is amount of split saves they are attempting. Other than that, this game is going to be AMAZINGGGGG!!def liked a lot of things about that video... defense standing up at the blue line, that board pass, guys cycling in the offensive zone more. One of my favorite things to see was guys actually flipping the pucks around the boards in the defensive end to try and cycle it out when the puck gets knocked into the corner (I hope thats not just a result of the easy level, and on harder levels it'll be just like in past games where they can turn around and just carry it out of the zone, because its something that happens in the NHL all the time) ...
I will point out a couple things that I didnt particularly like though too
in a couple of those vids, the goalie still looks like he's moving/reacting too fast compared to the rest of the guys out there... I love rebound goals, but did we see a single goal that wasnt a rebound? Just look at part 1, the 3rd clip where the guy shoots from his knees... the goalie flies across the crease at an incredibly unrealistic speed
my other big issues w/ the goalie is that sure there may be more animations/imroved animations, but they still don't seem human... the "splits" save animation looks greatly greatly greatly improved compared to last year... the goalie looks like he's actually still alive when he does it and reacts to the puck, rather than frozen in time sliding across the crease... however it seems like that new splits is going to be the norm when the goalie should have more animations available
just look at the game winning goal in clip 3... why the hell is luongo doing the splits on that? If I let the puck trickle between my legs and a guy picks up the puck w/ an open goal in front of him, i'm sure as hell not sliding over to him... i'm going into "desperation" mode and doing everything in my power to stop him... diving, throwing my stick out to try and knock it away, flailing my arms... you look at any NHL goalie, he would have been on his back at the end of that play trying to stop it
I dont want the goalies to be robots who can react to anything and the only way to beat them is with a rebound... I want them to do everything in their power to save a puck though, which may cause them to be off their line on a nice pass and give the offense a chance to find a hole... and I just don't see that yet
Last edited by Lukey_J; 07-10-2009, 08:18 AM.Comment
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Re: NHL 10 Blog: More Gameplay Refinements w/ 3 New Videos
Reading this blog and watching the videos has officially got me excited about NHL 10. Hopefully they were being truthful when they said the game is no longer scripted. That is the way all games should be. They should play and flow naturally.Comment

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