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Old 07-13-2009, 10:11 AM   #56
Ruffy
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Join Date: Feb 2008
Location: Grimsby, Ontario - Canada
Re: NHL 10 Blog: More Gameplay Refinements w/ 3 New Videos

Quote:
Originally Posted by RealmK
I think it was mentioned in either a preview or earlier blog that if you get under the AI's skin and intimidate them, their Dmen may fire it around the boards rather than skate it out to try and avoid contact and or shake things up. Its definately something I'd like to see as well. Take some of the sameness out of the game when it comes to breakouts and have the AI vary it up. I think we're getting there slowly but surely.

I was kinda suprised they didn't go with a goalie on the cover as well with all the work that went into tenders this year. Timmy would have been my choice but I'm a Bruins homer to begin with.

I'm loving the puck physics so far, in combination with the new passing and the removal of goalie suction, along with the new goalie animations and AI improvements I really think the game may play pretty realistic and sloppier than it has in a long time. Which is something that was desperately needed as the game has played a bit too clean and tape to tape the past couple years.
Breakouts yes i agree as well. Which the 1st vid showed a bit with the attempt to clear it.

...but I was talking about hard dump ins too....see mostly on the powerplay. You ring one in off the glass from center on one side...it goes hard around so the goalie cant stop it behind the net. Winger on other side hopefully wins race to the puck or pressures the Dman quickly.
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