I'll take a stab at it, the last gen engine either can't handle better levels of lighting without the framerate dropping or they use the muddy lighting/washed out look to hide issues.
I'm still 100% convinced not starting over from scratch or at least working on an entirely new core engine in tandum to their first attempts on the 360 and continuing to work off of what is esentially still a last gen port with layers of spit and polish was a mistake.



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