NCAA Football 10 Patch Released For 360

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  • Illustrator76
    Sorry, I Got Nothing...
    • Jan 2003
    • 2216

    #121
    Re: NCAA Football 10 Patch Released For 360

    Originally posted by fishepa
    Seems that way to me too, but I'm not very good anyway.
    Maybe there is something to this then. I swear, even with pass rush set to 100 I had all day to throw against the CPU on Heisman. Once I tried All-American I had to LOWER the Pass Rush slider because I was getting sack on almost every play. Same thing happened with Pass Coverage too.

    Comment

    • cbc72
      Rookie
      • Jun 2003
      • 344

      #122
      Re: NCAA Football 10 Patch Released For 360

      Originally posted by mems1224
      wow just when i was starting to like this game here comes the patch to ruin every thing

      why is there a fumble every other drive when i have everything set on conservative?

      why did 6 of my starters on offense get injured and be out for long periods of time? my qb, center and guard for the season and the other ones for 3-6 weeks

      why are kick off returns EVEN WORSE??? i kick the ball off and automatically 6 of my guys get pancaked at once

      jesus christ are yall trying to make this game a bigger pos??
      I have played two games, 8 minute quarters on Heisman post patch.

      I have not had any change in fumbles or injuries. Sounds like you just ran into a couple games of bad luck.

      As far as kick returns, you must have turned the run block slider over 50 for that to be happening on kick returns. Turn it back down to 50 and instead lower rush defense to help out the running games, try 35 or 40.

      Comment

      • Rbiggers
        Rookie
        • Jul 2009
        • 3

        #123
        are the rosters with the names available yet?

        Comment

        • Glenn33
          MVP
          • Jul 2002
          • 2455

          #124
          Re: NCAA Football 10 Patch Released For 360

          Originally posted by Rbiggers
          are the rosters with the names available yet?
          Check the Roster forum.

          Comment

          • Bill_Abner
            MVP
            • Sep 2002
            • 1285

            #125
            Re: NCAA Football 10 Patch Released For 360

            Originally posted by Quint75
            YUP.
            Yeah this is crazy.

            I ran 3 kickoffs back for touchdowns against Minnesota today on Heisman. Yes, Run Block is at 60 but damn...
            Co-Founder - No High Scores
            http://www.nohighscores.com

            Editor in Chief Gameshark.Com
            http://www.gameshark.com

            Comment

            • cbc72
              Rookie
              • Jun 2003
              • 344

              #126
              Re: NCAA Football 10 Patch Released For 360

              Originally posted by Bill_Abner
              Yeah this is crazy.

              I ran 3 kickoffs back for touchdowns against Minnesota today on Heisman. Yes, Run Block is at 60 but damn...
              Yeah, you can't have run block over 50 or this will be frequent.

              Comment

              • Benson8
                Rookie
                • Jul 2009
                • 2

                #127
                I dislike how players progress so much, i mean i had like 5 mid major qb's in the upper 90's. And in my 2nd year the national championship was houston vs TCU. What a bad championship eh?

                Comment

                • stevedrumsdw
                  Banned
                  • Jul 2008
                  • 1236

                  #128
                  Re: NCAA Football 10 Patch Released For 360

                  Have you guys noticed this yet?

                  The pass accuracy slider (on heisman) only works if you change between 5 and 10 accuracy. there seems to be a major impact between those 2 settings and very little else 10 and up. I can't figure out how to set the AI's throwing accuracy, on 5 they miss all over the field, on 10 I had a game where ND's qb was Robo QB, he was like 19 0f 20 in the first half and the one incompletion was on a tip ball from a near sack.

                  I am trying to figure out if AA is a better level than heisman, any thoughts on this would be helpful.

                  Comment

                  • stevedrumsdw
                    Banned
                    • Jul 2008
                    • 1236

                    #129
                    Re: NCAA Football 10 Patch Released For 360

                    Originally posted by Bill_Abner
                    Yeah this is crazy.

                    I ran 3 kickoffs back for touchdowns against Minnesota today on Heisman. Yes, Run Block is at 60 but damn...
                    I have my runblock on 45 and still I am returning kickoffs at an alarming rate. Punts on the ohter hand are almost impossible, many times it is you against 6 guys with almost zero blocking. (on Heisman)
                    Last edited by stevedrumsdw; 07-24-2009, 04:03 AM.

                    Comment

                    • MacDaddy
                      Rookie
                      • Aug 2008
                      • 124

                      #130
                      Re: NCAA Football 10 Patch Released For 360

                      Originally posted by Benson8
                      I dislike how players progress so much, i mean i had like 5 mid major qb's in the upper 90's. And in my 2nd year the national championship was houston vs TCU. What a bad championship eh?
                      Lol, i think the BCS could use some NCAA gamers in their arguments for their system.

                      I'm not saying you do personally, but I'll bet 90% of the OSers who complain about the mid-major progression in dynasty are the same ones shaking their fist at the BCS and calling for a playoff.

                      Comment

                      • mems1224
                        Rookie
                        • Aug 2008
                        • 461

                        #131
                        Re: NCAA Football 10 Patch Released For 360

                        Originally posted by cbc72
                        I have played two games, 8 minute quarters on Heisman post patch.

                        I have not had any change in fumbles or injuries. Sounds like you just ran into a couple games of bad luck.

                        As far as kick returns, you must have turned the run block slider over 50 for that to be happening on kick returns. Turn it back down to 50 and instead lower rush defense to help out the running games, try 35 or 40.
                        nope, played a few more games and last night in one game against oklahoma i injured 4 of oklahoma's players, out for the year including bradford, and another 5 were out for the game or longer on as well as 5 people on my team including my backup QB and my starting RB and receiver who were knocked out for the game. fixed the returns but injuries and fumble are still a HUGE problem since the patch

                        Comment

                        • coogrfan
                          In Fritz We Trust
                          • Jul 2002
                          • 15645

                          #132
                          Re: NCAA Football 10 Patch Released For 360

                          Originally posted by Benson8
                          I dislike how players progress so much, i mean i had like 5 mid major qb's in the upper 90's. And in my 2nd year the national championship was houston vs TCU. What a bad championship eh?
                          Sounds good to me.

                          This is nothing new, in fact it's been an issue with the NCAA series since dynasty was first introduced. Teams from Texas and Florida improve faster than they probably should because of the high number of quality players available in those states. In real life a lot of those kids go out of state, but in the game they tend to stay at home.

                          Comment

                          • catch84
                            Rookie
                            • Jun 2009
                            • 32

                            #133
                            Re: NCAA Football 10 Patch Released For 360

                            Anybody know of a patch for us to be able to use 120 created teams in a dyanasty?

                            Comment

                            • DerkontheOS
                              GB
                              • Jul 2009
                              • 3136

                              #134
                              Re: NCAA Football 10 Patch Released For 360

                              Originally posted by catch84
                              Anybody know of a patch for us to be able to use 120 created teams in a dyanasty?
                              That seems a little unrealistic.

                              Comment

                              • rangerp72
                                Rookie
                                • Jul 2009
                                • 21

                                #135
                                Re: NCAA Football 10 Patch Released For 360

                                im still not getting the roster i have downloaded it from the ncaa locker but when i go to check the names it still is giving me the palyers numbers. What do i have to do?
                                pc72 75th Ranger Regiment...PT 42

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