Madden NFL 10: Franchise Mode Preview

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  • MattieShoes
    Rookie
    • Aug 2006
    • 489

    #61
    Re: Madden NFL 10: Franchise Mode Preview

    I think that's a case where fun and realism collide. :-) Other than my own picks, I'm mostly interested in seeing who drafted what at the END of the draft. Simulated delays for an algorithm that decides on a pick in a fraction of a second isn't fun to me.

    Comment

    • swiftychampleone
      Rookie
      • Dec 2008
      • 328

      #62
      I've noticed that you can turn the salary cap off in Franchise. That hasn't been an option for a while, right?
      Whatever you do, don't give constructive criticism or say anything negative about Madden video games! It seems to be the equivalent of a felony...

      Comment

      • TeamLogo
        Rookie
        • Jul 2009
        • 69

        #63
        Originally posted by reyes the roof
        There are some pretty high sack numbers. FYI, Matt Cassell was sacked the most last year with 47

        QB Sacks
        B. Quinn (CLE) - 62
        J. Cutler (CHI) - 57
        D. Garrard (JAX) - 53
        J. Kitna (DAL) - 52
        M. Sanchez (NYJ) - 51
        The top two there made the playoffs. Quinn being 5th in picks makes this incredible. The Browns are also a 3rd place wild card. Which would be the first time ever a that 2nd wild card came out of a division with a 14-2 team. Check that on wikipedia if you think I missed one.
        Last edited by TeamLogo; 08-02-2009, 10:00 AM. Reason: added quote

        Comment

        • Stacks
          Rookie
          • Dec 2007
          • 302

          #64
          Re: Madden NFL 10: Franchise Mode Preview

          Originally posted by adembroski
          In a lot of cases, people hear things the way they want to hear it and repeat what they want to interpret. This was a prime case... I've seen what you saw many times, but it never came from EA.

          There are people out there still insisting you can build your own draft classes from scratch too, because they heard "hand made" or "custom" draft classes (meaning developer designed rather than randomly generated), and I've actually had arguments about it in which the person INSISTS Josh Looman said to them PERSONALLY at E3 or something that they can build their own draft class.
          Chase, an editor from this very site, wrote in his E3 blog that you CAN edit player ratings Within franchise mode. Go to the E3 forum and look it up. He wrote it in his review of Madden 10 when he was there. I mean, he's an editor on this site so shouldn't I believe what he tells me?

          The only miscommunication I can see is if when he says 'Within' Franchise Mode, he just means 'In' Franchise Mode. But when he says 'Within' Franchise Mode, it can lead people to believe that he is talking about after you already started your franchise.
          Last edited by Stacks; 08-02-2009, 10:02 AM.
          PSN: SteelStacks

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          • Hoos
            MVP
            • Mar 2003
            • 3998

            #65
            Re: Madden NFL 10: Franchise Mode Preview

            Originally posted by BenjiA
            please don't say computer teams only take 10 to 15 seconds for each draft pick in the game. Thsi is a killer to me. I want a realistic draft with teams taking their time, at least a minute or so. What's the problem witgh extending the picking time? The user can advance each pick.

            Come on EA, please say it ain't so! 10 or 15 seconds for each pick? That makes about 6 minutes for the WHOLE first round!! Where's the fun and realism in that??
            The REALISM is in the fact that most people (me included) don't have the time or patience for each round to take 30+ freakin minutes!!!! OUCH

            The best scenario for all is a setting to stretch out the CPU teams choices. I agree that it would be more immersive for some peeps, but we should have an option to control the time it takes.
            XBL Gamertag: hoos4974

            PSN: hoos4974

            Comment

            • shadox
              Rookie
              • Jul 2009
              • 307

              #66
              Re: Madden NFL 10: Franchise Mode Preview

              Great info, thx for the preview.

              For the last posts, I am very fine with 10-15 secs. for AI picks.
              Soccer: Werder Bremen, FC Barcelona,
              NBA: Celtics, Bulls, Supersonics
              NHL: Flames
              NFL: Steelers

              Comment

              • swiftychampleone
                Rookie
                • Dec 2008
                • 328

                #67
                So with salary cap off, a person can create players and not worry about losing them to free agency because of running out of money? Sweet! I'm not saying that I'll have a murderous whip or anything (that would be no fun), but it cuts down limitations. In old Madden games, if you ran out of money and you turned salry cap off, you had to quit Franchise Mode.
                Whatever you do, don't give constructive criticism or say anything negative about Madden video games! It seems to be the equivalent of a felony...

                Comment

                • Freezer Boy
                  Rookie
                  • Aug 2006
                  • 228

                  #68
                  Re: Madden NFL 10: Franchise Mode Preview

                  Originally posted by phillyax
                  Chase, an editor from this very site, wrote in his E3 blog that you CAN edit player ratings Within franchise mode. Go to the E3 forum and look it up. He wrote it in his review of Madden 10 when he was there. I mean, he's an editor on this site so shouldn't I believe what he tells me?

                  The only miscommunication I can see is if when he says 'Within' Franchise Mode, he just means 'In' Franchise Mode. But when he says 'Within' Franchise Mode, it can lead people to believe that he is talking about after you already started your franchise.
                  I remember reading that too, that's why I was disappointed when I read here that you can't edit ratings in franchise mode.
                  Freezer's Favorite Teams

                  MLB- New York Yankees
                  NFL- New York Giants
                  NBA- Toronto Raptors

                  Comment

                  • JBH3
                    Marvel's Finest
                    • Jan 2007
                    • 13506

                    #69
                    Eagles still can't win a Superbowl.

                    /facepalm.
                    Originally posted by Edmund Burke
                    All that is needed for the triumph of evil, is for good men to do nothing.

                    Comment

                    • kwpit79
                      Pro
                      • Aug 2008
                      • 608

                      #70
                      Re: Madden NFL 10: Franchise Mode Preview

                      Originally posted by hoosier4974
                      The REALISM is in the fact that most people (me included) don't have the time or patience for each round to take 30+ freakin minutes!!!! OUCH

                      The best scenario for all is a setting to stretch out the CPU teams choices. I agree that it would be more immersive for some peeps, but we should have an option to control the time it takes.
                      How is one supposed to check his draft board and try to make a trade in 10-15 seconds? That's the problem with not having the option to slow down the draft.

                      Comment

                      • MastaJedi1
                        Banned
                        • Jun 2009
                        • 36

                        #71
                        Great info Steve! That's what I like about this site, when you need to find info on your favorite sport, this is THE SITE PERIOD! My question; can you roll over your 09 profiles? I'm trying to save some time because league play for me starts Aug 16! Outside of the graphics & presentation upgrades, the franchise foundation is the same as b4. Which is fine with me, because gameplay and on line franchise was my only concern. As long as the salary cap option is there, I'm good!

                        Comment

                        • 19
                          Chaos Theory
                          • Aug 2008
                          • 8859

                          #72
                          Those season stats seemed very realistic, that's a good sign.

                          Comment

                          • KingV2k3
                            Senior Circuit
                            • May 2003
                            • 5881

                            #73
                            Re: Madden NFL 10: Franchise Mode Preview

                            Originally posted by Majoniak
                            Those season stats seemed very realistic, that's a good sign.
                            Sacks given up are high, rush TDs are low, Colston's catch number is high...which leads me to suspect that the same problem exists within the sim stat engine...

                            The CPU controlled teams pass a bit too much, run too little and the backup RBs don't get enough carries...

                            Questions:

                            Do the team totals for rush and pass attempts look realistic?

                            Do the backup RBs get carries as a result of substitution (fatigue) and not injury?

                            Can you affect the above with the Coach Philosophy Run / Pass sliders or the RB1 / RB2 sliders?

                            Overall, looks like a slightly less broken sim engine...

                            Comment

                            • Rockafella2x
                              Pro
                              • Mar 2008
                              • 510

                              #74
                              Re: Madden NFL 10: Franchise Mode Preview

                              I guess the sacks given up were a little high but you guys have been begging for less time in the pocket anyways

                              and I thought that for an online franchise you could use any amount of ppl and there would be 32 teams no matter what and the others would be cpu controlled? how come there is options for max users 2, 4, 6, 8, etc.

                              I remember it being said that you could be in an online franchise all by yourself

                              Comment

                              • JAYMO76
                                MVP
                                • Aug 2008
                                • 1361

                                #75
                                So basically if I understand this correctly, other than logic ABSOLUTELY NO CHANGES HAVE BEEN MADE TO FRANCHISE MODE?!?!? That's really dissapointing. After all the Head Coach hype franchise mode basics are identical to last year. Sad
                                Roar you Lions roar!

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