08-03-2009, 03:53 PM
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#35
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Rookie
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Re: The Week 1 Sales Numbers Are In.....
If I were a casual gamer to the NCAA series that does not adjust sliders, what would have turned me off of the game last year was getting sacked relentlessly while watching the CPU QB throw for 75% completion.
Also the fact that on default settings the running game came down to one factor... Is your back fast enough to get to the outside on a sweep or toss play.
As it is, I am constantly adjusting sliders over the course of my gameplay as my skill level changes in order to create as realistic playing games as possible.
And I can totally understand how hardcore gamers are turned off by a progression system that doesn't work properly, and seeing broken sliders for a second year in a row and broken sliders again, plus what appears to be a poorly implemented fatigue system this year (another multi-year issue) - what does it take to get a player tired to turn yellow and sit a couple plays, anyway?
Last edited by cbc72; 08-03-2009 at 03:58 PM.
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