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Old 08-06-2009, 12:49 PM   #4
Moegames
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OVR: 22
Join Date: Jul 2002
Location: Illinois USA
Re: Why is button mashing considered to be not "sim"?

I dont got a problem with having to press button's repeatedly but only when done right. Example of a PERFECT button pressing scheme is NFL2k5 by pressing the button rapidly for acceleration and speed..to me, THIS IS PERFECT for running in football videogames..hopefully Ian and company will consider putting this in M11 as an "option".

Now on a good example of where it just dont feel right is in the fumble pile ups..having to jump to all 4 buttons is way too tedious...it would of been better to keep the button pressing to just one button the entire time..i could deal with that but switching buttons quicky is too "dance dance revolution-ish" if you know what i mean.

Moe
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