Tone down the effectiveness of the pump fake...

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  • Tilted Brim
    G*t'ch* G*m* *p!
    • Jan 2003
    • 558

    #1

    Tone down the effectiveness of the pump fake...

    Tone down the effectiveness of the pump fake... Just played ranked 63 "Haulai" and all he did was go to the paint and pump fake until either I or the AI jumped so he could get the easy two. He did this the whole game........... I'm not saying take the pump fake out, but it's clearly over effective which is all a cheeser is looking for. By the way, I'm officially putting "Haulai" on the cheeser hit list. If anyone has the skills to stop the cheesing and beat him let me know about it.....
    I always wanted to be somebody, but I should have been more specific!
  • RayAP19
    Banned
    • Oct 2006
    • 2668

    #2
    Re: Tone down the effectiveness of the pump fake...

    You guys shouldn't be so quick to ask the game developers to bail you out because you can't stop [insert "cheese" move]. There's always a counter to everything unless the other guy is glitching or lagging or w/e intentionally... then at that point you have the right to file a complaint.

    Comment

    • Jrod1924
      Rookie
      • Jun 2009
      • 18

      #3
      Re: Tone down the effectiveness of the pump fake...

      uhhh... the pump fake is only effective when you jump so just stay down and use the right stick hand in the face move

      Comment

      • dlane0087
        Rookie
        • May 2005
        • 293

        #4
        Re: Tone down the effectiveness of the pump fake...

        Originally posted by Jrod1924
        uhhh... the pump fake is only effective when you jump so just stay down and use the right stick hand in the face move

        But he can't make the AI stay put on the ground. It is to easy to get bailed out by pump faking and 70% of the time the AI will jump.

        Comment

        • Po Pimp
          MVP
          • Jan 2005
          • 2255

          #5
          Re: Tone down the effectiveness of the pump fake...

          Stop playing off the ball. If his obvious intent is to draw fouls, YOU guard the ball.

          Comment

          • stewaat

            #6
            Re: Tone down the effectiveness of the pump fake...

            Just don't play randoms online, simple as that!

            Comment

            • BTB
              Th*s **n't s** w*rld
              • Mar 2003
              • 3520

              #7
              Re: Tone down the effectiveness of the pump fake...

              It bugs me when people complain about stuff like this when it's not the game design that is at fault IMO

              The dynasty will return


              Paul Pierce... talent + heart + toughness = The Truth

              Comment

              • DC
                Hall Of Fame
                • Oct 2002
                • 17996

                #8
                Re: Tone down the effectiveness of the pump fake...

                Give us a way to challenge shots without leaving our feet. THAT is the problem
                Concrete evidence/videos please

                Comment

                • RayAP19
                  Banned
                  • Oct 2006
                  • 2668

                  #9
                  Re: Tone down the effectiveness of the pump fake...

                  Originally posted by DCAllAmerican
                  Give us a way to challenge shots without leaving our feet. THAT is the problem
                  We've been over this...

                  Comment

                  • DC
                    Hall Of Fame
                    • Oct 2002
                    • 17996

                    #10
                    Re: Tone down the effectiveness of the pump fake...

                    I am aware that it has been discussed but I still don't know if it has been taken care of
                    Concrete evidence/videos please

                    Comment

                    • Nodima
                      Pro
                      • Oct 2007
                      • 972

                      #11
                      Re: Tone down the effectiveness of the pump fake...

                      The problem is, the offense is much more subtle/detailed than the defense, and few are willing to admit it. For every move you can make on defense, the offense has two counters.

                      Comment

                      • RayAP19
                        Banned
                        • Oct 2006
                        • 2668

                        #12
                        Re: Tone down the effectiveness of the pump fake...

                        Originally posted by DCAllAmerican
                        I am aware that it has been discussed but I still don't know if it has been taken care of
                        We established that there is a way to contest shots without leaving your feet. That's the important part.

                        Comment

                        • Hassan Darkside
                          We Here
                          • Sep 2003
                          • 7561

                          #13
                          Re: Tone down the effectiveness of the pump fake...

                          I think the pump fake is fine. It's effectiveness (against the AI) can be tweaked with the DEF AWR slider I believe.

                          But in all reality, if you're playing basketball and someone keeps pump faking, you're probably gonna jump eventually. Ask Courtney Lee. Kobe would pump fake 4-5 times and get him eventually.

                          Also in the paint, the pump fake should be more effective than on the perimeter. You could always try stripping the guy after the pump fake.
                          [NYK|DAL|VT]
                          A true MC, y'all doing them regular degular dance songs
                          You losin' your teeth, moving like using Kevin Durant comb
                          Royce da 5'9"


                          Originally posted by DCAllAmerican
                          How many brothers fell victim to the skeet.........

                          Comment

                          • shsboiballa13
                            Rookie
                            • Jun 2008
                            • 251

                            #14
                            Re: Tone down the effectiveness of the pump fake...

                            Originally posted by Tilted Brim
                            Tone down the effectiveness of the pump fake... Just played ranked 63 "Haulai" and all he did was go to the paint and pump fake until either I or the AI jumped so he could get the easy two. He did this the whole game........... I'm not saying take the pump fake out, but it's clearly over effective which is all a cheeser is looking for. By the way, I'm officially putting "Haulai" on the cheeser hit list. If anyone has the skills to stop the cheesing and beat him let me know about it.....
                            this guy ranked in the ranked like 855 did that with me but I was able to beat him amazingly
                            http://www.prizerebel.com/index.php?r=83774

                            get anything from here

                            Comment

                            • luv_mist
                              Older
                              • May 2004
                              • 9596

                              #15
                              Re: Tone down the effectiveness of the pump fake...

                              I think the pump fake needs to have a more reward risk thing honestly in the paint. Though it could be user error, why isn't the 3 seconds called? I think that steals should be a more likely outcome with the pump fake. Though Kobe pumped a few times on Courtney, he didn't do it everytime down the court. I think that if the negatives were much higher with it than the positives, it would reduce that unrealistic portion of the game.

                              I think the concept could be very similar to how you would throw a haymaker. If you constantly threw them without any solid reprecussion, then you would throw them more. BUT if you made it so that if you constantly threw haymakers and didn't land them, it could tire your player out sooner than normally strategizing, you would consider the amount of times you threw them. If you also could get tagged back which would result in an extensive injury that could greatly swing the game in your opponent's favor, you would seriously reconsider the frequency at which you use it.

                              The pump fake needs to have that risk-reward option that makes it a very beneficial commodity when used, but also a stumbling block when abused. That's how the game of sports goes. Bring different looks and keep the opponent guessuing. Another problem with the pump fake in the paint is the fact that he PIP were higher than normal. Also, there isn't an intentional foul that would work for when a player does commit to the pump but doesn't want the player to score. Lot of wrong withthe pump fake if those simple options aren't apart of the countering.

                              Comment

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