I usually don't share sliders but I spent the good part of three hours tonight play game after game trying to get the best feeling as far as:
- Not too many big plays
- More sustained drives by the CPU
- Less cheap interceptions and fumbles
- 15 minute TRUE game with 120-128 plays
After tweak after tweak, I feel like these are pretty darn good. Switching to Very Slow helped the CPU seem less rushed and also cut down on big plays, IMO. I got 120-128 plays CONSISTENTLY which is fabulous. I'm surprised people said that 15 min was too drawn out because it feels great to me. I just got done with a game, Jaguars vs Oakland -- about the 3rd time I've played this match up, and these were the stats:
Jacksonville 23 Oakland 20 in OT
Tot Off: 368 -- 274
Total Plays Overall: 128
Rushing: 140 -- 159
Passing: 228 -- 115
1st Dn: 18 -- 12
Turnovers: 2 -- 0
Fumble: 1 -- 0
Int: 1 -- 0
3rd Dn: 8/20 -- 2/15
Poss: 47:27 -- 21:28
Individual Passing:
D. Garrard 27/46, 268 yds 1 TD 1 INT
J. Russell 10/25, 140 yds 1 TD
Individual Rushing:
D. McFadden 27 att 164 yds, 6.0 avg, 1 TD (long of 32 yds)
M. Jones-Drew 22 att 127 yds, 5.7 avg, 0 TD (long of 63 yds)
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Try these sliders out -- I know they seem crazy, but they work great for me. I'll keep testing these but personally, I don't see myself making many more changes -- you are more then welcome to use these as a starting point -- that's the best idea I can give you.
Please post results
Game Options:
Hardcore
15 min, 25 sec Acc Clock
Game Speed: Very Slow
Player Min Speed Threshold: 60
Fight For Fumble: Off
Penalty Sliders are Broken, I almost had another one of the FG holding calls cost me the game in OT. That being said:
All Penalties at 100 except: Holding: 50, Facemask 25, Clipping 55
Player:
Passing (Overall 15)
QB Accuracy: 18
Pass Blocking: 17
WR Catching: 30 ** UPDATED **
Rushing (13 overall)
Broken tackles: 30
Run Blocking: 30
Fumbles: 35
Pass Defense (9 Overall)
Reaction Time: 60
Interceptions: 0 ** Reduces fluke INTs MORE**
Pass Rushing: HARD, 50- Med, 55- Easy, 60 ** Tweaking to reduce sacks**
Rush Defense ( 17 Overall)
Reaction Time: 0 ** UPDATED **
Block Shedding: 0 ** UPDATED **
Tackling: 45 ** UPDATED **
Computer:
Passing
QB Accuracy: 45
Pass Blocking: 13
WR Catching: 40
Rushing
Broken Tackles: 10
Run Blocking: 65
Fumbles: 30
Pass Defense
Reaction Time: 75 ** Changed to keep CPU from jumping routes **
Interceptions: 0 ** Changed to lessen impact of Reaction Time **
Pass Rushing: 45 ** Changed to give more time in pocket **
Rush Defense
Reaction Time: 49
Block Shedding: 45 ** Changed to reduce breaking runs to the outside **
Tackling: 70 ** Changed to reduce breaking runs to the outside **


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