NHL 10 Demo Available, Post Impressions Here (360 & PS3)

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  • onlybygrace
    MVP
    • Jan 2009
    • 3784

    #661
    Re: NHL 10 Demo Available, Post Impressions Here (360 & PS3)

    Originally posted by onlybygrace
    Oh man...here we go.

    Hey, I completely understand what an opinion is and all the stupid little protections that go with waving the 'its just my opinion' flag, okay???

    But...

    Ignorant people let people roll a bunch of BS of the end of their tongues while giving way to the 'opinion protection act'.

    Opinion or not, BS is BS.

    For example in the case of which we speak--comparing NHL 09 to NHL 10--it is absolutely rediculous to say the games are nearly the same even if IT IS built on the same engine with improvements and tweaks made to it...like nearly every sports game OUT THERE.

    I'm not going to sit here and list why the game is different. Its tiresome and repetitive...

    but I will sit here and say it baffles the living s*** out of me when someone can't see the glaring differences in the game this year.

    Just the offence generated from the point, the boardplay, and the goal variety combined with the teammate AI which actual moves in effort to create offense have changed the game dramatically.

    To deny that fact is to also claim incompetency with a smile.
    Another example:

    I just went and visited a Blues Blog written by some dude for an online St. Louis news source. He is previewing his line combos for the upcoming season and gets through the first three lines and hasn't put Kieth Tkachuk, TJ Oshie, or David Perron anywhere on the squad.

    A total WTF is wrong with you moment and the comments below were not merciful.

    But...low and behold...its his opinion. Yes indeed, an absolutely laughable, horrible, credibility-sinking opinion, indeed.

    Comment

    • onlybygrace
      MVP
      • Jan 2009
      • 3784

      #662
      Re: NHL 10 Demo Available, Post Impressions Here (360 & PS3)

      Originally posted by Qb
      Swell. Can we move on, please?
      Yeah.

      Comment

      • bcgudely
        Rookie
        • Nov 2008
        • 175

        #663
        Re: NHL 10 Demo Available, Post Impressions Here (360 & PS3)

        I think there's only one thing that I absolutely hate in this game.

        Due to my luck, or maybe the fact that I play Detroit 99% of the time in this demo, I usually end up behind. Possibly by multiple goals, but a lot of times, I end up with the final minute and pulling my goaltender.

        Now I don't have a huge problem with this kind of thing happening every once in a while, but whenever the CPU gets the puck and you have an empty net, they can put that thing on net from what seems like anywhere.

        Last night, for example, Tyler Kennedy received the puck and was about to cross half ice, when I slammed into him with a hip check from Kronwall. Kennedy lets go of the puck, and it literally goes RIGHT down the middle of the pipes for an empty netter.

        I've seen this kind of thing happen way too much with guys that have somewhat suspect hands. Not only can the player NOT put the puck on net from behind the blue line (corner dump/hard around), but the CPU can do it perfectly from behind the RED line? This shoulda been addressed.

        Comment

        • RealmK
          Banned
          • Sep 2003
          • 4198

          #664
          Re: NHL 10 Demo Available, Post Impressions Here (360 & PS3)

          Originally posted by Scottdau
          While I agree some don't do all that, they look at the graphics and presentation to make their view. So in that case it is the same game. If you are a gameplay person then that will not effect you, but if you are a presentation and graphic guy it will effect you. So in the end it is 2 opinions. So your little rant is off as usual. Let people feel free to knock the game and they will let you praise the game. In the end it is still all OPINION!
          While we all know the only thing you care about is graphics and presentation, not the actual important thing, you know gameplay? To say with the multitude of additions and tweaks that the game is totally EXACTLY the same as 09 is bs. Opinion flag or not. No offense QB but OBG is on the money with this one.

          Comment

          • Qb
            All Star
            • Mar 2003
            • 8798

            #665
            Re: NHL 10 Demo Available, Post Impressions Here (360 & PS3)

            Realm, I never stated he was wrong in saying that the game is different. Or that Scott was wrong for saying the presentation & graphics are largely unchanged. Or that FF was wrong in saying he doesn't see a big difference between 09 and 10. As a matter of fact, I feel no need to tell anyone they're wrong, or maybe more importantly, that I'm right.

            I'm simply asking that we don't debate the idea of someone's right to express their opinion, call each other trolls, point fingers, etc, etc, etc in the thread dedicated to giving demo impressions.

            Comment

            • Scottdau
              Banned
              • Feb 2003
              • 32580

              #666
              Re: NHL 10 Demo Available, Post Impressions Here (360 & PS3)

              Originally posted by RealmK
              While we all know the only thing you care about is graphics and presentation, not the actual important thing, you know gameplay? To say with the multitude of additions and tweaks that the game is totally EXACTLY the same as 09 is bs. Opinion flag or not. No offense QB but OBG is on the money with this one.
              In game play it has changed. In presentation and graphics no change! That is great that game play is all you care about; it is stil opinion. Some think those things matter more some think my things matter more. In the end it all comes down to opinions. Game play is no more improtant that graphics or presention and for you to say that game play is all that matters well that is wrong. In your eyes it is not, but in mine it is!

              Comment

              • Scottdau
                Banned
                • Feb 2003
                • 32580

                #667
                Re: NHL 10 Demo Available, Post Impressions Here (360 & PS3)

                Originally posted by Qb
                Realm, I never stated he was wrong in saying that the game is different. Or that Scott was wrong for saying the presentation & graphics are largely unchanged. Or that FF was wrong in saying he doesn't see a big difference between 09 and 10. As a matter of fact, I feel no need to tell anyone they're wrong, or maybe more importantly, that I'm right.

                I'm simply asking that we don't debate the idea of someone's right to express their opinion, call each other trolls, point fingers, etc, etc, etc in the thread dedicated to giving demo impressions.
                This is a great post. But some will feel to the need to defend. I think it is up to you mods to control that if it gets out of hand. But for the most part it is just people chatting.

                Comment

                • CarryTheWeight
                  MVP
                  • Jul 2002
                  • 1792

                  #668
                  Re: NHL 10 Demo Available, Post Impressions Here (360 & PS3)

                  Scott, Hardcore mode definitely changes this game for me. You and I have talked about how the new passing and slowed pace in the mode changes the experience. As for the presentation and graphics, yes, I am disappointed that EA didn't update the repeated cutscenes or post-game "replay reel" to feature TV-styled graphics and analysis, but the in-game presentation has definitely been augmented. I was amazed to see the towel-waving fans in real time, and that's an improvement over 09 if I ever saw one.

                  If the TV-styled stuff and arena improvements come next year, then I'm going to be happy. It's a slight disappointment but not a gamebreaker that they didn't make it into 10. Overall, though, I appreciate what EA did this year with the game. If they ironed out some of the demo's bugs (which they should have done), then it'll be an amazing game.
                  Owner of URWL CAW WRESTLING: http://www.rantboard.net/

                  Comment

                  • AngryMikeGrrr
                    Rookie
                    • Aug 2009
                    • 8

                    #669
                    Re: NHL 10 Demo Available, Post Impressions Here (360 & PS3)

                    Hey I'm on the PS3 and I finally got around to writing my impressions. I'm in the field of software engineering and I am a GM of the 2nd place team on the PS3 EASHL. Anyway....

                    AI
                    The AI is actually quite good. On All Star, I think they're near impossible to beat. Of course, this could be just because I only played the demo for a little bit so I'm still fresh to the game. The AI in 09 always dumped the puck as soon as you gave them a little bit of pressure. It appears that the AI this year moves the puck much more quickly and isn't so quick to dump it when faced with a little pressure. They have no problem cycling it back to their D and trying to gain the zone on the other side. They almost play like one of the better EASHL teams. This is good, but it's also bad because this means that there will likely be more 2 man teams around (because the all CPU team on All Star is likely better than 90% of human teams).

                    Goalies
                    I don't play goalie so I can't say too much about the controls. I did notice that holding L2 and trying to skate around (i.e. pull myself from the net) resulted in my goalie just sliding around on his pads. I can't tell but this may be a nice little control to help slide to take away a one timer (previously you had to press down and then either right or left on the right stick and it usually resulted in your goalie flailing and missing the puck anyway). I noticed the CPU goalie did do a fairly good job of taking away the one timer. I think the new play will either to make 2 passes or just hesitate instead of shooting a one timer. The new animations look pretty sweet and I did notice that the goalie did an excellent job of poking away pucks that went through the crease. I had to set my guys up a bit higher for one timers (and this is the way it should be). The one HUGE problem with the CPU goalie was that it was waaaay to easy to make him flail and do a desperation save. Some of the moves that worked in 09 before the 1st patch work on the CPU goalie in the demo. However, I wasn't able to do the "cheese wraps" that people always did after the 2nd patch. I have heard reports otherwise, however.

                    Sliders
                    I really don't mess with the sliders much, but I took a look at them. Of course, they're disabled in the demo but I could at least see what sliders were included. I think EA did a great job of deciding what attributes were important and incorporating them into sliders (aesthetics and minimal design). I didn't feel overwhelmed by the choices. I do have some issues though. First, the CPU AID slider is poorly explained. I presume there are 4 possible values but only 2 of them are explained. Also, the values are also the same as the GAME STYLE and I don't know if that makes sense (misuse of consistency). Also, I really don't like the lack of distinction between "Pass Assist" and "Manual Passing". They both sound the same, but from what I can surmise, Pass Assist affects the aim of your pass (or lack thereof) and Manual Passing affects the speed of your pass. If this is true, then that's a good thing (flexibility). The name Pass Assist is okay (it makes sense), but Manual Passing does not (lack of consistency). If Manual Passing only refers to speed, then the term is being misused and it's confusing. I understand that there is a slider called "Pass Speed", but it almost makes sense to have Manual Passing renamed to "Pass Speed" and have the values be "Automatic" and "Manual". Maybe the slider that's currently called "Pass Speed" could be renamed to "Max Pass Speed" and remain a slider and the Manual Passing control can be renamed to Pass Speed. Either way, there needs to be a better distinction between Pass Assist and Manual Passing. Lastly, I noticed a slider called "Hitting Difficulty" (where the larger the bar, the more difficult it was to hit someone). However, this breaks consistency with the passing sliders. This slider really, really, really should be renamed "Hitting Assist" and have it's function inverted (a lower bar implies that it's more difficult to hit, rather than a higher bar).

                    Hardcore Mode
                    Overall, I honestly believe that the EASHL is capable of handling hardcore mode. I mean I was really bad at it when I first started, but I quickly learned how to aim my passes effectively. I'm not a fan of Manual Passing (charging my passes). If the EASHL could have no pass assist and no charging of the pass speed, then I would be happy. Charging up your pass speed makes sense when you control all of your guys because you know what you want to do. However, when you're playing with 5 other people, it's difficult to know what the puck carrier is thinking (unless he tells you) so frequently you are surprised to receive the puck. Having charged pass speed would greatly slow down club play (much more so than in VS play). However, I am a HUGE fan of the no pass assist. It will force people to play within their limitations. Not everyone should be able to make a perfect long stretch pass. You need to aim that baby. I truly believe that turning off pass assist would allow for teams to be more competitive. In 09, you only needed a small skill set to be a great player. If you turn off passing assist, then you're broadening the skill set required to be an elite player. This opens up opportunities for more people to play on great teams. For example, as a highly ranked team, I may value a center who is really good at making those manual passes off the boards and can set people up even though he may be bad at scoring. In 09, anyone who could press R2 and not be a total moron about when they passed could be a great passer.

                    I did notice a setting that appeared to allow the user to load a preset settings for the sliders. If EA was smart, they would somehow use this to make an EASHL slider setting that all teams would use in club play. This would be great because then we wouldn't have to argue about whether club play should be set to Normal or Hardcore mode. EA could just mix the two together and tweak it at the start of a new "season" (or "month" as most people call it).

                    Comment

                    • Qb
                      All Star
                      • Mar 2003
                      • 8798

                      #670
                      Re: NHL 10 Demo Available, Post Impressions Here (360 & PS3)

                      Thanks for your well-stated and detailed impressions, Mike.

                      You mentioned controlling the goalie; was this just during normal gameplay by manually switching to him? Or did you find a way to position lock on him? I was able to lock on goalie when choosing sides in the 09 demo and although you couldn't use the goalie cameras, it was still serviceable. But I wasn't able to do that with this demo...

                      Originally posted by AngryMikeGrrr
                      If EA was smart, they would somehow use this to make an EASHL slider setting that all teams would use in club play.
                      As for your last paragraph, if you're referring to the "tuning set", you're on the right track. The tuning set will allow the team to tune gameplay values server-side without a title update. From what Redshirt told me, I think they have an eye towards curbing gameplay imbalances and responding to community feedback post-release with this feature as much as possible.

                      Redshirt has said before that they're open to community feedback when it comes to EASHL settings after we put it through the ringer. But they felt that normal is the best fit for now, given the volume of assists that were present in 09.

                      Comment

                      • Redshirt_EA
                        NHL 13 Developer
                        • Jan 2009
                        • 575

                        #671
                        Re: NHL 10 Demo Available, Post Impressions Here (360 & PS3)

                        Originally posted by AngryMikeGrrr
                        Some of the moves that worked in 09 before the 1st patch work on the CPU goalie in the demo.
                        I'd be curious to know which ones. The main fix for goalies on the first 09 patch was to reduce the effectiveness of the curve shot / against the grain shot, which should not be very effective at all in the 10 demo. The second patch reduced the effectiveness of the short-side high shot from in close, and that should not be there either.

                        Comment

                        • BlueNGold
                          Hall Of Fame
                          • Aug 2009
                          • 21817

                          #672
                          Re: NHL 10 Demo Available, Post Impressions Here (360 & PS3)

                          Hey Redshirt, do you think you could tell us the new controls for 10?

                          I noticed in the demo the push puck speed burst thing is on the L trigger now and someone else in another thread said the 1 handed dekes are on L trigger now as well.
                          Originally posted by bradtxmale
                          I like 6 inches. Its not too thin and not too thick. You get the support your body needs.



                          Comment

                          • Scottdau
                            Banned
                            • Feb 2003
                            • 32580

                            #673
                            Re: NHL 10 Demo Available, Post Impressions Here (360 & PS3)

                            Originally posted by CarryTheWeight
                            Scott, Hardcore mode definitely changes this game for me. You and I have talked about how the new passing and slowed pace in the mode changes the experience. As for the presentation and graphics, yes, I am disappointed that EA didn't update the repeated cutscenes or post-game "replay reel" to feature TV-styled graphics and analysis, but the in-game presentation has definitely been augmented. I was amazed to see the towel-waving fans in real time, and that's an improvement over 09 if I ever saw one.

                            If the TV-styled stuff and arena improvements come next year, then I'm going to be happy. It's a slight disappointment but not a gamebreaker that they didn't make it into 10. Overall, though, I appreciate what EA did this year with the game. If they ironed out some of the demo's bugs (which they should have done), then it'll be an amazing game.
                            Oh yeah this game will kick ***. I will get it too. I just like more presentation. I think next they will buff that up! I like the way the game plays

                            Comment

                            • Redshirt_EA
                              NHL 13 Developer
                              • Jan 2009
                              • 575

                              #674
                              Re: NHL 10 Demo Available, Post Impressions Here (360 & PS3)

                              Originally posted by BlueNGold
                              Hey Redshirt, do you think you could tell us the new controls for 10?

                              I noticed in the demo the push puck speed burst thing is on the L trigger now and someone else in another thread said the 1 handed dekes are on L trigger now as well.
                              Push puck is moved to LT (as you mention).
                              Boardplay is hold Y.
                              Leg kick is R3.
                              The height of a flip dump is based on the duration RB is held.
                              One-handed deke needs to have LT held down (making it harder to do by accident)

                              That's all I can remember off the top of my head for players. I think somebody already posted the goalie controls.

                              Comment

                              • BlueNGold
                                Hall Of Fame
                                • Aug 2009
                                • 21817

                                #675
                                Re: NHL 10 Demo Available, Post Impressions Here (360 & PS3)

                                What about tying up and drop passes?

                                I remember seeing a video with all the gameplay enhancements and they showed drop passes or is it just a new animation and not something like the leg kick where you click the right stick?
                                Originally posted by bradtxmale
                                I like 6 inches. Its not too thin and not too thick. You get the support your body needs.



                                Comment

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