Madden NFL 10 Q&A Blog with the Dev Team

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  • DiddyGotGrillz
    Pro
    • Jul 2008
    • 517

    #361
    Re: Q&A blog with the dev team

    Originally posted by Illustrator76
    Here is my list of questions:

    -Will some of the animations that look weird and play out in the wrong situations be fixed? (e.g. the over the shoulder catch happening WAY too frequently).

    -Will DBs cutting on routes at the EXACT same time as the receivers (sometimes they even cut before the receivers do) be fixed?

    -Will DBs in perfect position to make plays yet just stand there and do nothing even when you mash on the swat button be fixed? For those that call this a minor annoyance, I will ask: Would it be OK if the same thing happened to your QB when trying to throw the ball?

    -Will CPU LBs and DTs that drop back in coverage and stand there and watch balls literally sail right over their heads to receivers standing directly behind them be fixed?

    -What happened to custom stadium sounds like the Lions siren that plays when they score a touchdown, or the lion roar that happens on first downs? It was in the game last year (and the year before that) if I remember correctly.

    -I have had three games now where the first play of the game the CPU RB breaks out of a 4-6 man Pro-Tack "scrum" and runs for a 65+ yard touchdown. Can this be toned down?

    -Will receivers having no sense of the sidelines at all be fixed?

    -Will suction blocking be fixed?

    -Speed often times seems to be more important than route running for WRs, will this be fixed/adjusted?

    -WRs don't go and get or battle for the ball enough. They are just content to do the good ole' "right in the bread basket" catch, which is totally useless in most situations. Will this be fixed?

    -Still can't get pressure on the QB, and even if you do get to the QB, the CPU refuses to take sacks and always "magically" finds an open receiver just before getting hit. Will this be fixed?

    -Will the terrible pursuit angles taken by the CPU defenders be fixed?

    -Will the excessive trucking by backs and wide receivers who shouldn't be trucking be fixed?

    -Will physics on batted passes be fixed? The ball should be going straight to the ground in most instances, not bouncing off guys leg or bodies and then magically floating in the air for the safety or LB to intercept.

    -Zone coverage is broken altogether, and safties in zone don't always break their coverage assignment and come to make a tackle when the offense calls a run play. Will this be fixed?

    -Will pass rushers with a clear shot at the QB inexplicably changing directions and delaying sacking the QB be fixed?

    -As mentioned numerous times, passing to the flats is way too easy, as is beating the CPU when they blitz. Almost every time the CPU blitzes there is a man wide open that can gain HUGE amounts of yards if not a touchdown. Will this be fixed?

    -Will seeing more variety in penalty calls be fixed? (e.g. Defensive Holding, Pass interference, etc...)

    -CPU quick snap is still alive and well and is flat out terrible on Field Goal attempts, will this be fixed?

    -DB and WR jostling is barely present, will this be fixed?

    -Adaptive AI isn't working properly, will this be fixed?

    -Wide receivers in the run and return game (especially on breakaway runs) turn and block the wrong guy, allowing defenders to make plays on you that they shouldn't have been able to. Will this be fixed?

    -Will Lower rated DTs coming off their blocks too easily and making plays on runs up the middle be fixed?

    -On kick returns there are still blockers that sometimes run all the way downfield past the defenders and towards the end zone (all the while blocking not one soul), will this be fixed?

    -Toss and sweep plays still get blown up way too much for lost yardage. Ditto for screen plays (there always seems to be a DT that is standing right next to my RB, even if that's the first time I called that play). Will this be fixed?

    -CPU still punts the ball through the end zone instead of trying to pin me deep, will this be fixed?

    -WRs on some plays (curl routes especially) just stand there frozen solid after running their route, most times even after the play breaks down. Will this be fixed?

    -Weight, momentum and physics seem to mean absolutely NOTHING. There are certain animations where a guy is on his way to the ground, only to magically pop back up and truck someone for extra yards. Will this be fixed?

    -There are still way too many missed blocks/people blocking the wrong guy in the run game. Will the run blocking AI/Logic be fixed?

    -Will DBs and WRs warping forward a few yards to catch/intercept passes be fixed?

    -Fields don't degrade enough, or at least some (like Heinz Field) should degrade a lot more than others. Will this be fixed? (It was patched before in the past).
    I will agree with all of these except for one...the one where he mentions suction blocking. Seriously, I would WELCOME suction blocking on his game. I have been moaning ever since this game has been released that the run blocking is PATHETIC!
    Last edited by DiddyGotGrillz; 09-05-2009, 10:19 AM.

    Comment

    • DiddyGotGrillz
      Pro
      • Jul 2008
      • 517

      #362
      Re: Q&A blog with the dev team

      Another question I have....why is it that the QB plays like GOD is their quarterback in the last 5 minutes of the game but not the rest of the game? This feels completely cheap. I was up 21 points in one game with 4 minutes left and the CPU came back and tied it up. It just felt so cheap.

      It feels like the entire game is played in the last 2-3 minutes.

      Comment

      • johnriii
        Pro
        • Jul 2003
        • 528

        #363
        Re: Madden NFL 10 Q&A Blog with the Dev Team

        wow...my eyes are burning after reading thru 20 pages of posts. anyway, most of the issues I have are mentioned already, but it might help just to see whats the most common gripes. I play either coach mode or CPU vs CPU, and was wondering about these issues:

        1) lack of sacks, or suction blocking. offensive linemen are all rated 99 as the game stand right now

        2) when the Defense does get by the offensive lineman, the QB would throw a pick six before taking the sack... ie B. Urlacher had THREE in one quarter because of this. not 3 ints, 3 pick sixes. they will occasionally throw the ball away, but most of the time, it will be an int.

        3) pursuit angles...what more needs to be said. way too many big play TD's on outside runs and screen passes.

        4) Broadcast cam....please tell us it's coming on the first patch...!!!

        Comment

        • gambit816
          Rookie
          • Feb 2003
          • 253

          #364
          Re: Madden NFL 10 Q&A Blog with the Dev Team

          Originally posted by Tweeg
          That's quite reasonable actually. The only problem there is the lack of a real IR system and additional players in the free agent pool.
          While I agree about the IR system needing to actually be an IR system, almost 2 dozen players out for the year in 5 weeks is not even close to being reasonable. We're not talking injuries that will have them out for most of the season, these are injuries that have knocked out 21 guys for the year at an early mark in the season. Completely unrealistic. There would be congressional investigations into the training and conditioning practices of the NFL.

          Comment

          • m3commish
            Banned
            • Aug 2009
            • 41

            #365
            Re: Madden NFL 10 Q&A Blog with the Dev Team

            Is there ANY possible chance of having a scrimmage mode INSIDE the franchise league? This is especially helpful when making trades within the league to get acclimated with your new players as they do for example, in real life.

            Also, the addition of modifying scores and cutting out any or all CPU teams that are not being used in league play. For example, if we only run with 24 teams, it would be nice to weed out the remaining 8 from the season.

            Thanks for your time, Ian.

            Comment

            • sheg4dabears
              Banned
              • Sep 2009
              • 41

              #366
              Re: Madden NFL 10 Q&A Blog with the Dev Team

              why is man coverage in madden 10 different from man coverage in the nfl. the way man coverage is played in madden 10 is different from the way man coverage is played in the nfl.

              Comment

              • Mad dog 31
                4 straight Cy Young awds
                • Feb 2009
                • 113

                #367
                Can the "real" QB voices be added in with a patch??? Peyton Manning sounds generic, among other qbs...Now they're real voices aren't in...This was a great feature in the last few Madden games, what happened?
                Greatest Braves Pitcher of All Time
                Career numbers:
                355-227 (8th), 3.16 ERA, 3371 SO (10th), 4 Cy Youngs, 8 time AllStar, 18 Gold Gloves.
                'Mad Dog'

                Comment

                • kingzfan2000
                  Banned
                  • Aug 2009
                  • 38

                  #368
                  Re: Madden NFL 10 Q&A Blog with the Dev Team

                  Can we possibly get ranked online increased to like 6 or 7 minutes or at least have the option to cut of the accelerated clock for ranked games if we choose? Thats not my biggest concern, but my major ones have already been mentioned.
                  Last edited by kingzfan2000; 09-05-2009, 06:26 PM.

                  Comment

                  • Tick32
                    Banned
                    • Sep 2009
                    • 276

                    #369
                    Re: Madden NFL 10 Q&A Blog with the Dev Team

                    This game is so broken. 5 min ago against an online buddy. i scored a touchdown. all of a sudden, it pans on my fb and hes in the middle of endzone and the ball is magically there also. mind u i scored with HB. so the games follows my opponents team to his side line. and as im typing this its still staring at his sideline. It wont let us play lmao thats bs

                    Comment

                    • K_GUN
                      C*t*z*n *f RSN
                      • Jul 2002
                      • 3891

                      #370
                      Re: Madden NFL 10 Q&A Blog with the Dev Team

                      Originally posted by sheg4dabears
                      why is man coverage in madden 10 different from man coverage in the nfl. the way man coverage is played in madden 10 is different from the way man coverage is played in the nfl.
                      why did the dog climb up the tree. the dog climbed up the tree.
                      Bummed that you're not on my ignore list yet?.....Don't worry, I'm sure you will be very soon.

                      Comment

                      • TheWatcher
                        MVP
                        • Oct 2008
                        • 3408

                        #371
                        Re: Madden NFL 10 Q&A Blog with the Dev Team

                        I had to edit my last post since now it's not my last question, lol.

                        Can anything be done about:

                        1. The INCREDIBLE amount of time the CPU QB's have in the pocket?

                        2. The issue with QB's getting off passes when clearly it should've been a sack?

                        Will this be patched?
                        Last edited by TheWatcher; 09-06-2009, 01:52 PM.

                        Comment

                        • ProjectSRT
                          Banned
                          • Jul 2007
                          • 640

                          #372
                          Re: Madden NFL 10 Q&A Blog with the Dev Team

                          I know that this is a super small detail that most don't care about but I was wondering if the dev team is aware of the visor clip issue? I know it's a small detail but being that the team focused so much on details it'd be nice to see a correction made.

                          Comment

                          • parrothead
                            Pro
                            • Feb 2003
                            • 698

                            #373
                            Re: Madden NFL 10 Q&A Blog with the Dev Team

                            How come no matter what I do with the Coaching Scheme sliders I can't get realistic Rushing TD's, or realistic CB tackles?

                            Also why is it in a 32 user team controlled Franchise I can't set Auto Subs for each team? Not all teams sub at the same rate. I can scroll through and look at every teams settings, but if you change one... you change them all.
                            Last edited by parrothead; 09-05-2009, 11:46 PM.

                            Comment

                            • Joey Sauce
                              Dual Threat
                              • Oct 2008
                              • 279

                              #374
                              What happened to sideline catches? they are non existent

                              Comment

                              • Joey Sauce
                                Dual Threat
                                • Oct 2008
                                • 279

                                #375
                                Are the constant holding calls on field goals being fixed?

                                Comment

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