Bill's v3 Realism Sliders

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  • sportyguyfl31
    MVP
    • Nov 2005
    • 4745

    #451
    Re: Bill's v3 Realism Sliders

    I liked the results, but I'm not a fan of the faster game speed. I'll see if they pretty much play and feel the same on slow.

    Comment

    • budsticky
      Pro
      • Aug 2007
      • 794

      #452
      Re: Bill's v3 Realism Sliders

      Here's an update on the Redskins season I'm running in franchise mode using the newest coach mode sliders. My only change has been to lower CPU INT to 0 to match the human setting. I am using random play calls on both offense and defense based on the ask madden selections. Injuries are turned off to be sure my key guys get their 16 games in just as they did last year so I can compare stats more fairly. My fatigue is at 70 and I'm using somebody's auto-sub settings..don't recall who. You can see my original stat post 2 or 3 pages prior to this one. That post had the stats after 4 games. I've currently completed 8 games, so I'm half way through the season. My current record is 5-3


      WAS-13 at NYG-20
      STL-30 at WAS-17
      WAS-34 at DET-31 OT
      TB-13 at WAS-23
      WAS-27 at CAR-22
      KC-3 at WAS-48
      PHI-6 at WAS-31
      WAS-21 at ATL-24


      PF-214 PA-149

      Team Stats

      Offense
      Total Offense Yards-2,516
      Total Passing-1,741
      Total Rushing-775
      PPG-26.7
      Passing TDs-13
      Rushing TDs-6

      Defense
      Total Yards Allowed-2,837
      Passing Yards Allowed-1,838
      Rushing Yards Allowed-999
      Sacks-11

      Turnovers
      Giveaways-8(5 INT, 3 Fumble)
      Takeaways-15(11 INT, 4 Fumble)
      Diff-+7

      Penalties
      18 for 199 yards

      Player Stats

      Offense:

      Passing
      Campbell:
      Attempts-224
      Comp-138
      Comp Percentage-61
      Yards-1,815
      Long-80
      AVG Per Game-226.8
      AVG Per Attempt-8.1
      Rating-97.2
      TD-13
      INT-5
      Sacked-13

      Rushing
      Portis-147 attempts, 610 yards, 4.1avg, 76.2 avg/game, 4TD, 29BTK, Long-60

      Betts-57 attempts, 146 yards, 2.5avg, 18.2 avg/game, 10BTK, Long-18

      Receiving(I am not listing every single player who caught a pass, just the notables)
      S. Moss-33 for 571, 4TD
      D. Thomas-24 for 410, 3TD
      Portis-21 for 183, 1TD
      Cooley-20 for 246, 1TD
      Yoder-10 for 127, 3TD
      Randle El-10 for 107

      Defense:
      Just the notables:

      Haynesworth-4 sacks
      Griffin-3 sacks
      Daniels-2 sacks
      Golston-1 sack
      Rogers-1 sack, 2 INT
      Smoot-3INT
      Horton-2INT
      McIntosh-2INT
      Hall-1INT
      Carter-1INT

      Looking pretty good. Campbell finished last year with 13 TD and 6 INT, so he is almost exactly at that through only half the season. Speaking of interceptions, as you can see I'm getting a lot of them and too many are going back for 6. That's probably why I have a 5-3 record despite being out-gained by the opposition both through the air and on the ground. Not much I can do about this though, the INT slider is already at 0.

      The CPU is still running the ball down my throat, but look at who I've had to face through 7 of my first 8 games (Jacobs, S. Jackson, D. Ward, Deangelo Williams, Larry Johnson, Westbrook, and Turner).

      Since I've implemented the house rule to prevent the HB slip screen call from coming up all the time Portis' receiving numbers have started to fall more in line. Since my report through my fourth game he has only added 6 more catches.

      I probably won't check back in with stats until after the final game, but there you have it half-way through the season.

      Comment

      • Ankido
        Pro
        • Jul 2003
        • 855

        #453
        Re: Bill's v3 Realism Sliders

        Bill, I tried these sliders on the PS3 and they don't work at all. There's a huge difference between the 360 and PS3 and I can't point my finger to it. I know one thing for sure, M10 sucks on the PS3 compared to 360. What's the deal, why is the game different with your sliders on the PS3? Oh, and it seems really slow on fast with threshold at 70. Speed is slower on PS3 then 360.

        Comment

        • GAM3R4LYF3
          Rookie
          • Jan 2009
          • 277

          #454
          Re: Bill's v3 Realism Sliders

          Originally posted by budsticky
          Not much I can do about this though, the INT slider is already at 0.
          Not necessarily, you can do as they are doing in dfos' thread and lower the offensive aggression. This does reduce ints! I use these coaching sliders and I am having great games

          Comment

          • BlackCats101
            Rookie
            • Aug 2006
            • 87

            #455
            Re: Bill's v3 Realism Sliders

            Originally posted by Ankido
            Bill, I tried these sliders on the PS3 and they don't work at all. There's a huge difference between the 360 and PS3 and I can't point my finger to it. I know one thing for sure, M10 sucks on the PS3 compared to 360. What's the deal, why is the game different with your sliders on the PS3? Oh, and it seems really slow on fast with threshold at 70. Speed is slower on PS3 then 360.
            Not sure I agree with this, I have the PS3 version and have used these sliders with a large deal of success. Admittedly can't say I have played the 360 version however.

            Comment

            • Homecourt
              Rookie
              • Aug 2009
              • 333

              #456
              Re: Bill's v3 Realism Sliders

              Originally posted by budsticky

              Player Stats

              Offense:

              Passing
              Campbell:
              Attempts-224
              Comp-138
              Comp Percentage-61
              Yards-1,815
              Long-80
              AVG Per Game-226.8
              AVG Per Attempt-8.1
              Rating-97.2
              TD-13 (26)
              INT-5 (10)
              Sacked-13

              That's a pretty good TD:INT ratio for Campbell. Maybe kicking the CPU INT slider up to like 2 or 3 might get him closer to the 2:1 he had last year. (He was about 1:1 the year before). Not that you couldn't consider him slightly improved under your playcalling

              Rushing
              Portis-147 attempts, 610 yards, 4.1avg, 76.2 avg/game, 4TD, 29BTK, Long-60

              1200 & 8TD is nice for Portis. He has averaged about 1300 & 10 the last two years. Nice to see his avg up a little bit too.

              Betts-57 attempts, 146 yards, 2.5avg, 18.2 avg/game, 10BTK, Long-18

              Receiving(I am not listing every single player who caught a pass, just the notables)
              S. Moss-33 for 571, 4TD
              D. Thomas-24 for 410, 3TD
              Portis-21 for 183, 1TD
              Cooley-20 for 246, 1TD
              Yoder-10 for 127, 3TD
              Randle El-10 for 107

              41 for 400 and 2 TD is much better than the rate he was going before and that's including the padded stats from the first 4 games you played. Approx. 35 for 300 and 0 TD is what he had the last two years.

              Defense:
              Just the notables:

              Haynesworth-4 sacks
              Griffin-3 sacks
              Daniels-2 sacks
              Golston-1 sack
              Rogers-1 sack, 2 INT
              Smoot-3INT
              Horton-2INT
              McIntosh-2INT
              Hall-1INT
              Carter-1INT

              8 sacks for Haynesworth would be nice. I don't have a problem with the sack numbers on these sliders I just think the game is messed up with the distribution. Too many line sacks and not enough for the LBs especially in 3-4. And then it seems like they all come from the offensive right too.

              Looking pretty good. Campbell finished last year with 13 TD and 6 INT, so he is almost exactly at that through only half the season. Speaking of interceptions, as you can see I'm getting a lot of them and too many are going back for 6. That's probably why I have a 5-3 record despite being out-gained by the opposition both through the air and on the ground. Not much I can do about this though, the INT slider is already at 0.

              If my guys picks the QB in one of those situations I take control of him and run him without turbo. I have still made it for the TD because of BTKs or just being that far ahead, but it at least gives the defense a shot at catching me.

              The CPU is still running the ball down my throat, but look at who I've had to face through 7 of my first 8 games (Jacobs, S. Jackson, D. Ward, Deangelo Williams, Larry Johnson, Westbrook, and Turner).


              I probably won't check back in with stats until after the final game, but there you have it half-way through the season.

              Enjoy the rest of your season.

              Comment

              • Homecourt
                Rookie
                • Aug 2009
                • 333

                #457
                Re: Bill's v3 Realism Sliders

                Originally posted by Ankido
                Bill, I tried these sliders on the PS3 and they don't work at all. There's a huge difference between the 360 and PS3 and I can't point my finger to it. I know one thing for sure, M10 sucks on the PS3 compared to 360. What's the deal, why is the game different with your sliders on the PS3? Oh, and it seems really slow on fast with threshold at 70. Speed is slower on PS3 then 360.
                Gonna have to disagree with the PS3 sliders not working part as well. Both slider sets get me good games, but I am especially happy with the coach mode set. Can't speak to the speed/play diff on XBOX either though since I don't have one.

                Comment

                • Pangilinan
                  Rookie
                  • Aug 2009
                  • 16

                  #458
                  Re: Bill's v3 Realism Sliders

                  How are the stats for sacks with these sliders? Im trying to find some sliders where the my D line can sack the QB without me playing as them.

                  I like playing as the Safety, and the CPU seems to get rid of the ball before my dline gets to them if Im not playing as my D line man.

                  Comment

                  • budsticky
                    Pro
                    • Aug 2007
                    • 794

                    #459
                    Re: Bill's v3 Realism Sliders

                    Originally posted by Pangilinan
                    How are the stats for sacks with these sliders? Im trying to find some sliders where the my D line can sack the QB without me playing as them.

                    I like playing as the Safety, and the CPU seems to get rid of the ball before my dline gets to them if Im not playing as my D line man.
                    I'm getting plenty of sacks from my non-controlled d-line using the coach mode sliders. The problem is that's about the only place the sacks are coming from.

                    Comment

                    • Mindflare210
                      Banned
                      • Aug 2009
                      • 230

                      #460
                      Re: Bill's v3 Realism Sliders

                      Are we going to have to adjust the sliders once the patch is released?

                      Comment

                      • subzero27
                        Rookie
                        • Sep 2009
                        • 1

                        #461
                        Re: Bill's v3 Realism Sliders

                        can someone please tell me what the setting are for INT'S for play sliders?
                        bit confusing on the first post.
                        these were the latest changes made below but on the actual sliders there down as 20 for Hum?

                        9-6 Human and CPU INT sliders were reversed (sorry) in "Play" sliders. Human INT should be 0, CPU INT should be 20.

                        Also I'd like to thank Bill for these sliders..I uasually spend a couple of months trying to find good ones :wink:
                        Last edited by subzero27; 09-09-2009, 04:45 PM.

                        Comment

                        • billharris44
                          Pro
                          • Oct 2002
                          • 704

                          #462
                          Re: Bill's v3 Realism Sliders

                          Originally posted by budsticky

                          Looking pretty good. Campbell finished last year with 13 TD and 6 INT, so he is almost exactly at that through only half the season. Speaking of interceptions, as you can see I'm getting a lot of them and too many are going back for 6. That's probably why I have a 5-3 record despite being out-gained by the opposition both through the air and on the ground. Not much I can do about this though, the INT slider is already at 0.

                          The CPU is still running the ball down my throat, but look at who I've had to face through 7 of my first 8 games (Jacobs, S. Jackson, D. Ward, Deangelo Williams, Larry Johnson, Westbrook, and Turner).

                          Since I've implemented the house rule to prevent the HB slip screen call from coming up all the time Portis' receiving numbers have started to fall more in line. Since my report through my fourth game he has only added 6 more catches.

                          I probably won't check back in with stats until after the final game, but there you have it half-way through the season.
                          budsticky, thanks again for these stats--they're a great help.

                          I saw in Ian's notes about the first patch that they're going to raise the pursuit rating of offensive players by 15-20 points in the next roster update to fix that pick six for TD problem.

                          I'm really pleased with the coach sliders. The play sliders, not as much, because it's impossible to adjust for the different ways people play.

                          Comment

                          • billharris44
                            Pro
                            • Oct 2002
                            • 704

                            #463
                            Re: Bill's v3 Realism Sliders

                            Originally posted by Ankido
                            Bill, I tried these sliders on the PS3 and they don't work at all. There's a huge difference between the 360 and PS3 and I can't point my finger to it. I know one thing for sure, M10 sucks on the PS3 compared to 360. What's the deal, why is the game different with your sliders on the PS3? Oh, and it seems really slow on fast with threshold at 70. Speed is slower on PS3 then 360.
                            Ankido,
                            Sorry--that's bizarre, and it's the first time I've heard of it.

                            Comment

                            • billharris44
                              Pro
                              • Oct 2002
                              • 704

                              #464
                              Re: Bill's v3 Realism Sliders

                              Originally posted by subzero27
                              can someone please tell me what the setting are for INT'S for play sliders?
                              bit confusing on the first post.
                              these were the latest changes made below but on the actual sliders there down as 20 for Hum?

                              9-6 Human and CPU INT sliders were reversed (sorry) in "Play" sliders. Human INT should be 0, CPU INT should be 20.

                              Also I'd like to thank Bill for these sliders..I usually spend a couple of months trying to find good ones :wink:
                              The correct settings are 0 for Human, 20 for CPU. That gap is to put more pressure on the Human QB to make good reads. If they don't, they'll get picked off (and man, I got crushed last night because of that).

                              Comment

                              • billharris44
                                Pro
                                • Oct 2002
                                • 704

                                #465
                                Re: Bill's v3 Realism Sliders

                                Guys, I'm going to stop testing sliders until the patch comes out, because the changes will affect the balance of the game. And I'll probably rebalance coach mode first.

                                Comment

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