I think this is more of a problem with the Madden replay system.
The replays in the game can only store a small amount of data, so a lot of times, important parts from the beginning of a play get cut off due to its length.
Maybe they made it that way so you'd have less of a chance of seeing some of the ludicrous things that happen on a typical TD run.
Here's a better example of the way the game's elusiveness rating governs broken tackles instead of weight, physics and momentum:
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Originally Posted by bigdgp2 |
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I have seen similar things done by other finesse backs like Moreno, Sproles, McFadden, et al. who aren't that big and strong but happen to have high elusiveness ratings.
The Moreno run in the OP was probably similar to this but all you got was the tail-end of him breaking through the last gang tackle and getting into the open field.