NBA Developer Insights: NBA 2K10 Player Tendencies

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  • Hotobu
    MVP
    • Sep 2008
    • 1438

    #16
    Re: NBA Insight - "Player Tendencies"

    Pretty good. Movies of the plays are certainly a good call as the flipbook could get a little manic. 24 plays instead of 8 is very necessary. Obviously there are no dynamic playstets or else he'd have mentioned it. Dynamic plays are a must for next year's game though while having 24 plays is nice if you play someone enough they're going to figure out a few things you like to do and counter them. It'd be nice to be able to counter the counter.

    As for the player tendencies this is something I'd have to play to endorse. Of course it's necessary and hopefully it'll work well, but until I see it I'm not going to drool over it. What I really want to know is if 82games.com is continuing to work within the game. If you read carefully it sounds like it was a one time partnership. They got together while the game was in development figured out the tendencies and that was the end. It seems asthough roster updates will still be up to the insider.

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    • NINJAK2
      *S *dd*ct
      • Jan 2003
      • 6185

      #17
      Re: NBA Insight - "Player Tendencies"

      Originally posted by TheKasmar
      "I noticed that Synergy’s tendencies"

      Rob, I don't want to here about Synergy. Just stick to 82 games
      It's good that he mentioned it. That means he is aware what the comp is doing which has proven to be beneficial to the comps product and trying to mimic it. Nothing wrong with that imo. Best insight yet.
      EA and 2k have the unfortunate task of trying to balance on a tightrope of fun and sim while trying not to fall 10,000 feet to their death. Instead of a safety net waiting down below there will just be angry customers quick to move out of the way and talk of their failure.

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      • J.R. Locke
        Banned
        • Nov 2004
        • 4137

        #18
        Re: NBA Insight - "Player Tendencies"

        Finally word about the playbook/sets. The change to "types of plays" rather than real NBA sets is troubling but I guess only thing to do is wait and see.

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        • Dalsanto0026
          Banned
          • Aug 2007
          • 729

          #19
          Re: NBA Insight - "Player Tendencies"

          This is sounding very promising.

          Good detail on the player models judging from those screenshots.

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          • TheKasmar
            Pro
            • Aug 2009
            • 955

            #20
            Re: NBA Insight - "Player Tendencies"

            In 2k9, you had the option to practice plays in pratice mode. When I would let the CPU run the play, they couldn't even complete some of the plays. When I play these movies in 2k10, I hope all the plays are completed by the CPU and no just continuously broken.

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            • NINJAK2
              *S *dd*ct
              • Jan 2003
              • 6185

              #21
              Re: NBA Insight - "Player Tendencies"

              Originally posted by J.R. Locke
              Finally word about the playbook/sets. The change to "types of plays" rather than real NBA sets is troubling but I guess only thing to do is wait and see.
              I'm with you j.r. but the biggest problem with the playbooks in 2k9 to me were that they took to long to develop and they didn't always put players in the spots where they like to attack. Live's got the playbook authenticity down but if their playbooks can pull off those two things that will make the absense of real playbooks a little less painful.
              EA and 2k have the unfortunate task of trying to balance on a tightrope of fun and sim while trying not to fall 10,000 feet to their death. Instead of a safety net waiting down below there will just be angry customers quick to move out of the way and talk of their failure.

              Comment

              • Jano
                You Dead Wrong
                • May 2004
                • 3161

                #22
                Re: NBA Insight - "Player Tendencies"

                I'm interested to see how all of these things play out hopefully they work well because they would go a long way in helping make the game a lot less predictable.

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                • BULLS-eye
                  Rookie
                  • Aug 2009
                  • 40

                  #23
                  Re: NBA Insight - "Player Tendencies"

                  The graphics looks amazing in those pictures
                  XBL GT - wisefellah

                  Comment

                  • bigballa21
                    Rookie
                    • Jul 2009
                    • 176

                    #24
                    Re: NBA Insight - "Player Tendencies"

                    it actually might be fun to play the cpu? is that what i'm reading
                    but seriously it SOUNDS good but i'll hold off until i SEE how it's implemented and those screens look good they look like the players have human skin unlike a certain competitor
                    You'll get choked out........no doubt.......Hulk Style

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                    • ZoneBlitz
                      MVP
                      • Jun 2003
                      • 1402

                      #25
                      Re: NBA Insight - "Player Tendencies"

                      Originally posted by bigballa21
                      it actually might be fun to play the cpu? is that what i'm reading
                      but seriously it SOUNDS good but i'll hold off until i SEE how it's implemented and those screens look good they look like the players have human skin unlike a certain competitor
                      To play a dynamic CPU with evolving tendencies in this game would be awesome. I can't wait to get my hands on this game.
                      When the game is on the line, winners want the ball.

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                      • TreyIM2
                        MVP
                        • Apr 2009
                        • 1424

                        #26
                        Not trying to hate cuz I rocked on 2K9, only, but yea, they were already headed in this direction with that weak Living Rosters as an answer to DNA/365. This is good but I need a demo, 2K, because if the DC is serving as that demo, as fun as it is but seemingly more of the same, and I end up liking the Live 10 demo better? I say no more. U've been dominating my basketball game dollars since the Dreamcast with my only buying 3 Lives in that time span but u guys gotta bring it, this year, and I don't mean a billion more animations I cannot break out of. That's getting a bit tired.

                        And someone said something about human skin in 2K10 - Not flaming, but just calling at it is cuz I HATE when people get their facts wrong yet try to sound off as if they know what they're talking about but to get you corrected, Live since Live 08 has had better, human skin texture than 2K. That's coming from an objective eye.

                        Gimme the goods, 2K. Make me want 2K10 is all I ask cuz right now, I have nothing to go on but the DC which is 2K9.5 and hasn't even corrected the issues from 2K9, as far as I can see....but, again, the DC is still mad fun. Just keepin it real.
                        Just cuz you pour syrup on ish....

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                        • stewaat

                          #27
                          Re: NBA Insight - "Player Tendencies"

                          You can now assign any play to each and every position.


                          Loving it

                          Comment

                          • STLRams
                            MVP
                            • Aug 2005
                            • 2847

                            #28
                            Re: NBA Developer Insights: NBA 2K10 Player Tendencies

                            Thank you 2K for implementing some new tendencies software, this was one of the things I cried about so much in NBA2K9, and how great NBALive+Synergy was. Also im so excited that they reassigned the 2K Insider to the draft combine and he is not involved in the ratings and tendencies. Finally it seems the game will have some dynamic offensive and defensive tendencies throughout the season that are true to life.

                            Comment

                            • GSW
                              Simnation
                              • Feb 2003
                              • 8041

                              #29
                              Re: NBA Insight - "Player Tendencies"

                              Originally posted by stewaat
                              You can now assign any play to each and every position.


                              Loving it
                              so when you are playing someone and they have mehmet okur running thru screens to get open like rip hamilton will you still love it?
                              #Simnation

                              Comment

                              • Mintsa
                                All Star
                                • Aug 2002
                                • 6667

                                #30
                                Re: NBA Insight - "Player Tendencies"

                                Originally posted by GSW
                                so when you are playing someone and they have mehmet okur running thru screens to get open like rip hamilton will you still love it?
                                Good point GSW.....Bargnani is a "perimeter" player. But he can't run plays that Rip or Ray Allen would run.

                                Well just have to wait and see how well this works.

                                But I do see exactly what your getting at.

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