For you offline Franchisers

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  • Pangilinan
    Rookie
    • Aug 2009
    • 16

    #1

    For you offline Franchisers

    When you play, do you play with salary cap on or off? If you keep the cap on, how do you manage your cap on how much to spend on certain players?
  • Dianwei32
    Pro
    • Sep 2008
    • 903

    #2
    Re: For you offline Franchisers

    I play with it on, and I mainly manage it by trading/not resigning guys who are older and who eat up a ton of cap room (ex. as the Cowboys, I'll trade away Flozell Adams, Leonard Davis, Marc Colombo) and replace them through the draft. I can usually draft well and can get guys who fill in well immediately or will progress enough to fill in within a year.

    Some guys can be difficult though, I haven't been able to trade away DeMarcus Ware, even though he's fairly ineffectual as a 3-4 OLB, I've been tempted to convert the Cowboys to a 4-3 and putting D Ware at DE to let him rush that way. I've had a lot more success getting pressure in a 4-3 scheme with just the 4 DL than in a 3-4 with the DL and a blitzing LB.

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    • mavfan21
      MVP
      • Jul 2007
      • 1842

      #3
      Re: For you offline Franchisers

      Salary cap on fo sho.
      Don't look back too long and don't look too far ahead.

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      • maademperor
        Rookie
        • Aug 2009
        • 297

        #4
        Re: For you offline Franchisers

        cap has to be on for me to enjoy it and I just go with my gut on how good and young a guy is and if his position is really necessary. I'd rather pay calvin johnson a **** load and have two other mediocre wide outs at 2 and 3 then have all three be really good and getting paid due to my play style.

        The draft is well stocked with effective high potntial DL, HB, S and LBs so you can lock up good young guys alot more effectively than over paying a veteran in free agency...learned that the hard way in my first free agency period

        also dump the odl fluff players as stated earlier...

        Comment

        • steveo
          Banned
          • Sep 2003
          • 467

          #5
          Re: For you offline Franchisers

          I have played with sal cap on in every game to date which ahd it in but this one I have it off. the salaries are JANKED huge and I see no point in trying to screw my team over for some insane contract programming.

          Ed Johnson on my team got re-signed by me and he is now making 7.5 mil a year. He is rated 77 and did crap in the first year for me with 15 tackles.

          There is no way in hell a player of his caliber and who had that type of season would shoot up from a small salary to 7.5 mil in real life but it doesn't work that way in madden, oh no.

          I have a few other guys that are rated in the low-mid 70s making way too much and just signed a 62 rated HB from free agency for my 3rd HB spot who magically demanded close to 1.5 mil a year. He hasn't even played a down and is in his 2nd year.

          If the real NFL had contracts like those in Madden then every team would be full of crap players.

          In every past game with a salary cap I have made it work while still fielding a solid team but again, this one is ridiculous and I'd lose most of my guys after a few years and I do not see the fun in that. Teams like the Eagles, Colts, Steelers and Patriots show in real life that you can field a solid team without breaking the bank and keep many of the top guys.

          I think if I were not playing the games then maybe I would keep cap on but the game clearly says you need to have decent players to actually perform on field while playing to overcome an already slanted bias for the ai. If many of my 85+ rated guys blow that many plays as is, I can't imagine what would happen with a lot of low 70/high 60 rated guys out there as I play. Again, I see no fun in that.

          You should see how mediocre my OL is in games with an average rating of about 88-90 in overall and the blocking categories. Yikes.
          Last edited by steveo; 09-17-2009, 08:48 PM.

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          • TeamBuilder
            MVP
            • Jun 2009
            • 2214

            #6
            Re: For you offline Franchisers

            Originally posted by Pangilinan
            When you play, do you play with salary cap on or off? If you keep the cap on, how do you manage your cap on how much to spend on certain players?
            Check out my article, that's how I do it.

            Comment

            • kcarr
              MVP
              • Sep 2008
              • 2787

              #7
              Re: For you offline Franchisers

              I have no problem managing the cap. Sure, you can't resign everyone, but I have had teams with every starter above 85 other than my punter and several players above 90

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              • JerzeyReign
                MVP
                • Jul 2009
                • 4847

                #8
                Re: For you offline Franchisers

                I play with it on. This year it's a little bit better. We still need more back and forth between the two parties though. At the moment I play stingy because some these dudes ask for WAY to much money.
                #WashedGamer

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                • Richieh
                  Rookie
                  • Aug 2009
                  • 133

                  #9
                  Re: For you offline Franchisers

                  Salary cap on.
                  Got to be really ruthless with the salaries of players who aren't starters. HB2, WR3 and CB3 get more because they play a lot. Anyone who was a starter and gets displaced, you invariably have to cut as soon as the cap penalty is less than the salary.

                  Comment

                  • Frank784
                    Rookie
                    • Jul 2009
                    • 98

                    #10
                    Re: For you offline Franchisers

                    I have always played with the cap on and look forward to playing a couple of years and actually having a challenge. I wish salaries were more realistic. I needed a backup MLB. I check FA and I see a guy around 68 OVR. I tried to sign him to a 1 year deal and he demanded somewhere around $1 Million. For a guy that is one year pro and is a FA, its definitely unrealistic and shouldn't happen in the game.

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                    • asu666
                      Pro
                      • Jul 2008
                      • 700

                      #11
                      Re: For you offline Franchisers

                      On is the only way to go for me. The cap is what makes the NFL great. I hope we don't go back to the pre-cap days. I like knowing that anyone can win.

                      Comment

                      • gymrat8168
                        Rookie
                        • Aug 2009
                        • 241

                        #12
                        Re: For you offline Franchisers

                        I have to have it on. The only reason to turn it off is if you want an unrealistic super team full of star players. I like how this year you actually have to cut older players even if they are still good if you want to sign some solid younger players. So many teams in the NFL get into cap problems every year and this year it is the same in Madden.

                        Comment

                        • MarioIsMVDP
                          Rookie
                          • Aug 2009
                          • 78

                          #13
                          Re: For you offline Franchisers

                          Originally posted by gymrat8168
                          I have to have it on. The only reason to turn it off is if you want an unrealistic super team full of star players. I like how this year you actually have to cut older players even if they are still good if you want to sign some solid younger players. So many teams in the NFL get into cap problems every year and this year it is the same in Madden.

                          Not really,there are loop holes that NFL teams take advantage of to get their cap to be higher then what it is capped at. In Madden you can't do that, because there is no actual written contract of players. Plus there is no slotting of incoming rookies. So if you draft a gem in the 3rd round and he is rated in the 80's you will be paying him like a 1rst rounder even though he is slotted as a 3rd round draft pick who should be getting 3rd round draft money.

                          This year there is no reason to have the cap on, I play with it off, I know what the cap is and where it ends and I dont go over it, plus I control all 32 teams so nobody will get any All-Star team under my watch cause I resign and sign everyone to their alotted teams.

                          A 15th overall pick should never make more than the 3rd overall pick, but in Madden its possible. Same goes for a middle of the road defensive free agent. A guy like Antonio Smith should never make what Julius Peppers makes, but in Madden he does. Go ahead and resign Richard Seymour to the Raiders, or to any team and see what he asks for. Its absolutely outrageous. I'm serious, he is making somewhere in the area of $20 million a year. In real life, that would never happen....NEVER!!!!!!!!! Plus because there are no loop holes in capps you can be penalized when cutting someone because there is no restructuring contracts. Thats all part of the NFL. And without incentives, escalator clauses, etc. it's impposible to manage the cap to where all teams wouldnt be in a finicial nightmare by season 3 or 4.

                          This can all be avioded if you turn the cap off. If you play fair and play true to real life and control all 32 teams, your league will look and feel 100x's better than if you controlled 1 team with cap on.
                          Mario Williams Stat Tracker: 12 Total Tackles (11 solos, 1 assist), 1 Sacks, 0 FF, 0 FR, 0 INT, 1 PD


                          NFL Awards & Accomplishments: 2008 Pro-Bowl , Texans Single Season Sack Record,

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