Madden NFL 10 Patch #1 Available, Post Impressions Here

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  • British Bronco
    Rookie
    • Jun 2009
    • 231

    #286
    Re: Madden NFL 10 Patch #1 Available, Post Impressions Here

    Originally posted by steveo
    After playing 3 more games:

    I thought simulated stats in franchise mode were supposed to be fixed? Granted it is only 3 games but they are more ridiculous now than ever:

    -About 11 guys with a 100+ rating
    -7, maybe 8 guys who have thrown 4 INTs
    -kerry Collins has 9 TDs though the rest aren't too bad so maybe this is just a fluke
    -4 or 5 guys right now on pace to break the rushing record
    -Still too many guys on pace for 16+ defensive sacks
    -5 guys that have a punt return average of 20+
    -The raiders have 19 team defensive sacks through the 3 games and a few teams close to them

    Hopefully this changes in time but I am guessing it won't.
    The franchise stat issues are being fixed for patch 2. Josh Looman has sorted out most of them, but has been unable to fix the average ypc of backup RBs and the fact that too many sacks are occuring in the first place. Rushing TD's and OLB sacks have been fixed apparantly though. He posted all this on another thread.

    Anyway you need to do more than 3 games though before judging. There are always statistical anomolies at the start of any season in real life.
    What would Blackie Lawless do?

    Comment

    • NYBorn81
      Pro
      • Aug 2007
      • 502

      #287
      Re: Madden NFL 10 Patch #1 Available, Post Impressions Here

      Originally posted by Danimal
      Working so I haven't seen the patch yet but didn't they say they really tuned fatigue. Isn't that limp run something that occurs when someone is gassed?

      Are you holding sprint the whole way? Is the player already tired?

      Like I said I don't have the patch yet so maybe this is an issue but just trying to think of something logical.

      It was the first play of the first drive of my game, I run a HB Blast with Jamal Lewis, he breaks a pile of tackles and runs it to the endzone, once he hit the 40 yd mark going into the redzone, the hiccup animation begins. I looked at the replay, and the whole game, defenders and all, including the runner, freezes for about .05 of a second on each step. Right after that, I kicked the ball off to the bears and Devin Hester ran it back for a TD and the same thing happenend. It looks like a limp, or like a kink in the runner, but after watching the replay after noticing it during the game, its literally a freeze.

      Comment

      • kingzfan2000
        Banned
        • Aug 2009
        • 38

        #288
        Re: Madden NFL 10 Patch #1 Available, Post Impressions Here

        Originally posted by steveo
        I noticed that the sideline ref animation of "did he or didn't he catch the ball" is now INSANE. I played ONE game and saw it 5 times.

        Good job guys, way to make the cut scenes even more annoying.

        I also noticed some funky movement with guys and on one play the cpu did a screen pass and my OLB in position to make a tackle in the open field ran the other way to get engaged in a block with an OL. I have never seen that before and if it happens agian I will know for sure it is the patch that caused this.

        Nice to not have the holding on kicks though.

        Interesting that it says man coverage has been improved yet my guys were worse at this. Well, maybe they weren't but they allowed some ridiculous and unlikely passes to be completed. Seems it may be a case where they improved coverage but feel that there needs to be a specific amount of catches so you'll get crazy catches now.

        We'll see how things go when I start the next season of my chise. So far it seems to play slightly better.

        Oh and I don't know if this is from the patch but I was playing the Broncos and they didn't have a single run play in the 1st half and only had 4 in the game. Have never seen a team run that little vs me...will need to play more to see if it was an anomaly or an issue.
        Nah, this was in the game before. Ive seen plenty of plays where a defender has been in position to make a tackle and then just turns around and runs to a blocker. I was shocked the first time I saw it and would have youtubed it if I had a camcorder. One time I was playing this guy online and we were in overtime and he ran it in for a td and it was one of those plays where you just knew something sketchy happened. I looked at the replay after the game and one of my defenders who had a clear shot to at least go for a tackle just stopped and turned around and ran towards a blocker. I just sat there and shook my head in disgust. I almost went out and bought a camcorder just to tape that.

        Comment

        • LBzrule
          Hall Of Fame
          • Jul 2002
          • 13085

          #289
          Re: Madden NFL 10 Patch #1 Available, Post Impressions Here

          Originally posted by j_ames321
          "Fixed WR release to where receivers release to both sides"

          Does this mean my WRs won't get jammed for 5 seconds on every play when the computer does press coverage?
          NO. They do still get jammed sometimes. But not all the time. It seems like the press coverage vs release has more effect now. WR's on the left do release to the outside. I haven't seen WR's on the right release inside though. But that was with limited play time.

          Comment

          • LBzrule
            Hall Of Fame
            • Jul 2002
            • 13085

            #290
            Re: Madden NFL 10 Patch #1 Available, Post Impressions Here

            Originally posted by DGuinta1
            Thankfully the flats are finally covered.
            Not really. They are covered better, but you can still manipulate the CB.

            Comment

            • maltliquor23
              Rookie
              • Sep 2009
              • 153

              #291
              Re: Madden NFL 10 Patch #1 Available, Post Impressions Here

              Originally posted by NYBorn81
              Ok, I dont know if this has been posted or not, but am I the only one that notices the slight hiccup on long running plays, and plays that go over 45 yds?


              Its like EA's way of fixing pursuit, the game literally freezes for like a millisecond during the run, each time. I looked at it in replay and to my behold, the game literally freezes each step the runner takes, imo, this looks terrible.

              I am seein the same thing right now i got the browns in franchise mode and when Lewis runs the ball it looks like a frame hiccup or he is skipping/limping granted if it were Jeff Garcia i could understand. I broke one, it went to the chase cam for a second. All of a sudden there were 3 broncos all over me

              Comment

              • Steven123
                Pro
                • Feb 2007
                • 761

                #292
                Re: Madden NFL 10 Patch #1 Available, Post Impressions Here

                I thought the improvements to the gameplay with help with the robo qb, just the opposite. Robo qb has gotten worse, it seems that the pass protection has alsp improved the pocket develops better for both the cpu and player. But unfortunately, the better pass protecting makes it even harder to sack the qb

                Comment

                • J-Unit40
                  Boom!!
                  • Sep 2005
                  • 8261

                  #293
                  Re: Madden NFL 10 Patch #1 Available, Post Impressions Here

                  Originally posted by FunkDockta27
                  PS3? How do you turn on broadcast cam? Just wanna try it out
                  Go to Game Settings (same place you select minutes per game, accelerated clock, etc. You can select Standard, Broadcast, Zoomed, Wide.

                  Have fun!
                  "Hard work beats talent, when talent isn't working hard.”

                  Comment

                  • MAHAM
                    Rookie
                    • Aug 2008
                    • 323

                    #294
                    Re: Madden NFL 10 Patch #1 Available, Post Impressions Here

                    Made fatigue effect ratings more
                    What does this mean? For the record, I hate how fatigue subs out Reggie Wayne or subs WR's for cornerbacks.

                    Comment

                    • TCrouch
                      MVP
                      • Jul 2002
                      • 4819

                      #295
                      Re: Madden NFL 10 Patch #1 Available, Post Impressions Here

                      It used to make them tired, then take them out of the game.

                      Now, as they get tired, they also get slower/weaker, etc.

                      So leaving guys in there who are wrecked and tired *should* (in theory) have them perform horribly.

                      This means long, sustained 15 or 18 play drives should see DT's getting blown off the ball, etc.

                      Comment

                      • ddaugherty
                        Banned
                        • Jul 2009
                        • 622

                        #296
                        Re: Madden NFL 10 Patch #1 Available, Post Impressions Here

                        ok just downloaded the patch...can someone please tell me why the computer has thrown the ball EVERY PLAY???

                        Comment

                        • bigdfan76
                          Pro
                          • Sep 2008
                          • 655

                          #297
                          Re: Madden NFL 10 Patch #1 Available, Post Impressions Here

                          Any body know what difficulty or sliders are best? I had been using my skill but got tired of all the fumbles with my runn slider all the way up to 20(0 on fumbles). So I used custom sliders. Anyway, I don't like messing around with sliders too much, just simple fixes. Now with the patch...
                          Dallas Cowboys
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                          Comment

                          • MAHAM
                            Rookie
                            • Aug 2008
                            • 323

                            #298
                            Re: Madden NFL 10 Patch #1 Available, Post Impressions Here

                            Originally posted by TCrouch
                            It used to make them tired, then take them out of the game.

                            Now, as they get tired, they also get slower/weaker, etc.

                            So leaving guys in there who are wrecked and tired *should* (in theory) have them perform horribly.

                            This means long, sustained 15 or 18 play drives should see DT's getting blown off the ball, etc.
                            I thought fresher players already played better for some reason. When I sub in a fresh RB I felt I got more of a push before the patch.

                            Did the patch address autosub logic I wonder? One thing that annoys me is being on defense for a long drive and getting a pick6. I then kickoff again(note defensive starters are on KO's too) and when I go to play defense again after a defensive TD I get WR's playing CB because of fatigue.

                            I play in a week to week league where we take out injured players for that week, with fatigue though they get subbed back in. It would be nice if Madden extended roster space and let players choose their inactives for games, but that may be asking too much.

                            Comment

                            • bigdfan76
                              Pro
                              • Sep 2008
                              • 655

                              #299
                              Re: Madden NFL 10 Patch #1 Available, Post Impressions Here

                              Ok so let me get this right? They fixed HB/FB routes to be slow and sloppy! So I run 2 running plays in a row for decent gains then run play action on 3rd down where my FB is going into the flat and he just stands there!!?? That's stupid, come on EA really? You can delete patches right? All I really need is pass rush to work right especially in a 3-4. I mean D.Ware with 4 sacks all year! I'm fed up. end of rant.
                              Dallas Cowboys
                              San Antonio Spurs
                              Texas Rangers
                              Baylor Bears Iowa Hawkeyes Texas Longhorns

                              Comment

                              • LionsFanNJ
                                All Star
                                • Apr 2006
                                • 9464

                                #300
                                Re: Madden NFL 10 Patch #1 Available, Post Impressions Here

                                Originally posted by LBzrule
                                NO. They do still get jammed sometimes. But not all the time. It seems like the press coverage vs release has more effect now. WR's on the left do release to the outside. I haven't seen WR's on the right release inside though. But that was with limited play time.
                                I've had Megatron release to the inside, and i've also had him cause the CB to miss the press completely once or twice.
                                HELLO BROOKYLN.
                                All Black Everything

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