Bill's v3 Realism Sliders

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • jwhite1347
    Rookie
    • Oct 2002
    • 147

    #556
    Re: Bill's v3 Realism Sliders

    Pretty confused here now -- where is the latest slider set here post patch?
    -- Jeff White

    www.timeRAZOR.com

    Comment

    • billharris44
      Pro
      • Oct 2002
      • 704

      #557
      Re: Bill's v3 Realism Sliders

      Originally posted by jwhite1347
      Pretty confused here now -- where is the latest slider set here post patch?
      We haven't made adjustments yet post-patch. Still testing. So the latest version is still on the first page of this thread.

      Comment

      • billharris44
        Pro
        • Oct 2002
        • 704

        #558
        Re: Bill's v3 Realism Sliders

        I'm still concerned that there's some favoritism toward the Human player in Coach mode. I won again in a San Diego vs. San Diego game last night by 10+ points. I'm going to try a few tweaks this morning.

        Statistically, though, everything still seems very solid post-patch in Coach mode. I think the only possible adjustment is to slightly lower the Human running game.

        Comment

        • jwhite1347
          Rookie
          • Oct 2002
          • 147

          #559
          Re: Bill's v3 Realism Sliders

          Ahh.. Thanks (on location of current set) -- Confused me cause if I read the first post correctly it says last edit date of Sept. 7
          -- Jeff White

          www.timeRAZOR.com

          Comment

          • billharris44
            Pro
            • Oct 2002
            • 704

            #560
            Re: Bill's v3 Realism Sliders

            I played another Coach mode game just now and it doesn't seem like there's much question that the Human player runs better than the CPU, even in Coach mode. I don't know if it's play selection or what, but it's a significant difference. I'm going to lower Human run blocking first (and slightly increase CPU run blocking) to see if that will balance it out.

            Passing, on the other hand looks solid with only some very minor tweaks. And everything else looks good. So I'm hoping this doesn't take long to balance.

            Comment

            • Ranger Fan
              Rookie
              • Dec 2005
              • 478

              #561
              Re: Bill's v3 Realism Sliders

              Bill, how are you going to increase CPU Run Blocking when it is already 100

              Comment

              • pb4201
                Rookie
                • May 2003
                • 367

                #562
                Re: Bill's v3 Realism Sliders

                Bill,

                Will you also be testing the Play sliders as well?
                XBOX Live Gamertag: pb4201
                PSN: pb3103
                Wii Friends Code: 6256-8918-6162-1677

                Comment

                • billharris44
                  Pro
                  • Oct 2002
                  • 704

                  #563
                  Re: Bill's v3 Realism Sliders

                  Originally posted by sennett
                  Bill, how are you going to increase CPU Run Blocking when it is already 100
                  Sorry, should have said CPU running, not CPU run blocking. I'm working with reaction time, but the adjustments that are easy to make (like increasing CPU break tackle or reducing Human tackling skill) make the game play quite a bit "cheaper," so I'm trying to stay away from those.

                  I've made some adjustments today and the games are getting closer, but I'm still winning easier than I should.

                  Comment

                  • billharris44
                    Pro
                    • Oct 2002
                    • 704

                    #564
                    Re: Bill's v3 Realism Sliders

                    Originally posted by pb4201
                    Bill,

                    Will you also be testing the Play sliders as well?
                    Yes. But my base is the coach sliders--if I can balance them, then it's fairly easy to adjust for a play version--so I'm doing the coach sliders first. Plus, there are a ton of guys with play slider sets, but there aren't many coach sets out there.

                    Comment

                    • UMiami
                      Rookie
                      • Nov 2003
                      • 452

                      #565
                      Re: Bill's v3 Realism Sliders

                      To confirm, running is very very easy on the 'play' sliders for both the human and the AI.

                      Comment

                      • jwhite1347
                        Rookie
                        • Oct 2002
                        • 147

                        #566
                        Re: Bill's v3 Realism Sliders

                        Now disappointed with all of it.. Grrr...

                        http://www.operationsports.com/forum...ter-bunny.html
                        -- Jeff White

                        www.timeRAZOR.com

                        Comment

                        • pilonv1
                          Negative Vibe Merchant
                          • Jul 2003
                          • 379

                          #567
                          Re: Bill's v3 Realism Sliders

                          Originally posted by jwhite1347
                          Now disappointed with all of it.. Grrr...

                          http://www.operationsports.com/forum...ter-bunny.html
                          I just read that thread and felt very disheartened. Obviously some ratings matter (Speed) but it appears that others have no effect at all.

                          Comment

                          • billharris44
                            Pro
                            • Oct 2002
                            • 704

                            #568
                            Re: Bill's v3 Realism Sliders

                            Originally posted by jwhite1347
                            Now disappointed with all of it.. Grrr...

                            http://www.operationsports.com/forum...ter-bunny.html
                            But we can all certainly see the difference between a great player and a bad player in the game--I see it all the time. I'd love to test that with the settings we're using, but I'm spending way too much time trying to balance settings already.

                            Comment

                            • billharris44
                              Pro
                              • Oct 2002
                              • 704

                              #569
                              Re: Bill's v3 Realism Sliders

                              A short update. I played four games today and I swear there's some kind of "human bonus" in the patch. To make coach mode competitive, I've really had to increase the difference in settings for Human versus CPU.

                              Hopefully, I'll have some beta settings for volunteers to test tomorrow. Tuesday at the latest.

                              Comment

                              • pb4201
                                Rookie
                                • May 2003
                                • 367

                                #570
                                Re: Bill's v3 Realism Sliders

                                Bill,

                                I know you're working only on the coach sliders right now but can you help me with something on your play sliders. Every game pre or post patch the HUMAN running game is just way too easy. I always play with the Ravens and there hasnt been a game yet I havent had a RB go over 100 yards. Now I know we got some studs in B-more but come on every game its 120-150 yards. In no way, am I a joystick pro either. I'm too old to be able to do all the moves I see some people being able to do with their RB's.

                                What can I do to fix this?
                                XBOX Live Gamertag: pb4201
                                PSN: pb3103
                                Wii Friends Code: 6256-8918-6162-1677

                                Comment

                                Working...